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(WRITTEN) Venom Support [11/?] Let's Make Life Hell


~Faytl~

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I wanted to give support to an older archetype. I hope I did well making Venoms more fun and powerful. Lemme know with comments and criticisms.

 

Venom Viper

Level 3 Reptile, EARTH

Whenever a Reptile-Type monster you control is destroyed, you can Special Summon this card (from your hand). Once per turn, you can target 1 monster on the field that has a Venom Counter on it; Remove a Venom Counter from that monster, and if you do: Special Summon 1 "Venom" monster from your hand.

900/1850

 

Venom Asp

Level 4 Reptile, EARTH

Whenever a "Venom" monster is Special Summoned, place 1 Venom Counter on a face-up monster your opponent controls.

1700/1100

 

Venom Anaconda

Level 4 Reptile, EARTH

If a face-up monster who's ATK was lower than it's original ATK is destroyed: Draw 1 card. You can remove 3 Venom Counters from monsters on the field to add 1 "Venom" card from your Deck to your hand. You can only use this effect of "Venom Anaconda" once per turn.

1750/1400

 

Venom Rattler

Level 3 Reptile, EARTH

During either player's turn, you can tribute this card: place 1 Venom Counter on every monster your opponent controls. If a Reptile-Type monster you control would be destroyed, by battle or your opponent's card effect, you can banish this card in your Graveyard instead.

1000/1300

 

Venom Basilisk

Level 8 Reptile, DARK Fusion

2 "Venom" monsters

Monsters with Venom Counters cannot be Tributed or used as materials for Synchro, Fusion, or Xyz Summon. If this card battles with an opponent's monster that has a Venom Counter on it: Destroy that monster, and inflict damage equal to half that monster's original ATK to your opponent. Non-"Venom" monsters lose 500 ATK for every Venom Counter they have, and destroy a monster if it's ATK becomes 0 by this effect.

2200/2000

 

Venom Hydra

Level 9 Reptile, DARK Fusion

1 Level 8 or higher Reptile-Type monster + 1 "Venom" monster

Once per turn, if this card would be removed from the field, you can place 1 VenomCounter on target face-up monster your opponent controls, and it is not destroyed. This card gains 200 ATK for Venom Counter on the field. Non-"Venom" monsters lose 500 ATK for every Venom Counter they have, and destroy a monster if it's ATK becomes 0 by this effect.

2800/2500

 

Venom Quickening

Continuous Spell

When a Venom Counter is placed on a monster your opponent controls, place 1 Venom Counter on a monster your opponent controls. You can only use this effect of "Venom Quickening" once per turn. During each of your Standby Phases, inflict 200 damage to your opponent for every Venom Counter on the field.

 

Venom Pool

Continuous Spell

Once per turn, when a player Special Summons a monster, except by the effect of "Venom Pool", their opponent can send the top card of their Deck to the Graveyard, and if they do: They can Special Summon 1 "Swamp Token" (Reptile-Type/EARTH/Level 1/ATK 1000/DEF 1000) to their opponent's side of the field in Attack Position. When a "Swamp Token" is destroyed, the player who Special Summoned it draws a card and places 1 Venom Counter on a monster their opponent controls. If this card you control is destroyed and sent to the graveyard: Add 1 "Venom Swamp" from your Deck to your hand.

 

Venom Rain

Counter Trap

When a card(s) you control would be destroyed by your opponent's card, by battle or effect, and you control a face-up "Venom" monster: Negate that effect, and you may place 3 Venom Counters on monsters your opponent controls.

 

Viper Snare

Trap

When your opponent Special Summons a monster, place 2 Venom Counters on that monster and return 1 "Venom" monster from your graveyard to your hand.

 

Venom Pulse

Continuous Trap

Once per turn, during each player's Standby Phase, target 1 monster your opponent controls that has a Venom Counter on it: it's effects are negated, until the End Phase. When this card is destroyed and sent to the Graveyard, your opponent takes 200 damage for every Venom Counter on the field.

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