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Knight of the Wighthorse | the Zombie Warrior Retrain


Dokutah

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Knight of the Wighthorse


DARK / Level 3 / Zombie / Fusion / Effect


"Skull Servant" + 2 "Skull Servant" OR 1 Level/Rank 4 or higher EARTH Monster


 


While this is face-up on the field or in your Graveyard: This card and "Zombie Warrior" you control and/or in Your Graveyard have its names become "Skull Servant". During either player's turn, when a card or effect is activated that targets "King of the Skull Servant" or "Zombie Warrior" you control: You can banish this card or "Zombie Warrior" from your Graveyard; negate the activation, and if you do, destroy that card. additionally, if you activate this effect by Banishing "Zombie Warrior" the targeted card gain the following effect until the End Phase of your next turn when this effect resolved.


● If this card attack a Level/Rank 4 or higher Defense Position Monster, Inflict Double Piercing Battle Damage to your opponent


 


ATK 2400 / DEF 1200


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The requirement of an EARTH monster feels out of place and non-flavorful; at least a DARK or Zombie would be more fitting. What is your goal with requiring an EARTH?

IMO it would be more flavorful than rather than supporting "Battle Warrior" it instead was a supporting retrain of said Fusion. Then the EARTH monster as material requirement would make more sense (Battle Warrior).

 

Then, it doesn't help that Skull Servants aren't exactly a Fusion deck and I don't think they can feasibly tech fusioning tools either; fortunately, Instant Fusion is a thing, which can easily put the monster on the board and ultimately the grave, where it can apply its negation effect. And that's cute, but I don't know if Skull Servant players would be interested on this when there are other cards they could main and don't rely on controlling a specific monster, in this case the King of Skull Servants. Then again, with Instant Fusion they can also use Thousand Eyes Restrict for Rank1 plays I guess, making it a bit more flexible.

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The requirement of an EARTH monster feels out of place and non-flavorful; at least a DARK or Zombie would be more fitting. What is your goal with requiring an EARTH?

 

flavor wise, it suppose to be Zombie Warrior retrain to be more connected to its parent archetype. as Battle Warrior requirement is too niche, i decide to broad the range towards EARTH Monster (as Battle Warrior is EARTH too) which in return also enable Omni-Fusion cards like Super Poly to be tech-in

 

 

IMO it would be more flavorful than rather than supporting "Battle Warrior" it instead was a supporting retrain of said Fusion. Then the EARTH monster as material requirement would make more sense (Battle Warrior).

you mean Zombie Warrior, right?

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I know what I'm talking about when I say something about Skull Servants.

 

(Note: I'm not going to judge your PSCT, which seems a little wonky, because I'm here to judge what this card will do.)

 

This opens up options in deckbuilding. I currently run a very Synchro-oriented build, and right now that's THE way to build it.

 

However, fusion is an interesting option. You can fuse for things like Dragonecro, Starve Venom, and First of the Dragons, theoretically speaking.

 

What this card does is add depth to that strategy, an on-theme option that would add more depth to the Fusion side of Skull Servants, allowing you to focus more resources on building towards fusions.

 

Let's start on the summoning requirements. My first thoughts are that, assuming vanilla Poly is being used, if you have a bricked Vanilla in hand, you can fuse that with a Mezuki to get this, dumping the Mezuki in the process. Very nice.

 

Taking a look at the stats, they're very solid. 3 is a very good level, but unless you were going for a female knight(and i'm not holding my breath for some progressive breaking of traditional roles here), it would break the pattern of the dudes being Level 1 and the gals being Level 3. Not a super hard thing to fix, though-- but I suppose Zombie Warrior was Level 3, so that's a tough choice to make.

 

Very solid base stats for a Wight card, which means that this can be relied on as a beater when King can't be. Nice. All of its effects rely on it being in the graveyard, so I won't feel too guilty about letting it die, either.

 

This card is treated as Skull Servant in the grave, but only when there's also a Zombie Warrior. I'm not quite sure how I'd dump him, but cards like Instant Fusion and Gale Dogra are options. Instant Fusion would be interesting, allowing you to get another Synchro Material or Xyz Material from the Extra Deck.

 

It negates things that would target King or this card's original counterpart. That's rad, and fills it's own niche-- protecting King from monster effects, which Lady can't do. Furthermore, for rewarding you for banishing Zombie Warrior instead of this card(and possibly effectively turning this card into Not A Skull Servant), it allows double piercing against higher level monsters.

 

Truly delightful, and it's one of the first custom Wight cards that adds more depth to strategy and deckbuilding instead of further solidifying the current strategy. Bravo, my friend-- well played.

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This card is treated as Skull Servant in the grave, but only when there's also a Zombie Warrior. I'm not quite sure how I'd dump him, but cards like Instant Fusion and Gale Dogra are options. Instant Fusion would be interesting, allowing you to get another Synchro Material or Xyz Material from the Extra Deck.

 

hmm technically this card is supposed to apply its naming effect by itself just like the other Wights without needing the Zombie Warrior. but to be fair i see why you misinterpreting it. so im gonna tweak this effect a bit soon

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flavor wise, it suppose to be Zombie Warrior retrain to be more connected to its parent archetype. as Battle Warrior requirement is too niche, i decide to broad the range towards EARTH Monster (as Battle Warrior is EARTH too) which in return also enable Omni-Fusion cards like Super Poly to be tech-in

 

 

you mean Zombie Warrior, right?

 

Yes, I did mean "Zombie Warrior". And with that last clarification it makes much more sense now. I misunderstood as the card requiring the original Zombie Warrior on the field or grave to apply the "Skull Servant" treatment effect, which would have been kinda impractical; but it I get it now: it turns both this and Zombie Warriors into "Skull Servants" xD

Also I had forgotten that Mezuki is EARTH, making the Fusion Summon of this monster easier.

By the way, I would make this card's DEF 1800, mostly as a cute flavorful reference of it having double the ATK and DEF of "Zombie Warrior"; it already has double its ATK.

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