~British Soul~ Posted February 12, 2017 Report Share Posted February 12, 2017 Superheavy Samurai Kaku-Go Level 2/EARTH/Machine/EffectYou can pay 1000 LP, then target 1 monster your opponent controls; it loses 1000 ATK. When a "Superheavy Samurai" monster you control destroys an opponent's monster by battle: You can destroy both cards in your Pendulum Zones, and if you do, that monster can attack again in a row.???/100 Superheavy Samurai Otasu-Ke Level 1/EARTH/Machine/EffectDuring damage calculation (in either player's turn), if a player would take battle damage from a battle involving a Defense Position monster while you have no Spell/Trap Cards in your Graveyard: You can send this card from your hand to the Graveyard; that Defense Position monster's DEF becomes equal to the DEF of 1 "Superheavy Samurai" monster you control, during that damage calculation only.0/0 discuss? Link to comment Share on other sites More sharing options...
King K. Azo Posted February 13, 2017 Report Share Posted February 13, 2017 Superheavy Samurai Kaku-Go Level 2/EARTH/Machine/EffectYou can pay 1000 LP, then target 1 monster your opponent controls; it loses 1000 ATK. When a "Superheavy Samurai" monster you control destroys an opponent's monster by battle: You can destroy both cards in your Pendulum Zones, and if you do, that monster can attack again in a row.???/100 Okay, that first is fine. Risky, but it's fine. The second one is completely unnecessary in the context in the anime. Coral (the Red one) has the effect of destroying itself to allow for a second attack, at least in the anime. This has no purpose in context of the anime.IRL, it's not too bad, as if you use the combo of Double Horns and Coral, you can potentially have 4 attacks with the same monster. Superheavy Samurai Otasu-Ke Level 1/EARTH/Machine/EffectDuring damage calculation (in either player's turn), if a player would take battle damage from a battle involving a Defense Position monster while you have no Spell/Trap Cards in your Graveyard: You can send this card from your hand to the Graveyard; that Defense Position monster's DEF becomes equal to the DEF of 1 "Superheavy Samurai" monster you control, during that damage calculation only.0/0 I don't see the purpose of this one at all. Like, any Superheavy Samurai with low defense you WANT destroyed or you're equipping it to a more powerful monster. I suppose if you're on the offensive, you can use it to squeeze out more damage, but Soul Buster exists, so... All in all, plot cards. Link to comment Share on other sites More sharing options...
~British Soul~ Posted February 13, 2017 Author Report Share Posted February 13, 2017 Okay, that first is fine. Risky, but it's fine. The second one is completely unnecessary in the context in the anime. Coral (the Red one) has the effect of destroying itself to allow for a second attack, at least in the anime. This has no purpose in context of the anime.Not gonna lie, I forgot Coral could do that in the anime. I don't see the purpose of this one at all. Like, any Superheavy Samurai with low defense you WANT destroyed or you're equipping it to a more powerful monster. I suppose if you're on the offensive, you can use it to squeeze out more damage, but Soul Buster exists, so...Yeah, I'd rather use Soul Buster before even considering this (Otasu-Ke) tbph Link to comment Share on other sites More sharing options...
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