Snatch Steal Posted June 1, 2016 Report Share Posted June 1, 2016 So I observed that a lot of decks enjoy searching a lot, sometimes to the point that they go through 20 cards in a turn. With Fulmenic, you can take advantage of their Deck thinning attempts by granting your opponent cards and keeping yourself safe. Before long, their Deck will be empty. Hunders, Recycling Batteries, Thunder Sea Horse, Dark Bribe, Grand Horn of Heaven, Kuraz the Light Monarch, Dark World Dealings, One Day of peace, The Gift of Greed, Cup of Ace, and Destiny Hero Defender recommended. [spoiler=Monsters] Fulmenic Spark✪LIGHT[ Thunder / Effect ]During either player’s turn: You can discard this card from your hand; both players draw 1 card, also your opponent takes no damage until the end of this turn. You cannot Special Summon during the turn you activate this effect. When your opponent’s monster declares a direct attack: You can banish this card from your Graveyard; Negate that attack, then if there are “Fulmenic” monsters in your Graveyard whose combined levels equal or exceed the level of that monster, you can shuffle it into the Deck. You can only use 1 effect of “Fulmenic Spark” per turn.ATK 100 / DEF 300 Fulmenic Jolt ✪✪ LIGHT [ Thunder / Effect ]During either player’s turn: You can discard this card from your hand; both players draw 2 cards, also your opponent takes no damage until the end of this turn. You cannot Special Summon during the turn you activate this effect. When your opponent enters their Battle Phase: You can Banish this card from your Graveyard; change all monsters your opponent controls to face-down Defense Position. You can only use 1 effect of “Fulmenic Jolt” per turn.ATK 300 / DEF 200 Fulmenic Striker ✪✪✪ LIGHT[ Thunder / Effect ]During your opponent’s Standby Phase, they draw 1 card. When your opponent activates a monster effect: You can tribute this card; Negate that effect, and if you do, destroy that card. You can Banish this card from your Graveyard, then target 3 “Fulmenic” cards in your Graveyard; shuffle them into the Deck, then both players draw 1 card.ATK 1550 / DEF 1600 Fulmenic Shocker ✪✪✪✪ LIGHT [ Thunder / Effect ]During your opponent’s Standby Phase, they draw 1 card. When this card is Normal Summoned: You can add 1 “Fulmenic” monster from your Deck to your hand, also your opponent draws 1 card. Your opponent cannot activate cards or effects in response to the effects of “Fulmenic” cards you control. When this card is destroyed: You can draw 1 card.ATK 1750 / DEF 1350 Fulmenic Crackler✪✪✪✪LIGHT[ Thunder / Effect ]During your opponent’s Standby Phase, they draw 1 card. During either player’s turn, while your opponent has exactly 6 cards in their hand: You can tribute this card; shuffle all cards in your opponent’s hand into their Deck, then they draw 3 cards, also after that send the top 3 cards of their Deck to their Graveyard. You can Banish this card from your Graveyard; Add 1 “Fulmenic” monster from your Deck to your hand, then both players send the top card of their Deck to their Graveyard.ATK 1300 / DEF 1800 [spoiler=Spells]Fulmenic Power Plant[ Field Spell ]During your opponent’s Standby Phase, they draw 1 card. Once per turn: You can send 1 card from your hand to the Graveyard; Apply one of the following effects. • Send 1 Thunder-Type monster from your Deck to the Graveyard. • Add 1 “Fulmenic” monster from your Deck to your hand. Fulmenic Polisher[ Spell Card ]Tribute any number of Thunder-Type monsters you control; both players draw cards equal to the number of monsters tributed. You can Banish this card from your Graveyard; Add 1 “Fulmenic” Spell/Trap Card from your Deck to your hand. [spoiler=Traps]Fulmenic Scarecrow[ Continuous Trap ]While you control no face-up cards, except “Fulmenic” cards, both players draw 1 card during your Standby Phase. You cannot activate monster effects, except LIGHT Thunder-Type monsters. Once per turn: You can target 2 “Fulmenic” cards in your Graveyard; shuffle them into the Deck, then you can send 1 “Fulmenic” monster from your Deck to the Graveyard. Fulmenic Outage[ Continuous ]Negate the effects of all monsters in the hand and Graveyard, except LIGHT monsters. Your opponent must send 1 card from the top of their Deck to the Graveyard to declare an attack. When this card is sent to the Graveyard: Add 1 “Fulmenic” monster from your Graveyard to your hand. [spoiler=Extra]Fulmenic Zeus✪✪✪✪ LIGHT [ Thunder / Xyz / Effect ] 2 Level 4 LIGHT Thunder-Type monstersDuring your opponent’s Standby Phase, they draw 1 card. When your opponent draws a card(s), Special Summon 1 “Lightning Token” (Thunder-Type/LIGHT/Level 1/ATK 0/DEF 100) to their side of the field in Defense Position. It cannot be tributed, or used as a Fusion or Synchro Material monster. When your opponent summons a monster(s) in face-up Attack Position: You can detach 1 Xyz Material from this card; send all summoned monsters to the Graveyard, then your opponent draws 1 card for each monster sent to the Graveyard by this effect. ATK 1000 / DEF 3000 Deezquzz!!!!!!! Link to comment Share on other sites More sharing options...
Snatch Steal Posted June 2, 2016 Author Report Share Posted June 2, 2016 boomp Link to comment Share on other sites More sharing options...
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