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Cool. Cooler. Coolest. [5/5]


Arimetal

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[spoiler=He's COOL...]s9EhsA0.jpg



[spoiler=... COOL-ER...]bv0b8TC.jpg



[spoiler=... COOL-EST!!!]NBVTJqH.jpg



[spoiler="Haven't you heard?]CrIdrAH.jpg



[spoiler= I'm Sakamoto..."]vry0fR6.jpg

Cannot be Normal Summoned or Set. Must be Special Summoned by the effect of "COOL-EST" and cannot be Special Summon in other ways. This card is uneffected by all other card effects. Monsters you control cannot attack. All battle damage you take involving this monster becomes 0. All monsters your opponent control are changed to face-up attack position. All monsters your opponent controls must attack this card, if able. Your opponent cannot skip their Battle Phase. During each of your End Phases, send 1 "COOL" card other than "Super COOL- Sakamoto" to the Graveyard. otherwise, shuffle this card into the Deck. You can only control 1 "Super COOL - Sakamoto".

 

 

 

Based on the new anime "Sakamoto Desu Ga" this is a... thing? I don't know, I feel the field could be better but eh. He's an invincible longer lasting swords in a way that hurts your opponent while he's on field (most likely) and requires an easy yet very vulnerable set up.I think I want field to protect the COOL spell cards but eh... cnc

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A hilarious version of Spirit of the Pharaoh, although rather than spit out useless Zombies, he taunts your opponent into attacking while taking the spotlight.

 

Same flaw applies, though, with the COOL cards taking up space and being dead weight if the chain is broken.

I could adjust the field spell with an effect for those cards. Or I could add a clause. Which route do you think should be taken if any?

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I think it would help if you have an alternate use for COOLER and COOLEST just in case they wind up in the hand. Like placing them on the bottom of the Deck to draw a card, thereby keeping them from being completely dead if drawn.

They turn into better upstarts with that effect. That's why the field had the shuffle effect.

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