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[Written] Yang Zing Link


TheTrueSaiyan

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With many of the Archetypes in the Duel Terminal getting Link (Shaddolls, Ritual Beast and Zefra) I wanted to see what a Yang Zing Link could look like.
 
Meilong, Remnants of the Yang ZIng
Light - Wrym
DL, DR
2 Wrym-Type monsters
① If this card is Link Summoned: You can take 1 "Yang Zing" Continuous Spell/Trap Card from your Deck, and either activate it or add it to your hand.
② Once per turn: You can target 1 monster you control; Special Summon 1 "Yang Zing" monster from your Deck to a zone this card points to with a different name, and if you do destroy that target.
③ When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck. 
You can only use each effect of "Meilong, Remnants of the Yang Zing" once per turn.
ATK 1900 / LINK-2
 
[spoiler=Notes]Require 2 Wrym monsters, Magma_Dragon could a neat tech choice, and the True Kings would be interesting.

Typical Down-Left, Down-Right arrows most archetypes got, no surprises there.

Initially, I wanted to search any Spell/Trap but then we have something similar to the Denglong double-negate play which I wanted to avoid even though it would be less powerful with this card. I wanted to keep the floating effect since that's a staple of the Yang Zings so it only does Continuous Spell/Trap Card which is there to encourage their use. I have a combo below showing off how well this card works with one of them.

The second effect just gives more ways to trigger the Yang Zing effects. and the last is the mandatory float effect.

Basic Combo
Make this card and still have another Yang Zing on the field
Activate on summon effect, activate Yang_Zing_Creation
Activate this card's second effect, target other Yang Zing, Send Chiwen
Activate popped Yang Zing effect, Chiwen and Creation, get 3 more Yang Zings on the field

Now you have 3 Yang Zings on the field and this card on the field, With 2 zones unlocked, which gives you lots of options.

Yang Zing Prana is also an option to activate if you need a board nuke or want to keep your options open (Since Creation restricts you to Synchro plays)

 

EDIT: Nerfed 2nd effect and float effect now mimics Yazi instead of Denglong

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IMO it was better before because now that it can make the YZ float as originally intended, it can generate a bunch of advantage that I cannot but wonder if it's unfair. I mean, on Summon it's a +0, then it becomes a +1 through its effect, then it can further net you another card if you use it as material for another Link Monster. If you further combo it with Creation as you suggest in the opening post, then it's yet another plus. And all of that from 2 Wyrms and a spare YZ, or any floater for that matter, to pop. Although to be fair in that case you would be locked out from Summoning more Link Monsters.

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IMO it was better before because now that it can make the YZ float as originally intended, it can generate a bunch of advantage that I cannot but wonder if it's unfair. I mean, on Summon it's a +0, then it becomes a +1 through its effect, then it can further net you another card if you use it as material for another Link Monster. If you further combo it with Creation as you suggest in the opening post, then it's yet another plus. And all of that from 2 Wyrms and a spare YZ, or any floater for that matter, to pop. Although to be fair in that case you would be locked out from Summoning more Link Monsters.

 

Yeah, it plusses too much. I'll edit it so it's not as crazy.

 

then it can further net you another card if you use it as material for another Link Monster

Having heard that said back to me that just smells like an FTK with Mare Mare, have to change that.

 

Edited so that it's much more dependant on other Yang Zings and doesn't plus as easily. Yes you can make it with just 2 Yang Zings but now you need another Yang Zing on the board after you make this card to make full use of it

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Now I feel you overnerfed it.

For the record I did state that I was wondering if it was unfair because it may have packed a lot of search power, but there are cards just as good, if not better, so perhaps it was acceptable to some degree. But with your latest changes on the second and third effects... it's still good but maybe you could have kept either of the effects as before instead of changing both, IDK.

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Now I feel you overnerfed it.

For the record I did state that I was wondering if it was unfair because it may have packed a lot of search power, but there are cards just as good, if not better, so perhaps it was acceptable to some degree. But with your latest changes on the second and third effects... it's still good but maybe you could have kept either of the effects as before instead of changing both, IDK.

Since the last effect would have been part of some FTK with Mare Mare I'll bump up the second effect back up a bit. I think the card is fine now, thanks for your help

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