A-counter Posted July 13, 2016 Report Share Posted July 13, 2016 well this is one of my more thought out deck ideas and I'm just posting the first few cards for the deck. let me know what you think or what could be edited. Link to comment Share on other sites More sharing options...
Chaosix Posted July 13, 2016 Report Share Posted July 13, 2016 well, the OCG on the text is much better. thanks. anyways, She-rule; she can make zombies, and can come back every turn. she is pretty good. also, since she doesnt need to be tributed for a tribute summon,she has a lot of combos. she seems something that would be at 1 a few years ago. Shiva; she is pretty good. the self-summon effect makes her really strong, and the ability to take control of zombies is nice, as you will probably instantly go into the xyz. all around, ok. Ramses; level 6, so he cant make the xyz (which is bad) but he can special summon himself from the graveyard. not the worst. the removal is targeting, so, not the best, however,its still removal. Neads nahme; im not too sure about this one, as the ability to make everything zombies stops him from using his second effect. if you can just change that, it would be nice, as he is not very good right now. And, this isnt really an archetype. its just some cards that work together. Link to comment Share on other sites More sharing options...
A-counter Posted July 13, 2016 Author Report Share Posted July 13, 2016 Do cards need to share a name to be part of an arch-type? and if you say yes then remember all of the "ghoul" monsters share a name already and on top of that the hunters just work around the ghouls and their effects. also the spell/trap support is gonna be a tribute based system of cards to activate/use ghouls (EX. ICARUS ATTACK). so that by the end its gonna be a set of "ghoul" monsters that work and a set of hunters (more like horsemen) that work with zombies (i.e. ghouls). P.S. That Lv 6 monster is for their rank 6 hunter that will made/shown soon once i word its effect properly. it's gonna be similar to "buster blader the dragon destroyer" but the zombie destroyer. also the first line of its text is gonna be something like "You can also Xyz Summon this card by using 1 rank 5 or lower Zombie-type Xyz Monster you control as the Xyz Material (Xyz Materials attached to that monster also become Xyz Materials on this card.)..." so hopefully you can see what I'm trying to do between "KING GHOUL" and this rank 6 hunter. P.S.S. Before you even think about it, yes there will be other zombie XYZ monsters for this deck, 1 rank 3 and 1 rank 2. something to recycle zombies/ draw and something to tribute them in hand and field kinda like the hieratic monster do to force effect activation if you don't happen to have a spell/trap. if you have any other comments or questions please feel free to post them. :) Link to comment Share on other sites More sharing options...
Dova Posted July 14, 2016 Report Share Posted July 14, 2016 Please post the card's text beneath the card, some people can't see/find it difficult to look at images. She-Rule De Ghoul: When this card is Normal or Special Summoned: You can target 1 face-up monster on the field; it becomes a Zombie-Type monster. This card gains 200 ATK and DEF for each face-up Zombie-Type monster. If this card is Tributed and sent to the Graveyard: Special Summon it to your side of the field during the End Phase. Tribute effect is great, perhaps put some OPT on it? Can't have 3 free summons at the end phase, can we? :3 First effect is fine with no OPT, but I wish you could target in the Graveyard as well, as these cards only deal with Zombie World replacements on the field. The ATK gain is okay, with a max at 2000/2000 boost. Shiva the Huntress: If you control a Zombie-Type monster with 1000 or less DEF you can Special Summon this card (from your hand). Once per turn: You can target 1 Zombie-Type monster your opponent controls; Banish 1 card from your hand, and if you, do take control of that target, also its Level becomes 5 and it cannot attack you directly. Allows for more R5 plays, works really well with the Zombie Theme, and the cost is rather balanced as well. First effect might also need some OPT though, especially as it works with so many Zombies, but you clearly have a good idea of how Zombies play. King Ghoul - Neads Nahme: 2 Level 5 monstersMust be Xyz Summoned by using at least 1 Zombie-Type monster. When this card is Xyz Summoned: You can make all face-up monsters Zombie-Type.monsters. Once per turn: You can detach 2 Xyz Materials from this card; halve the ATK and DEF of all Zombie-Type monsters your opponent controls. Once per turn, if a Zombie-Type monster(s) is destroyed by battle or a card effect: You can attach 1 of those monsters to this monster as an Xyz Material. I love this card. I really do. Allows for nice Zombie plays without Zombie World, and detach effect AND material replenishing are both great. Really wish this card existed in the current meta. Maybe the detach effect is a little weak, but it still works. Fallen King Ramses: You can Tribute 1 face-up Zombie-Type monster to Special Summon this card (from your hand or Graveyard). Once per turn: You can target 1 face-up monster on the field that was not originally a Zombie-Type monster; Banish it until your next Draw Phase. This card gains 200 ATK and DEF for each Zombie-Type monster in your Graveyard. The ATK is a bit much, considering Zombies love their cards in their Graveyard. Perhaps lower his base ATK to 1800? The first effect sounds cool, but since you can endlessly spam it, as there is no restriction on it, perhaps make it once per turn only? You could theoretically deck your opponent out if they chain Maxx C to your turn and then you tribute this guy to Summon him then repeat until the cows come home. The second effect is kind of cool, but not very helpful. I'd only activate because I can. Perhaps banish it permanently? Interested to see more of these, just work on your OCG and nerf them a little, as HOPT never hurt anyone (except casual card ever). Glad you have plans for inter-working cards! Also, an archetype is a bunch of monsters which not only share a name but are called out by that name, perhaps in a card effect. A bunch of monsters that work together or share names without having direct support is just a series. Nice series though :) Link to comment Share on other sites More sharing options...
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