Phelphor, of the Deep Posted December 28, 2017 Report Share Posted December 28, 2017 (Written) Shenlotusdu Archetype The Phantom Temple of Shenlotusdu: Field Spell Effect: All "Shenlotusdu" monsters you control gain 300 ATK/DEF. All "Shenlotusdu" monsters you control can inflict Piercing Damage. All monsters your opponent controls loses ATK and DEF for each "Shenlotusdu" card you control x 300. When this card is sent to the GY: You can add 1 "Shenlotusdu" monster from your Deck or GY to your hand. You can only use this effect of "The Phantom Temple of Shenlotusdu" once per turn. Release of Shenlotusdu: Quick-Play Spell Effect: When this card is activated, Shuffle 1 card in your hand into the Deck; add 1 "Shendlotusdu" monster from your Deck or GY to your hand then, you can draw 1 card. While this card is in the GY, when a monster is Summoned or a monster activates an effect, you can shuffle 1 "Shenlotusdu" Spell card except "Release of Shenlotusdu" in your GY into your Deck to add this card to your hand. Reign of Shenlotusdu: Normal Spell Effect: Special Summon 2 "Shenlotusdu Tokens" (Insect/LIGHT/Level 1/ATK 0/DEF 0) in Defense Position. While this card is in the GY all token monsters you control name is treated as "Prisoner of Shenlotusdu". While this card is in the GY, when a Trap card is activated or a Trap card activates an effect, you can shuffle 1 "Shenlotusdu" Spell card except "Reign of Shenlotusdu" in your GY into your Deck to add this card to your hand. The First Shenlotusdu Imprisoned: Continuous Spell Effect: When this card is activated, you can add 1 "Shendlotusdu" monster from your Deck or GY to your hand. This card's name is treated as "Prisoner of Shenlotusdu". All "Shenlotusdu" monsters, gain 300 ATK/DEF, and are unaffected by your opponent's Trap card effects. During your opponent's Battle Phase, you can banish this card until the End Phase: Special Summon 1 "Shenlotusdu" monster from your GY. Spearman of Shenlotusdu: LEVEL 7 / FIRE / Warrior-Type / 2350 ATK / 1900 DEF Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 face-up "The Phantom Temple of Shenlotusdu" on your side of the field to the GY. This card's name is treated as "Prisoner of Shenlotusdu". All "Shenlotusdu" monsters, except this card, gain 300 ATK/DEF, and cannot be destroyed by card effects. You can send this card from the hand or field to the GY to select and add 1 "Shenlotusdu" Field Spell Card from your Deck or GY to your hand. Calvary of Shenlotusdu: LEVEL 8 / EARTH / Beast Warrior-Type / 2500 ATK / 2050 DEF Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 face-up "The Phantom Temple of Shenlotusdu" on your side of the field to the GY. This card's name is treated as "Prisoner of Shenlotusdu". All "Shenlotusdu" monsters, except this card, gain 300 ATK/DEF, and cannot be destroyed by Battle. You can send this card from the hand or field to the GY to select and add 1 "Shenlotusdu" Field Spell Card from your Deck or GY to your hand. Falconer of Shenlotusdu: LEVEL 9 / WIND / Winged Beast-Type / 2650 ATK / 2200 DEF Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 face-up "The Phantom Temple of Shenlotusdu" on your side of the field to the GY. This card's name is treated as "Prisoner of Shenlotusdu". All "Shenlotusdu" monsters, except this card, gain 300 ATK/DEF, and cannot be Targeted by card effects. You can send this card from the hand or field to the GY to select and add 1 "Shenlotusdu" Field Spell Card from your Deck or GY to your hand. Lord of Shenlotusdu: LEVEL 10 / DARK / Dragon-Type / 0 ATK / 0 DEF Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 2 face-up "Shenlotusdu" monsters except "Lord of Shenlotusdu" you control to the GY and can not be Special Summon any other ways. This card gains ATK/DEF equal to the number of cards you control with the same name x 800. All "Shenlotusdu" monsters, except this card, gain 300 ATK/DEF, and are unaffected by your opponent's monster effects. During your Main Phase 1, you can banish this card until the End Phase: Special Summon 1 "Shenlotusdu" monster from your GY. Link to comment Share on other sites More sharing options...
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