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The 100 Point Contest! OVER!


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The winner of this contest is the one who can make the best 5 card set in 2 weeks!

 

Rules:

Cards must support each other.

 

Cards must have a related theme.

 

3monsters(Normal or Effect),1 magic, and 1 trap.

 

Graded On:

Picture:20pts

Effect of Spell:10pts

Effect of Trap:10pts

Effect of Effect Monsters:10pts

Compatibility:50pts

 

Good Luck! Oh and cards can be from past threads and the contest ends May 4, 2008 at 5:00pm on the dot.

 

Entries:

alvarosv

dark_bakura

Pheos

lord wyhe

wilson91

death metal

72night

zigfried

BurmysRUs

liverpool rule

Kazerima

danniboy98

Opera Phantomess

ultimateryan

1SDAN

lliencardsfromabove

paintman

shadowseer

kakashi4eva

Sbamber

Yu-Gi-Oh!42

Pink

lliencardsfromabove

Enigma Zero

Fossilneos

haven4101

 

Judges:

Final Fantasy Revolution

cardmasta91

revengeissweet

 

thats right you have to impress 3 people

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Here is my entry (long effects are written next to the cards):

GreatSwordsmanCommanderLaserSword.jpgWhen you summon this card you can get all cards in your deck that include Great Swordsman in their name and add them to your hand. As long as this card is on the field there is no card limit in the hand. This effect affects both players. As long as this card is on the field all monsters thet include Great Swordsman in their name gain 1000 attack points (not including this card). All monsters on the field which are not type Beast, Beast-Warrior, or Warrior are automatically destroyed when this card is summoned. As long as this card is on the field, no monster that is not Beast, Warrior-Beast, or Warrior can be summoned to the field.

GreatSwordmanTheSnakeWarrior.jpgWhen you summon this card you can activate one of the following effects is the needed cards are on the field:

-One monster with Great Swordsman in it's name, summon a warrior monster with 1000 attack or less from your deck to your field.

-Two monsters with Great Swordsman in their name, decrease the attack and defence of a monster on the field by 2000.

-Three monsters with Great Swordsman in their name, add a magic/trap card to your hand but you have to show it to your opponent.

-Four monsters with Great Swordsman in it's name, destroy a magic/trap card on the field.

-Five monsters with Great Swordsman in their name, destroy a monster on the field.

 

GreatSwordsmanNoblePaladin.jpg

GreatSword111.jpg

HelpfromSwordsmen.jpg

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Here they are my first ever set of cards entered into a competition and even better my first set of cards ever poster so YAY hope you like them. They are part of my Deck (under construction, will be posted as a new thread when completed:)) !^_^!Wrath of the Deities!^_^! So Here they are:

 

I Summon "Chibi Reaper"

http://img225.imageshack.us/img225/2347/25064qo0.jpg

 

Now I Summon "Chibi Reaper GIRL"! (OMG)

http://img443.imageshack.us/img443/5606/25064zo7.jpg

 

Lets see how you face up to "Reaper of the Green Mist"!

http://img443.imageshack.us/img443/5606/25064zo7.jpg

 

Now I activate my Spell Card "The Spell of the Cross"

http://img394.imageshack.us/img394/8192/25064tx4.jpg

Thanks to my Trap "Seal of the Darkness" your attack is no more and soon will your monster and Life Points!

http://img394.imageshack.us/img394/8192/25064tx4.jpg

 

Tell me if you can see them!

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[align=center]SilkLV3.pngSilkLV5.jpg

SilkLV7.jpgSilkLV10.jpg

SilkLV12.jpg

"Silk the Winged Heart Maiden LV12 - Final Level"

This monster cannot be Normal Summoned or Set. This monster can only be Special Summoned by removing "Silk the Winged Heart Maiden LV3", "Silk the Winged Heart Maiden LV5", "Silk the Winged Heart Maiden LV7", and "Silk the Winged Heart Maiden LV10" in your Graveyard from play. As long as this card remains in face-up Attack Position, this monster cannot be destroyed as a result of battle. In additional, neither you nor your opponent loses the duel if either one of your Life Points becomes 0. The original ATK of this monster is the number of LIGHT and Fairy-Type monster(s) removed from play X650. At the End Phase, discard the card on top of your deck and send it to the Graveyard. If the sent card was a LIGHT or a Fairy-Type monster, remove the sent card from play. This card is destroyed when you do not have all 5 of these cards removed from play: “Silk the Winged Heart Maiden LV3”, “Silk the Winged Heart Maiden LV5”, “Silk the Winged Heart Maiden LV7”, “Silk the Winged Heart Maiden LV10”.[/align]

 

>__________>

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