Jump to content

The 100 Point Contest! OVER!


Recommended Posts

  • Replies 64
  • Created
  • Last Reply

I would have put these up days ago, but I have dial-up... so it's hard to find some time when I can get on that long and try uploading and posting stuff.

Anyhow, here they are. Credit for the artwork goes to my pals at Google (although I did use photoshop, if that counts for anything, to make the images look really cool and on some even spliced and mixed around the artwork).

 

Basically, the theme here is that we have 3 Sea-Serpents (WATER, WIND, & FIRE), each based off a gemstone. When two or more are on the field together, it makes it hard to destroy them. When all three are on the field, they have a chain/combo-like effect, ultimately leading to a forced lock-down on the opponent. The Spell and Trap Cards help support them in there weaknesses (i.e. Low ATK, etc.).

 

 

Monsters:

 

Immortal Sapphire Serpent

 

ImmortalSapphireSerpent.jpg

 

Sea-Serpent / WATER / Level 5 / ATK 1500 / DEF 1500

This monster cannot be destroyed as a result of battle while at least 1 other "Immortal" Sea-Serpent-Type monster exists face-up on your side of the field. If this monster destroys an opponent's monster as a result of battle, return that monster to the owner's Hand.

 

 

Immortal Emerald Serpent

 

ImmortalEmeraldSerpent.jpg

 

Sea-Serpent / WIND / Level 5 / ATK 1500 / DEF 1500

This monster cannot be destroyed as a result of battle while at least 1 other "Immortal" Sea-Serpent-Type monster exists face-up on your side of the field. When a monster is returned to your opponent's Hand by the effect of "Immortal Sapphire Serpent", your opponent must place 1 card from his/her Hand on top of his/her Deck.

 

Immortal Ruby Serpent

 

ImmortalRubySerpent.jpg

 

Sea-Serpent / FIRE / Level 5 / ATK 1500 / DEF 1500

This monster cannot be destroyed as a result of battle while at least 1 other "Immortal" Sea-Serpent-Type monster exists face-up on your side of the field. When a card is placed onto your opponent's Deck by the effect of "Immortal Emerald Serpent", your opponent must discard 1 card from his/her Hand to the Graveyard.

 

---

 

Spell Card:

 

Scales of Gemstone

 

ScalesofGemstone.jpg

 

Equip Spell

This card can only be equipped to "Immortal Emerald Serpent", "Immortal Ruby Serpent", or "Immortal Sapphire Serpent". Any monster that battles with the equipped monster is destroyed at the end of the Damage Step. Any monster destroyed through this card's effect is also treated as if it were destroyed as a result of battle.

 

---

 

Trap Card:

 

ShallowSpringOfTheSeaSnake.jpg

 

Continuous Trap

When a face-up Sea-Serpent-Type monster's effect activates, place 1 counter onto this card. Increase the ATK of all face-up Sea-Serpent-Type monsters on your side of the field by 200 x the number of counters on this card. By sending this face-up card with at least 5 counters on it to the Graveyard, Special Summon 1 "Immortal" Sea-Serpent-Type monster from your Hand, Deck, or Graveyard to your side of the field.

Link to comment
Share on other sites

Sen–1st Of The Three

 

a9omk4.jpg

 

This may only be Special Summoned, while removed from play, by removing from play three monster cards in your deck. When a monster you control is destroyed as a result of battle you may remove that monster from play.

 

Lin – 2nd Of The Three

 

2n7ml2s.jpg

 

This may only be Special Summoned when it is removed from play by the effect of “Sen – 1st Of The Three”. Whenever a card effect you control would remove a monster in your graveyard from play you may instead shuffle that card into your deck.

 

 

Fon – 3rd Of The Three

 

11hgewj.jpg

 

This may only be Special Summoned when it is removed from play by the effect of “Sen – 1st Of The Three”. When a monster you control that would be removed from play is instead shuffled into your deck you may Special Summon that monster.

 

Kurasara

 

195ulf.jpg

 

You can remove the following amount of Monster Cards in your graveyard from play to activate the following effects in order: One) Until the End Phase of this turn negate the activation and effects of all Spell and Trap Cards that specifically designate this card as a target and destroy them. Two) This monster can attack twice during thi turn's Battle Phase. Three) Double the ATK and DEF of this monster until the End Phase of this turn.

 

Im-Dal Spirit Fighter

 

e7kv3k.jpg

 

You can remove up to 3 cards in your Graveyard from play to inflict 400 points of damage to your opponent for each card removed from play in this way. This effect can only be used once per turn.

Link to comment
Share on other sites

Might as well have a go at it. 8)

 

[spoiler=The Cards]

ENI-DD-Scorpion-1.pngENI-DD-Ferryman-1.pngENI-DD-AAngel-1.pngENI-DD-BAcc-1.pngENI-DD-Endgame-1.png

 

[spoiler=Artistic Credits]

D.D. Scorpion

-Image by Enigma Zero.

D.D. Ferryman

-Image by Anne Stokes.

D.D. Archangel

-Image by Jason Engle.

-Effects and Manipulation by Enigma Zero.

D.D. Accelerator

-Background by Enigma Zero/

-Foreground Image by themindrobber.

D.D. Endgame

-Background by Enigma Zero.

-Foreground Images by Kazuki Takahashi.

-Editing and Manipulation by Enigma Zero.

 

 

 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...