Guest Meta-Leviath Posted April 7, 2016 Report Share Posted April 7, 2016 [spoiler=MONSTERS]Minuscule Piece GolemLevel 1 EARTHRock / Effect100/0 When this card is Summoned, if you control a "Piece Golem" monster: You can Special Summon 1 Level 4 or lower "Piece Golem" monster from your Deck, but its effects are negated while it is face-up on the field. If this Attack Position card is destroyed by battle and sent to the Graveyard: You can add 1 "Piece Golem" card from your Deck to your hand. You can only use each effect of "Minuscule Piece Golem" once per turn. Tiny Piece GolemLevel 2 EARTHRock / Effect700/0When this card is Summoned, if you control a "Piece Golem" monster: You can Special Summon 1 Level 5 or lower "Piece Golem" monster from your Deck, but its effects are negated while it is face-up on the field. You can change all "Piece Golem" monsters you control to Defense Position (min. 1); add 1 "Piece Golem" Spell or Trap Card from your Deck to your hand. You cannot Special Summon Fusion Monsters during the turn you activate this effect. You can only use this effect of "Tiny Piece Golem" once per turn. Giant Piece GolemLevel 6 EARTHRock / Effect2400/0 If a monster is Special Summoned: Inflict 500 damage to the controller of that monster, unless they control a Rock-Type monster. If this card is Tribute Summoned by Tributing a Fusion Monster: It gains the following effect.If this attacking card destroys an opponent's monster by battle, after damage calculation: It can make a second attack in a row. [spoiler=SPELLS]Piece Golem FusionSpell Fusion Summon 1 "Piece Golem" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. During your turn, except the turn this card was sent to the Graveyard: You can shuffle this card from the Graveyard into the Deck, then target 1 "Piece Golem" Fusion Monster you control; target 1 of its Fusion Materials that is in the Graveyard, and if you do, add it to your hand. You can only use 1 "Piece Golem Fusion" effect per turn, and only once that turn. Piece Golem RenewalSpell / Continuous When this card is activated: You can target 5 "Piece Golem" monsters in your Graveyard with different names; shuffle them into the Deck, and if you do, draw 1 card. During each of your End Phases: You can Tribute 1 face-up "Piece Golem" monster you control; Special Summon 1 "Piece Golem" monster from your Deck with 1 Level higher than the Tributed monster. You can only use each effect of "Dark Magic Circle" once per turn. [spoiler=TRAPS]Piece Golem BarrierTrap When an opponent's monster declares an attack while there is a "Piece Golem" Fusion Monster in your Graveyard: Reveal any number of "Piece Golem" monsters in your hand; if the number of revealed cards is greater than the number of cards in your opponent's hand, negate the attack, and if you do, end the Battle Phase. Piece Golem ChiselingTrap / Continuous If exactly 1 "Piece Golem" monster you control (and no other cards) would be destroyed by an opponent's card effect: You can Tribute that monster; Special Summon 1 "Piece Golem" monster from your hand or Graveyard that is 1 Level lower than the Tributed monster. During your opponent's turn: You can banish this card, then Tribute 1 "Piece Golem" Fusion Monster you control; Special Summon 1 "Piece Golem" Fusion Monster from your Extra Deck that is 1 Level lower than the Tributed monster. You can only use 1 "Piece Golem Chiseling" effect per turn, and only once that turn. [spoiler=EXTRA DECK]Prototype Piece GolemLevel 4 EARTHRock / Fusion / Effect1900/1600 2 Level 3 or lower "Piece Golem" monstersIf this card destroys an opponent's monster by battle: You can target 1 "Piece Golem" monster from your Graveyard; Special Summon it in Defense Position, and if you do, inflict damage to your opponent equal to that monster's ATK. When this card is destroyed by a card effect and sent to the Graveyard: Target 1 "Piece Golem" Spell or Trap Card in your Graveyard; add it to your hand. You can only use 1 "Prototype Piece Golem" effect per turn, and only once that turn. Sculpted Piece GolemLevel 8 EARTHRock / Fusion / Effect2700/2000 "Big Piece Golem" + "Giant Piece Golem"If a "Piece Golem" monster you control battles, your opponent cannot activate cards or effects until the end of the Damage Step. You can target 1 "Piece Golem" card you control and 1 card your opponent controls; destroy the first target and banish the second target, then, if the first target was a Fusion Summoned Monster, you can Special Summon 1 of its Fusion Materials from the Graveyard. You can only use this effect of "Sculpted Piece Golem" once per turn. Mighty Piece GolemLevel 9 EARTHRock / Fusion / Effect3000/2500 2 "Piece Golem" Fusion MonstersMust be Fusion Summoned and cannot be Special Summoned by other ways. You can activate this effect; Fusion Summon 1 "Piece Golem" Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, and if you do, you lose LP equal to that Summoned monster's ATK. You can only use this effect once while this face-up card is on the field. When this card is destroyed and sent to the Graveyard: Target 1 "Piece Golem" card in your Graveyard; add it to your hand. Titanic Piece GolemLevel 10 EARTHRock / Fusion / Effect3500/3000 "Mighty Piece Golem" + 2 "Piece Golem" Fusion MonstersMust be Fusion Summoned and cannot be Special Summoned by other ways. "Piece Golem" monsters' effects cannot be negated. You can target 2 "Piece Golem" monsters in your Graveyard (1 Fusion Monster and 1 non-Fusion Monster); Special Summon them. You cannot Special Summon other monsters during the turn you activated this effect. When this card is destroyed and sent to the Graveyard: Target 1 "Piece Golem" card in your Graveyard; add it to your hand. You can only use each effect of "Titanic Piece Golem" once per turn. Link to comment Share on other sites More sharing options...
Guest Meta-Leviath Posted April 9, 2016 Report Share Posted April 9, 2016 Bump - Spell/Traps added Link to comment Share on other sites More sharing options...
Dova Posted April 10, 2016 Report Share Posted April 10, 2016 Ah, I always wanted there to be more to that small archetype! The monsters' effects are rather balanced, and I like how their ATK and summon then negate work out well with the theme of the archetype. Giant Piece is a bit odd but works with the archetype anyway. The Spells, particularly the fusion, add more depth to the archetype without complicating it too much. They really buff it, but fortunately not too much. Chiseling works out, but I don't see the point in Barrier. Why not just use Negate Attack? The Fusions are also fine, but I wish they were more level focused or something, rather than just being Generic Fusions. But in any case, it's better than what the archetype currently has! I like these cards! Nice work, just some buffing on some of the cards. Link to comment Share on other sites More sharing options...
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