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Ace Knight


Arctic55

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Originally designed to work with the "Jack's Knight" "Queen's Knight" and "King's Knight", this card has been altered to work in any Warrior deck.

 

http://i.imgur.com/TfLYco5.png

[Warrior-Type Monster | LIGHT | Level 6 | 2500 ATK | 2300 DEF]

 

Lore: You can special summon this card from your hand when you have a Level 5 or lower Warrior-Type monster on the field; You can also special summon this card from your graveyard by banishing 3 Warrior-Type monsters from your graveyard. If another "Knight" monster is on the field (except Ace Knight), this card gains 500 ATK and cannot be targeted by your opponent's monster effects.

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Needs to be improved, IMO. Currently the summoning conditions are awkward and doesn't lead to any major plays. I mean, you have the Level5 vanilla on field or the 3 Level4 Warriors, which ironically cannot include Queen's Knight, then you drop this, and now what? A 2300/2100 beater won't get you far nowadays. It doesn't even have Monarch stats for extra support.

 

I suggest to give it an effect, or at least increase its ATK so it can have a purpose as a beater.

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Update: ATK and DEF Boosted by 200 and, Effect/Normal requirements removed, and new effect added that can work with almost 200 existing cards like - Arisen Gaia the Fierce Knight, Armageddon Knight, Avenging Knight Parshath, Beginning Knight, Big Belly Knight, Brushfire Knight, and Cairngorgon, Antiluminescent Knight to name a few.

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