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[Written] Leo Akaba's Spirit Crystals


Azuh

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Spirit Reactor

[LIGHT / Machine / Pendulum / Effect / Level 1]

[scale: 1]

Pendulum Effect: If this card is placed in the Pendulum Zone: You can target 1 Pendulum Card on the field; this card's Pendulum Scale becomes the same as that target's. Once per turn, if an EARTH, WATER, FIRE, and WIND monster you control would be destroyed either by battle or card effect, it is not destroyed.]

(This card is treated as a "Spirit Crystal" monster.

This card gains 500 ATK for each EARTH, WATER, FIRE, and WIND monster on the field. If this card destroys an opponents monster by battle, you can add 1 "Spirit Crystal" monster from your Deck or Graveyard to your hand with the same Attribute as the destroyed monster. 

[ATK: 0 / DEF: 0]

 

Spirit Crystal - Salamander Core

[FIRE / Machine / Pendulum / Effect / Level 2]

[scale: 3]

[Pendulum Effect: You can target 1 Pendulum Monster you control; return it to the hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn, except "Spirit Crystal" monsters. You can only activate this effect of "Spirit Crystal - Salamander Core" once per turn]

If this card was Pendulum Summoned in Attack Position from the hand: target 1 monster on the field; destroy it, and if you do, inflict 800 damage to your opponent. If this card is Pendulum Summoned from the Extra Deck: return it to the hand.

[ATK: 0 / DEF: 0]

 

Spirit Crystal - Silpheed Core

[WIND / Machine / Pendulum / Effect / Level 2]

[scale: 1]

[Pendulum Effect: You can target 1 Pendulum Monster you control; return it to the hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn, except "Spirit Crystal" monsters. You can only activate this effect of "Spirit Crystal - Silpheed Core" once per turn]

If this card was Pendulum Summoned in Attack Position from the hand: target 1 Spell/Trap Card on the field; destroy it, and if you do, inflict 800 damage to your opponent. If this card is Pendulum Summoned from the Extra Deck: return it to the hand.

[ATK: 0 / DEF: 0]

 

Spirit Crystal - Echeneis Core

[WATER / Machine / Pendulum / Effect / Level 2]

[scale: 3]

[Pendulum Effect: You can target 1 Pendulum Monster you control; return it to the hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn, except "Spirit Crystal" monsters. You can only activate this effect of "Spirit Crystal - Echeneis Core" once per turn]

If this card was Pendulum Summoned in Attack Position from the hand: draw 1 card, and if you do, inflict 800 damage to your opponent. If this card is Pendulum Summoned from the Extra Deck: return it to the hand.

[ATK: 0 / DEF: 0]

 

Spirit Crystal - Titan Core

[EARTH / Machine / Pendulum / Effect / Level 2]

[scale: 1]

[Pendulum Effect: You can target 1 Pendulum Monster you control; return it to the hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn, except "Spirit Crystal" monsters. You can only activate this effect of "Spirit Crystal - Titan Core" once per turn]

If this card was Pendulum Summoned in Attack Position from the hand: Your opponent must discard 1 random card from their hand, and if you do, inflict 800 damage to your opponent. If this card is Pendulum Summoned from the Extra Deck: return it to the hand.

[ATK: 0 / DEF: 0]

 

Spirit Tech Force - Pendulum Governor

[EARTH / Machine / Pendulum / Effect / Level 7]

[scale: 4]

[Pendulum Effect: You can add 1 "Spirit Crystal" monster from your Deck to your hand. You can only activate this effect of "Spirit Tech Force - Pendulum Governor" once per turn.]

While you have 2 cards in your Pendulum Zones, monsters your opponent controls with a Level lower than or equal to this card's cannot attack. Once per turn: you can target 1 "Spirit Crystal" monster you control: return it to your hand, then you can conduct 1 Pendulum Summon of 1 "Spirit Crystal" monster during your Main Phase this turn, in addition to your Pendulum Summon. (You can only gain this effect once per turn.). 

[ATK: 2800 / DEF: 2500]

 

Master Spirit Tech Force - Pendulum Ruler

[LIGHT / Machine / Pendulum / Fusion / Effect / Level 12]

[scale: 1]

[Pendulum Effect: You can return this card to your Extra Deck. You can only activate this effect of "Master Spirit Tech Force - Pendulum Ruler" once per turn]

"Spirit Tech Force - Pendulum Governor" + 1 "Spirit Crystal" monster

Cannot be destroyed by card effects. Double any effect damage inflicted by "Spirit Crystal" monsters. While you have 2 cards in your Pendulum Zones, negate the effects of all monsters your opponent controls. Once per turn: you can target as many "Spirit Crystal" monsters you control: return them to your hand, then you can conduct a Pendulum Summon of as many "Spirit Crystal" monster(s) during your Main Phase this turn, in addition to your Pendulum Summon. (You can only gain this effect once per turn.). 

[ATK: 3500 / DEF: 3000]

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