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Ancient Serpent, the Guardian of Myths


shadowsapex

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Ancient Serpent, the Guardian of Myths

Level 10, 2100/3700, WATER, Wyrm

Cannot be Normal Summoned/Set. Must be Special Summoned by having at least 3 WATER and 2 FIRE monsters in your GY. Cannot be destroyed by battle. This card can attack while in face-up Defense Position, applying its ATK for damage calculation. Once per turn: You can draw 1 card, then you can send it to the GY, and if you do, this card can make a 2nd attack on a monster this turn. If this card attacks a monster: Your opponent can discard 1 card, otherwise you can banish it until your opponent's 3rd Standby Phase. If this card Summoned by its own condition is sent from the field to the GY, except as material: You can pay 1000 LP; Special Summon this card during the next End Phase, ignoring its Summoning conditions, but its effects cannot be activated.

 
Yes, I do have a set of cards which is basically Fire+Water chaos, and this is their boss. 
 
The PSCT is weird. 1) I'm experimenting, and 2) I'm trying to make the text as short as I can .
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