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Void Dragon {Signer Dragons better move out the way!} <WRITTEN>


The Frost King

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Void Dragon

 

Type: Dragon/Synchro/Effect

 

Level: 8

 

Attribute: DARK/ ATK: 100 DEF: 100

 

New Effect:Void Dragon

 

Type: Dragon/Synchro/Effect

 

Level: 8

 

Attribute: DARK/ ATK: 100 DEF: 100

 

Effect: 1 Tuner + 1 or more non-Tuner monsters

When this card is Special Summoned: You can target 1 monster your opponent controls; equip it to this card. This card gains ATK and DEF equal to the combined ATK and DEF of the monster(s) equipped to it. Once per turn: You can pay LP equal to this cards current ATK, then target 1 monster on the field; equip it to this card. Once per turn, during either player’s turn: You can send 1 monster equipped to this card to the Graveyard, then target 1 card on the field; banish it.

 

>Last Effect Updated

 

 

 

Tell me what you think of the card.

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i can edit for you...

 

Void Dragon

 

Type: Dragon/Synchro/Effect

 

Level: 8

Attribute: Dark

ATK: 0

DEF: 0

1 Tuner + 1 or more non-Tuner monsters

(1) Pay halve of your Life Point: target 1 monster your opponent control; equip that target to this card. This card's gains ATK and DEF equal to that equip monster original's ATK and DEF. (You can only equip up to 2 monster at a time to this card with this effect.)

(2) Send 1 of these equipped monsters you control to the Graveyard; target 1 monster on the field with ATK or DEF lower to that monster original's ATK and DEF; destroy that card.

(3) If this card would be destroyed by battle or card effect, destroy 1 equipped monster instead.

 

 

(1) since you have to send 1 of those equip monster to lower your opponent monster atk and def. there might be a mistake if somehow you send the 1st equip monster ( When this card is Special Summoned: You can target 1 monster your opponent controls; equip it to this card. This card gains ATK and DEF equal to the combined ATK and DEF of the monster(s) equipped to it.)  then your monster will be staying like 100 attack on the field with no protection..

(2) the second effect might be limited somehow if you manage to equip a blue eyes ultimate dragon (4500 attack). you have to pay 4500 life point to equip another monster.... it would be more consistent where you just have to pay half of your life point.

(3) final effect might be risky if the monster might still stay on the field .. even with 0 attack its  might have some kind of protection too. ( for example "Sanga of the Thunder", "Kazejin", and "Suijin".) . destroy / banish might be more effective. 

(4) add protection.

 

HEY bro no offend and i like your card because it is your idea !!. as for my opinion i would like to make these change. hope you might get what i am trying to update :) have a nice day.

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I think the card is too abusive for a generic Synchro8. I mean, by the time the opponent's turn starts, you are able to get rid of up to 4 of your opponent's cards (steal-equip 2, banish 1 during you turn, banish another during the opponent's), and that's insane. Not to mention that with 2+ monsters equipped it most likely will reach a huge ATK to punch the opponent with.

 

IMO you can fix it starting with removing the Quick-effect property from the last effect; and then restrict or give a bigger cost to the 2nd effect, otherwise you can still do tricks like steal monster #1, use the banish effect, then pay a mere 100 LP to steal monster #2. In fact, you should remove the first effect entirely instead IMO, so during your turn turn have to choose to either keep the monster equipped (which is already a good form of removal), or use the banish effect and leave this card vulnerable with 100 ATK/DEF.

 

By the way, it isn't intended to be related to Void Ogre Dragon, right? Or is there some flavor or reference I'm missing, perhaps from the manga?

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