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Those Glad Beasts monsters from ARC-V [Written]


Azuh

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Lets make Glad Beasts cool again... especially with new Dark World and LS support coming out. Please release these Konami...

 

Gladiator Beast Noxius

[EARTH / Beast / Effect / Level 5]

When an opponent's monster declares an attack: You can Special Summon this card from your hand or Graveyard, and if you do, change the attack target to this card and conduct damage calculation. If this card is in face-up Defense Position, it cannot be destroyed by battle. At the end of the Battle Phase, if this card attacked or was attacked: You can banish this card; Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Noxius".

[ATK: 2100 / DEF: 1000]

 

Gladiator Beast Andabatae

[DARK / Beast-Warrior / Fusion / Effect / Level 8]

"Gladiator Beast Augustus" + 1 "Gladiator Beast" monster

Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) When this card is Special Summoned: You can Special Summon 1 "Gladiator Beast" Fusion Monster from your Extra Deck or Graveyard, except "Gladiator Beast Andabatae", ignoring its Summoning conditions. If a "Gladiator Beast" monster you control is shuffled into the Deck or Extra Deck: This card gains ATK equal to that monster's original ATK. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Augustus".

[ATK: 1000 / DEF: 2800]

 

Gladiator Beast Tamer Editor

[DARK / Beast-Warrior / Fusion / Effect]

2 Level 5 or higher "Gladiator Beast" monsters

Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 "Gladiator Beast" Fusion Monster from your Extra Deck or Graveyard, except "Gladiator Beast Tamer Editor", ignoring its Summoning conditions, Once per turn, during either player's turn: You can target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to half the destroyed monster's ATK. If a "Gladiator Beast" monster is shuffled into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck.

[ATK: 2400 / DEF: 3000]

 

Test Fusion

[Normal Spell]

Fusion Summon 1 "Gladiator Beast" Fusion Monster from your Extra Deck, ignoring its Summoning conditions, using monsters from your hand or Deck as Fusion Materials. You can only use this effect of "Test Fusion" once per turn.  If you control no monsters: You can banish this card from your Graveyard, then Fusion Summon 1 "Gladiator Beast" Fusion Monster from your Extra Deck, ignoring its Summoning conditions, by banishing monsters from your Graveyard as Fusion Materials.

 


Gladiator Beast Great Fortress

[Continuous Spell]

"Gladiator Beast" monsters you control gain 200 ATK and DEF for each "Gladiator Beast" card in your Graveyard. Once per turn, if a "Gladiator Beast" monster attacked or was attacked: You can Special Summon 1 "Gladiator Beast" monster from your hand or Graveyard, but it has its effects negated (even if this card leaves the field). Once per turn: You can shuffle 1 "Gladiator Beast" card you control into the Deck and inflict 1000 damage to your opponent. If this card in its owner's possession is destroyed by an opponent's card: You can Set 1 "Gladiator Beast" Spell or Trap Card directly from your Deck or Graveyard, except "Gladiator Beast Great Fortress".


 

Medallion of Gladiator Beast

[Continuous Trap]

"Gladiator Beast" monsters you control cannot be destroyed by battle or by card effects and any battle damage you and your opponent take with battles involving "Gladiator Beast" monsters becomes doubled. At the end of the Battle Phase, if a "Gladiator Beast" monster attacked or was attacked: You can shuffle this face-up card into your Deck then Set 1 "Gladiator Beast" Spell or Trap Card directly from your Deck, except "Medallion of Gladiator Beast".

 

Virtus of Gladiator Beast

[Continuous Trap]

At the end of the Battle Phase, if a "Gladiator Beast" monster attacked or was attacked: You can shuffle this face-up card into your Deck then Set 1 "Gladiator Beast" Spell or Trap Card directly from your Deck, except "Virtus of Gladiator Beast". If you control a face-up "Gladiator Beast" monster, you can activate the following effect during your opponent's Main Phase 1:

● Your opponent must conduct their Battle Phase this turn (if they control a monster). During each Battle Phase this turn, Monsters your opponent controls cannot attack unless you control a face-up "Gladiator Beast" monster and if you do, they must attack with all face-up Attack Position monsters they control.

 

Gladiator Beast Medusa Shield

[Continuous Trap]

"Gladiator Beast" monsters you control cannot be targeted by your opponent's card effects. Once per turn, during your turn, you can negate the effect of 1 monster your opponent controls. At the end of the Battle Phase, if a "Gladiator Beast" monster attacked or was attacked: You can shuffle this face-up card into your Deck then Set 1 "Gladiator Beast" Spell or Trap Card directly from your Deck, except "Gladiator Beast Medusa Shield".

 

Pollice Verso

[Continuous Trap]

While you control a face-up "Gladiator Beast" monster, each time your opponent activates a card or effect, inflict 300 damage to your opponent immediately after it resolves. At the end of the Battle Phase, if a "Gladiator Beast" monster attacked or was attacked: You can shuffle this face-up card into your Deck then Set 2 "Gladiator Beast" Spell or Trap Cards directly from your Deck, except "Gladiator Beast Medusa Shield".

 

Gladiator Beast Assault Fort

[Continuous Trap]

When this card is activated: You can Special Summon as many "Gladiator Beast" monster(s) from your Deck in face-up Defense Position, equal to the number of face-up Spell and Trap Card(s) you currently control. Once per turn, if you control no "Gladiator Beast" monsters, you can Special Summon 1 "Gladiator Beast" monster from your hand, and treat it as if it was Special Summoned by the effect of a "Gladiator Beast" monster. If this card in its owner's possession is destroyed by an opponent's card: You can Set 1 "Gladiator Beast" Spell or Trap Card directly from your Deck or Graveyard, except "Gladiator Beast Assault Fort".

 

 

 

 

 

 

 

 

 

 

 

 

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