VCR_CAT Posted April 4, 2016 Report Share Posted April 4, 2016 PE:Once per turn, while "Riffwalker Altanos" is in your other Pendulum Zone: You can reveal 1 monster in your hand; this card's Pendulum Scale becomes equal to the revealed monster's Level +1 (max. 12) until the end of the turn.ME:If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: You can add 1 "Riffwalker Altanos" from your Deck to your hand. You can only use this effect of "Riffwalker Sopranus" once per turn. If you control a face-up "Riffwalker Altanos", you can place this card from your field to your Pendulum Zone. PE:Once per turn, while "Riffwalker Sopranus" is in your other Pendulum Zone: You can reveal 1 monster in your hand; this card's Pendulum Scale becomes equal to the revealed monster's Level -1 (min. 1) until the end of the turn.ME:If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: You can add 1 "Riffwalker Sopranus" from your Deck to your hand. You can only use this effect of "Riffwalker Altanos" once per turn. If you control a face-up "Riffwalker Sopranus", you can place this card from your field to your Pendulum Zone. Parts of these designs I really like:- The single-card-setup play only allows you to Pendulum Summon on your second Main Phase.- Activating one in your Pendulum Zone counts as controlling it.- Requires dedication to get out the higher leveled monsters- Non-permanent scale modification means that getting one killed hurts quite a bit Link to comment Share on other sites More sharing options...
VCR_CAT Posted April 5, 2016 Author Report Share Posted April 5, 2016 Bumperino~ Link to comment Share on other sites More sharing options...
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