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Sacred Beast Support


mr. waifu

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Some Sacred Beast support right here folks!

Sacred Tower of Armityel
Field Spell Card
Activate only during your Main Phase 2. Level 10 or higher monsters you control can not be destroyed by effects. When this card is activated, you can add 1 Continuous Spell card, Continuous Trap card, or 1 level 4 or lower Fiend Type monster from your Deck to hand. If you Summon a level 10 or higher monster: You can destroy this card; Special Summon 3 " Sacred Tokens" (Fiend Type/DARK/Level 1/ATK 0/DEF 0). These Tokens can not be Tributed, unless if they are Tributed for the Summon of a level 10 or higher Fiend Type monster or to activate the effect of "Sacred Tower of Armitael". During your turn, while this card is on the field or Graveyard, you can Tribute any number of Tokens; activate a number of Continuous Spell or Trap cards from your Deck or hand, equal to the number of Tokens Tributed this way, but their effects are negated until your opponent's next End Phase. This card is counted as a Continuous Trap card while it is in the Graveyard. While this card is face-up on the field, skip your Main Phase 1.

 

Sacred Fusion

Normal Spell Card

Fusion Summon 1 Fusion monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If you have this card in your hand, and you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", and "Raviel, Lord of Phantasms": You can discard this card and send those monsters to the Graveyard; Special Summon 1 "Armityle the Chaos Phantom" from your Extra Deck, ignoring its Summoning conditions. This can not be negated. If Summoned this way, the Special Summoned monster gains 5,000 ATK during your opponent's turn only.

 

Raviel, the Sphere of Phantasms

DARK

Level 10

0 / 0

Fiend / Effect

Can not be Normal Summoned/Set. Can not be Special Summoned. If you have this card in your hand, and a face-up "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", and/or "Raviel, Lord of Phantasms" would be affected by a card effect: You can discard this card: Negate the effect, and if you do, destroy it. If this card is in your Graveyard, and a face-up "Raviel, Lord of Phantasms" would be destroyed: You can banish this card from your Graveyard and target that monster; end the current turn. The selected monster's ATK and DEF become 0, and also, you take no damage from attacks involving the selected monster, and it can not leave the field, unless if it is used as Fusion Material for "Armityle the Chaos Phantom". You can only activate the effect of "Raviel, the Sphere of Phantasms" once per turn.

 

Priest of Sacred Tombs
DARK
Level 4
1500 / 1500
Fiend / Effect
When this card is Normal Summoned, you can discard your current hand: Add 1 Pyro, Thunder, or Fiend Type monster from your Deck to hand, and if you do, add 1 Continuous Spell or Trap card in your Deck to your hand. While this card is in the Graveyard, you can banish it and replace this card for 1 Tribute needed for a level 10 or higher Fiend Type monster. You can not activate this effect during your Main Phase 1.

Warrior of Sacred Tombs
LIGHT
Level 5
1800 / 1300
Fiend / Effect
If you control a face-up Continuous Spell or Trap card, you can Normal Summon this card without Tributing, but it can not be done during your Main Phase 1. This card is treated as a Continuous Spell or Trap card while face-up on the field. During your Standby Phase, you can banish 1 card from your Deck. During your next Standby Phase, if it is a Continuous Spell or Trap card, you can add it to your hand. If this card you control is sent to the Graveyard: You can add 1 Spell or Trap card from your Deck to hand.

Spirit of Scared Tombs
FIRE
Level 3
1400 / 0
Fiend / Spirit / Effect
This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it was Normal Summoned or flipped face-up, unless you control a face-up Continuous Spell or Trap card. Then if you do, you can activate 1 Continuous Trap card from your Deck. This card is counted as a Continuous Trap card while on the field or Graveyard. You can not conduct your Main Phase 1 the turn you activate this effect.

Head of Scared Tombs
DARK
Level 2
500 / 500
Fiend / Effect
When this card is Normal Summoned, you can Special Summon 2 "Sacred Tokens" (Fiend Type/DARK/Level 1/ATK 0 /DEF 0).These tokens can not be Tributed, unless if they are Tributed for the Summon of a level 10 or higher Fiend Type monster or for the effect of "Sacred Tower of Armityel". During your Main Phase 2: You can add 1 Fiend-Type monster from your Deck to hand. You can not conduct your Main Phase 1 the turn you activate this effect.

Sacred Tomb Aura
DARK
Level 1
0 / 0
Fiend / Union / Effect
Once per turn, you can either: Target 1 level 10 or higher monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, the equipped monster can, once per turn, target 1 Continuous Spell or Trap card in your Graveyard or 1 level 4 or lower Fiend Type monster in your Deck: Add it to your hand. You can not conduct your Main Phase 1 the turn you activate this effect. (A monster can only be equipped with 1 Union monster at a time. If the equipped monster would be destroyed, destroy this card instead.)

Plz CnC! :3

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Making the Tokens be unable to be Tributed for anything also prevents you from Tributing them for Raviel.

 

You can't even send Tokens to the Graveyard for the purposes of Uria/Hamon, much like how you can't send Tokens to the Graveyard to Summon Arcana Force EX (either one).

It never says to tribute the cards; just sending them to the graveyard

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Screw it, I'll save us both the trouble and directly intervene.

 

 

Activate only during your Main Phase 2. Level 10 or higher monsters you control cannot be destroyed by effects. When this card is activated: You can search your Deck for add 1 Continuous Spell card, Continuous Trap card, or 1 level 4 or lower Fiend Type monster: Add it from your Deck to your hand. If you Summon a level 10 or higher monster: You can destroy this card; Special Summon 3 " Sacred Tokens" (Fiend Type/DARK/Level 1/ATK 0/DEF 0). These tokens cannot be Tributed, unless if they are Tributed for the Summon of a level 10 or higher Fiend-Type monster or to activate the effect of "Sacred Tower of Armitael". During your turn, while this card is on the field or Graveyard, you can send Tribute any number of Tokens; to the Graveyard: activate any number of Continuous Spell or Trap cards from your Deck or hand, equal to the number of Tokens you sent to the Graveyard Tributed this way, but their effects are negated until your opponent's next End Phase. This card is counted as a Continuous Trap card while it is in the Graveyard. While this card is face-up on the field, you cannot conduct skip your Main Phase 1.

And another thing: What happens if you activate this card during your MP1? I've added the condition at the front to remove this conflict.

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