Master Of the Underworld Posted June 29, 2007 Report Share Posted June 29, 2007 Fusions:Dragon Master KnightBlue Eyes Ultimate DragonElemental hero WildedgeCyber End dragonB. Skull dragonThousand dragon Total fusions: 6 Ritual monsters:RelinquishedBlack Luster SoldierHungry burger Total Rituals 3 Regular and effect monsters:Blue Eyes White Dragon X3Proto-Cyber dragon X3E.H. ClaymanE.H. WildheartE.H. Blade edgeE.H. BubblemanRed-eyes Black dragon x2Red-eyes Black Metal DragonKaibamanLord of d.Time wizardBaby DragonKuriboh x3The winged dragon of ra total e. and normal: 21Total monstersTotal monsters: 30 Spells:Polymerization x3Monster rebornMonster recarnation x3Swords of Revealing LightFlute of summoning dragon x2The flute of summoning kuribohSkyscraperSkyscraper 2 Hero cityFake heroCyclone boomerangBubble blaster total spells: 16 Traps:Deck devastation virusMetalmorphClay chargeChange of hero - Reflector ray Total traps: 4 Total spells and trap: 20 Total cards: 50 Link to comment Share on other sites More sharing options...
the Snakey Wolf Lord Posted July 2, 2007 Report Share Posted July 2, 2007 why does every1 have too many lv 5-12 monsters! Link to comment Share on other sites More sharing options...
Jerry OldMaster Posted July 3, 2007 Report Share Posted July 3, 2007 Well, RE Metal Dragon is a bit dumb... but the rest... WHY 4 TRAPS!?!?! Traps are the best! Link to comment Share on other sites More sharing options...
capo21 Posted July 3, 2007 Report Share Posted July 3, 2007 i think the deck is good but yeah too many lv. 5-12 monsters Link to comment Share on other sites More sharing options...
Master Of the Underworld Posted July 6, 2007 Author Report Share Posted July 6, 2007 ok i would've expected that there were too many fusion Link to comment Share on other sites More sharing options...
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