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[Written] "Void-Eyes" Archetype [14/?]


Bellringer Angel

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Totally not based from Blue-Eyes and Red-Eyes.

 

Description: "Void-Eyes" is an archetype of DARK Dragon-Type monsters (with a bit of Fiend-Type monsters) with extremely high ATK, but they can't attack directly. They are heavily focused on searching and summoning the main monster, "Void-Eyes Cursed Dragon" and using other "Void-Eyes" cards to summon the boss monsters, which involve sending cards to the graveyard and banishing certain cards. But they also must make sure that they don't overextend, since most of the Void-Eyes have effects that damage your LP, unless you play "Castle of the Void-Eyes" which makes you gain more LP instead.

 

(This archetype is not related to the "Void" archetype at all.)

 

[spoiler:Main Deck Monsters (7)]

1. Void-Eyes Cursed Dragon

Level 9

DARK/Dragon/Effect

ATK 3600/DEF 0

This card cannot attack your opponent directly. You can Special Summon this card (from your hand) by banishing 3 DARK monsters in your Graveyard. Once per turn, during your End Phase, take 100 damage for each card in your Graveyard.

 

2. Void-Eyes Eclipse Dragon

Level 9

DARK/Dragon/Effect

ATK 3600/DEF 0

This card cannot attack your opponent directly. You can Special Summon this card (from your hand) by revealing 1 "Void-Eyes Cursed Dragon" in your hand. You can only Special Summon "Void-Eyes Eclipse Dragon" once per turn this way. When this card destroys an opponent's monster by battle: Banish that monster, and if you do, inflict 900 damage to your opponent. Once per turn, during your End Phase, take 100 damage for each card in your Graveyard.

 

3. Void-Eyes Twilight Dragon

Level 9

DARK/Dragon/Effect

ATK 3600/DEF 0

This card cannot attack your opponent directly. You can Special Summon this card (from your hand) by revealing 1 "Void-Eyes Cursed Dragon" in your hand. You can only Special Summon "Void-Eyes Twilight Dragon" once per turn this way. You can return 1 of your banished "Void-Eyes" cards to the Graveyard; Special Summon 1 of your banished "Void-Eyes" monsters, then take 900 damage. You can only use this effect of "Void-Eyes Twilight Dragon" once per turn. Once per turn, during your End Phase, take 100 damage for each card in your Graveyard.

 

4. Void-Eyes Archfiend

Level 6

DARK/Fiend/Effect

ATK 2400/DEF 0

This card cannot attack your opponent directly. If you have no cards in your Graveyard, you can Special Summon this card (from your hand). This card can be treated as 2 Tributes for the Tribute Summon of a "Void-Eyes" monster. You can Tribute this card; add 1 "Void-Eyes" Spell/Trap Cards from your Deck to your hand, then take 900 damage. You can only use this effect of "Void-Eyes Archfiend" up to twice per turn. Once per turn, during your End Phase, take 100 damage for each card in your Graveyard.

 

5. Void-Eyes Wyvern

Level 3

DARK/Dragon/Pendulum/Effect

ATK 1200/DEF 0

Scale <1/1>

Pendulum Effect

You can only Pendulum Summon "Void-Eyes" monsters. This effect cannot be negated. Once per turn, you can target 1 Level 9 or higher "Void-Eyes" monster you control; its name becomes "Void-Eyes Cursed Dragon" until the End Phase. Once per turn, during your End Phase, take 100 damage for each card in your Graveyard.

Monster Effect

This card cannot attack your opponent directly. You can Tribute this card; Special Summon 1 "Void-Eyes" monster from your hand or Graveyard (except this card), then take 900 damage. You can only use this effect of "Void-Eyes Wyvern" once per turn. Once per turn, during your End Phase, take 100 damage for each card in your Graveyard.

 

6. Void-Eyes Serpent

Level 3

DARK/Dragon/Pendulum/Effect

ATK 1200/DEF 0

Scale <10/10>

Pendulum Effect

You can only Pendulum Summon "Void-Eyes" monsters. This effect cannot be negated. Once per turn, you can target 1 Level 9 or higher "Void-Eyes" monster you control; its name becomes "Void-Eyes Cursed Dragon" until the End Phase. Once per turn, during your End Phase, take 100 damage for each card in your Graveyard.

Monster Effect

This card cannot attack your opponent directly. You can Tribute this card; Special Summon 1 "Void-Eyes" monster from your Deck, then take 900 damage. You can only use this effect of "Void-Eyes Serpent" once per turn. Once per turn, during your End Phase, take 100 damage for each card in your Graveyard.

 

7. The Cursed Stone of the Void King

Level 1

DARK/Dragon/Tuner/Effect

ATK 400/DEF 0

(This card is always treated as a "Void-Eyes" monster.)

This card cannot attack your opponent directly. If this card is in your hand: You can target 1 face-up "Void-Eyes" monster you control; negate its effects, and if you do, Special Summon this card. You can only Special Summon "The Cursed Stone of the Void King" once per turn this way. If Summoned this way, banish it when it leaves the field. If this card is sent to the Graveyard: You can add 1 Level 9 "Void-Eyes" monster from your Deck to your hand, and if you do, take 900 damage. Once per turn, during your End Phase, take 100 damage for each card in your Graveyard.


 

[spoiler:Extra Deck Monsters (3)]

1. Void-Eyes Epidemic Dragon

Level 10

DARK/Dragon/Fusion/Effect

ATK 4000/DEF 0

"Void-Eyes Cursed Dragon" + "Void-Eyes Cursed Dragon"

Must be either Fusion Summoned, or Special Summoned by sending the above cards you control to the Graveyard (in which case you do not use "Polymerization"), and cannot be Special Summoned by other ways. Cannot be destroyed by card effects. This card cannot attack your opponent directly. When this card is Fusion Summoned: You can Special Summon 1 "Void Token" (Dragon-Type/DARK/Level 1/ATK 400/DEF 0) in Attack Position on your opponent's side of the field. During your End Phase, you can Tribute this card; declare 2 card types (Monster, Spell or Trap); check your opponent's hand, all cards they control, and all cards in their Graveyard, and banish all cards of those types. You can only use this effect of "Void-Eyes Epidemic Dragon" once per Duel. Once per turn, during your End Phase, take 100 damage for each card in your Graveyard.

 

2. Void-Eyes Pandemic Dragon

Level 10

DARK/Dragon/Synchro/Effect

ATK 4000/DEF 0

"Void-Eyes Cursed Dragon" + 1 DARK Tuner

Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card cannot attack your opponent directly. If this card is Synchro Summoned using "The Cursed Stone of the Void King" as the Tuner: It gains these effects.

1. It cannot be destroyed by card effects.

2. As long as this card remains face-up on the field, your opponent must keep their hand revealed.

3. Once per turn, you can target 1 banished "Void-Eyes" monster; return it to the Graveyard, and if you do, Special Summon 1 "Void Token" (Dragon-Type/DARK/Level 1/ATK 400/DEF 0) in Attack Position on your opponent's side of the field.

During your End Phase, you can Tribute this card; all "Void-Eyes" monsters you control are unaffected by your opponent's card effects until the end of your opponent's 2nd turn after this effect's activation. You can only use this effect of "Void-Eyes Pandemic Dragon" once per Duel. Once per turn, during your End Phase, take 100 damage for each card in your Graveyard.

 

3. Void-Eyes Nullity Dragon

Rank 9

DARK/Dragon/Xyz/Effect

ATK 3600/DEF 0

2 Level 9 Dragon-Type monsters

Must be Xyz Summoned and cannot be Special Summoned by other ways. This card cannot attack your opponent directly. When this card is Xyz Summoned, you can Special Summon 1 "Void Token" (Dragon-Type/DARK/Level 1/ATK 400/DEF 0) in Attack Position on your opponent's side of the field. Once per turn, you can detach 1 Xyz Material from this card: Target 1 face-up card on the field; negate its effect. If this card has a "Void-Eyes" monster as an Xyz Material: It gain this effect.

1. Once per turn, when an effect is activated, you can negate the activation, and if you do, take 900 damage.

Once per turn, during your End Phase, take 100 damage for each card in your Graveyard.


 

[spoiler:Spell Cards (4)]

1. Castle of the Void-Eyes

Spell/Field

All "Void-Eyes" monsters you control gain 400 ATK and cannot be destroyed by battle. Any "Void-Eyes" card's effect that would inflict damage to you makes you gain that much LP, instead. Once per turn, you can banish 1 "Void-Eyes" monster in your Graveyard that has a Level; add up to 3 "Void-Eyes" monsters from your Deck whose total Level are equal to the banished monster's Level to your hand. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 "Void-Eyes" Spell/Trap Card from your Deck to your hand, except "Castle of the Void-Eyes". During the End Phase, if your LP are over 12000: Banish this card. You can only activate 1 "Castle of the Void-Eyes" per turn. Once per turn, during your End Phase, take 100 damage for each card in your Graveyard.

 

2. Void Corruption

Spell/Normal

(This card is always treated as a "Void-Eyes" Spell Card.)

Banish 1 monster you control that has a Level; Special Summon 1 "Void-Eyes" monster from your hand or Graveyard whose Level are equal to the banished monster's Level. You can only activate 1 "Void Corruption" per turn.

 

3. Void Crystal

Spell/Normal

(This card is always treated as a "Void-Eyes" Spell Card.)

Discard 1 Level 9 "Void-Eyes" monster; draw 2 cards, then you can target 1 banished "Void-Eyes" card; return it to your hand. If a "Void-Eyes" monster(s) you control would be destroyed by a card effect, you can banish this card from your Graveyard instead of destroying those monsters. You can only activate 1 "Void Crystal" per turn.

 

4. Void-Eyes Fusion

Spell/Normal

If you control a face-up "Void-Eyes" card: Banish 1 Spell/Trap Card on the field, then you can Fusion Summon 1 "Void-Eyes Epidemic Dragon" from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. You can only activate 1 "Void-Eyes Fusion" per turn.


 

[spoiler:Trap Cards (?)]

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But seriously, just hide this thing.


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