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Elemental Hero link support


stevenguy2001

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Elemental Hero Solaris

Link 2 (Down, Bottom left)

Fire

 

Link/Effect

2 "HERO" monsters.

When thi card is Link summoned, special summon 1 "HERO" monster from you deck or  graveyard to a zone this card point to.

You can fusion summon using the monsters this card points to as fusion materials

 

When you fusion summon a "Hero" fusion monster using this card's effect, you can substitute one of the materials with a monster with the same attribute.

 

When this card leaves is leaves the field, add 1 "Moral compass" and 1 "HERO" monster from your deck or graveyard to your hand.

 

This card can't leave the field while you control no other extra deck monster

1800/-2

 

(I felt like Heroes needed a link monster that helped with having more than 1 extra deck monster on the field (wonder driver only allowing 1 fusion monster because it points upwards), and i added the fusion effect because Elemental heroes are based on fusion)

 

-added in summon effect to make using the effect easier

-added in protection to make it possible to possibly use it next turn.

-changed the floating effect

 

 

 

Elemental Hero Swarmer

LV 4

Wind

Insect/effect

 

This card can be special summoned from yoour hand by banishing 1 "HERO" monster from your graveyard.

You can only activate the above effect once per turn.

If this card is summoned by this card's  first effect, send 1 "HERO" monster from your deck to your graveyard, and if you do; speecial summon 1 "Elemental Hero Swarmer" from your deck.

 

-added opt to prevent abuse

 

1300/200

 

(There are actually only two Wind Hero monsters in the game, one of which is banned, so i made swarmer to have an effect wind monster for mask change and also to make link summoning easier)

 

 

 

Moral compass

Spell

Target 1 "Hero" Link monster you control. Change the direction of the target's arrows untill the end phase.

You can only use 1 "Moral compass" per turn.

 

(intended to be used with solaris to steal your opponent's monsters and summon the omni heroes)

 

-added opt to prevent abuse

 

 

 

thanks for the critique :)

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E Hero Solaris

First of all, lets look at the already created Link Monster for Elemental Heroes. Xtra Hero Wonder Driver.

It allows you to search out Polymerization (or Fusion/Change spell) when you Normal or Special Summon a Hero monster. It also has a slightly mediocre effect of allowing you when it gets destroyed by battle or card effect, to Special Summon a Hero monster from your hand.

Now lets look at Solaris. May be a little slow for them, considering difficulty getting out more for this card afterwards. Also, if it leaves the field, you get to add Poly or a fusion spell. Slightly weaker and less reliable version of Wonder.

May need a little more to boost it (like when Link Summoned, Special Summon 1 Hero monster from your deck.)

 

E Hero Swarmer

Now this guy is a little broken. Mainly because you can abuse this card very badly.

Instead, i'd have it read this:

(1) This card can be Special Summoned from your hand by banishing 1 'Hero' monster from your GY. 

You can only activate the above effect of 'E Hero Swarmer' once per turn.

If this card is Special Summoned by the (1) effect of this card: You can send 1 'Hero' monster from your deck to your GY, and if you do; Special Summon 1 'Elemental Hero Swarmer' from your Deck.

 

Moral Compass

Now this card is interesting certainly. Maybe a hard OPT is required, though.
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