mr. waifu Posted April 1, 2016 Report Share Posted April 1, 2016 Continuous Trap CardEvery 7 turns, you can draw 2 cards for your normal Draw Phase, and you take no damage until your next Standby Phase. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted April 1, 2016 Report Share Posted April 1, 2016 What kind of card is it? Link to comment Share on other sites More sharing options...
mr. waifu Posted April 1, 2016 Author Report Share Posted April 1, 2016 I was just feelin' Religious Link to comment Share on other sites More sharing options...
Pixelationgamez Posted April 1, 2016 Report Share Posted April 1, 2016 Ok I like the idea cause my Slifer deck could use this. But there are 2 problems in my opinion. First, 7 Turns is quite long maybe 5 instead. And Standby thing will get kinda confusing do you take damage from this card or do you mean battle damage. Link to comment Share on other sites More sharing options...
mr. waifu Posted April 1, 2016 Author Report Share Posted April 1, 2016 Ok I like the idea cause my Slifer deck could use this. But there are 2 problems in my opinion. First, 7 Turns is quite long maybe 5 instead. And Standby thing will get kinda confusing do you take damage from this card or do you mean battle damage.I wanted to do 7 cause the Sabbath is always every 2 days. And it means you don't take any damage... at all. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted April 1, 2016 Report Share Posted April 1, 2016 Ah, I've been misunderstood again. Aside from the name and effect, you've forgotten every other part of the card. I assume it's a Continuous S/T, but whether it's a Spell or Trap can make a fair bit of difference in its interactions. Link to comment Share on other sites More sharing options...
mr. waifu Posted April 1, 2016 Author Report Share Posted April 1, 2016 Yea that was stupid Link to comment Share on other sites More sharing options...
Trebuchet MS Posted April 2, 2016 Report Share Posted April 2, 2016 Next question to ask: Every 7 of your turns? Without any specification it's can be interpreted to count the opponent's turns a la Final Countdown. And when does the turn cooldown begin anyway? Do you have the option to not apply this effect during your next Draw Phase after this card is activated, whether or not the effect is able to trigger? Are you supposed to be able to control multiples of this card to gain stacking or overlapping days of Sabbath? Card's decent once it fires, like a miniature One Day of Peace, but the cooldown makes it rather impractical afterwards. Makes it a decent speed-adding selection for an Uria Deck which will immediately cannibalize it to Uria or Magical Planter the moment you get the extra draw. Link to comment Share on other sites More sharing options...
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