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Sparklette Witch- Never such a thing as a positive draw [Written]


Perry Ellis.

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Hey all Heres my newest archetype Sparklette Witches, its an archetype that focuses on your opponent drawing cards and then punishing them for those draws. as always C+C is appreciated. 

 

 

[spoiler=Monsters]

 

Sparklette Witch Combertha

3* Fire

Pyro/Effect

When this card is summoned, your opponent draws a card; If it was a monster, your opponent takes damage equal to the monster's level times 200. If it was a Spell/Trap card, your opponent destroys one monster card on their Field.

1100/200

 

a nice way to help Sparklette's get advantage right off the draw.

 

Sparklette Witch Matchley

3* Fire

Pyro/Effect

When your opponent takes effect damage, increase all FIRE Pyro-Type monster's attack by half of the damage dealt. When this card is destroyed by battle, both players draw 1 card. Once per turn,  when your opponent activates an effect that targets a "Sparklette Witch", you can discard this card and if you do negate that cards effect and destroy it.

300/200

 

Archetype's very own hand trap

 

Sparklette Witch Ignitia

4* Fire

Pyro/Effect

While this card is face up on the Field, whenever your opponent draws a card from their deck outside the Draw Phase, your opponent takes 700 damage. When this card is destroyed by Battle draw 1 card, then if its a Spell/Trap card, you can discard it, then target one Face-up Spell/Trap on the field, destroy it. You can only activate this effect once per turn.

1600/200

 

The draw Punisher, she hurts your opponent everytime they draw outside of the draw phase, nobody gonna want to use Maxx "c" after her. 

 

Sparklette Witch Convictoria

5* Fire

Pyro/Effect

You can special summon this card from your hand, if you control 1 or more "Sparklette Witch" monsters. Once per turn, when this card destroys a monster by battle, your opponent draws cards from their deck equal to the number of Face-up "Sparklette Witch" monsters on the field; Then for every monster card they draw, your opponent takes 300 damage, and for every Spell/Trap they draw, you can draw 1 card.

2100/200

 

Another card to help accumulate cards in your opponent's hand. she's a good set up for the extra deck monsters.

 

[spoiler=Extra Deck]

 

Sparklette Witch Crematori

7* Fire

Pyro/Fusion/Effect

1 'Sparklette Witch' monster + 1 Pyro-Type monster

When this card is summoned, both players draw until they have 7 cards in their hands, your opponent takes damage equal to the total number of cards drawn times 500. This card gains 100 ATK for each card in your opponent's hand. When this card is destroyed you can target 1 Level 4 or lower Pyro-Type monster in your graveyard, Special Summon that monster.

2600/200

 

First of the Extra deck monsters, she helps your opponent draw up cards to power herself up and your opponent takes damage from drawing.

 

Sparklette Witch Cannonade

8* Fire

Pyro/Fusion/Effect

1 'Sparklette Witch Crematori' + 1 'Sparklette Witch' monster

When this card is summoned, both players draw until they have 7 cards in their hands, your opponent takes damage equal to the total number of cards drawn times 500. This card cannot be targeted by card effects while your opponent has more cards than you do in their hand. While your opponent has fewer cards in their hand than you do this card gains 1000 ATK. 

2900/200

 

Boss Monster for the deck, Allows you to take full advantage of all the draws your opponent will gain with this play style. Also an effect for when your opponent thinks it might be a good idea to ditch some cards.

 

 

 

 

[spoiler=Spells]

 

Salightter Trial

Spell

Continuous

Once per turn, you can add 1 "Sparklette Witch" card from your deck to your hand, then your opponent draws one card. During your Main Phase, expect the turn this card was sent to the grave, you can banish this card from your hand, this turn all "Sparklette Witch" monsters are unaffected by traps.

 

the search card and trap protection, hey every useable archetype has to have one.

 

Sparklette Letter

Spell

Quickplay

When a "Sparklette Witch" monster is targeted by a card effect or is attacked, switch that monster into DEF position and that monster cannot be destroyed once this turn. then your opponent draws 1 card, if it was a monster your opponent takes damage equal to half the attack of that monster.

 

If they're witches they have to have more protection spells right?

 

Sparklette Cracker

Spell

Continuous

When your opponent draws a card (except during the Draw Phase), you can call a card type; then if you guessed correct Special Summon 1 FIRE Pyro-Type monster from your deck with 200 or less DEF.

 

 

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