Xamotorp Posted April 10, 2008 Report Share Posted April 10, 2008 My first "set" of cards, based on the character Deadpool from the X-Men series. When "Mutant Academy" is in play on either side of the field, this card cannot be placed into defense position. When this card is destroyed, you must discard 1 card from your hand to the graveyard and send this card out of play.I put the first effect as an indication that other Mutant cards I make in the future will have their own effects separate from the Academy's effects. Deadpool is an offensive character and has the ability to teleport and can never die, which is why put the cannot be placed into defense position (teleports away while still being ready to attack) and he doesn't go to the graveyard when defeated since he is invincible but he can be sent out of play, sort of like being knocked out or maybe just in a whole other place. These restrictions on his life span mean you need good timing with his 2k ATK at 4 stars. Sacrifice 200 life points to equip to a monster card. Can be equipped to additional monsters once per turn by sacrificing an additional 100 life points. Increases attack by X x 100, where X is the number of monsters equipped with "Deadpool's Armaments". When equipped to "Deadpool", negate the original effects of this card. If "Deadpool" is sent out of play, flip a coin. If it lands on heads, sacrifice 500 lifepoints and place "Deadpool" back into play with 1800 ATK/ 1200 DEF. If it lands on tails, send "Deadpool" out of play.Armaments are usually in plentiful supply, so being able to equip multiple monsters for a max of 500 ATk extra shouldn't be a huge deal, and even with 500, it is hard to get that many monster cards on the field unless you play your cards right. When Deadpool is in play however, he takes his weapons and increases his survivability rate by the flip coin effect, but their are still life point downsides with all of this to balance it out. Mutant type monsters on the field can not have their type changed due to the effects of spell, trap, or monster effect cards.The X-Mansion is a place where mutants can be themselves, so they can't be changed to other types while this card is in play! Hope you enjoy, and feedback is always welcome! Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.