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An idea based loosely off of the Masked HERO archetype, but much more annoying. The Vizor deck is all about Special summoning from the hand when certain condition are met, adding cards from your deck and GY to your hand, and XYZ summoning from the hand. Another main focus of the deck is bouncing cards on the opponents field/GY/hand back to their deck. 

Main deck Monsters:

Vizor of Heretic

Level: 4

LIGHT/Fiend/Effect

When the opponent controls at least one Monster, you can special summon this card from your hand. when this card is special summoned by its own effect, you can target 1 face-up monster on the opponents field, shuffle it into their deck. When this card, special summoned by its own effect, is sent to the GY as tribute for the special summoning of a "Vizor" monster, you can shuffle this card into your deck, then add 1 level 4 or lower "Vizor" monster from your GY or deck to your hand. 

ATK: 1500

DEF: 1500

Vizor of Rebel

Level; 4

LIGHT/Fiend/Effect

When the opponent controls at least one card in their Spell/Trap zone, you can special summon this card from your hand. when this card is special summoned by its own effect, you can target 1 card in the opponents Spell/Trap zone on the opponents field, shuffle it into their deck. When this card, special summoned by its own effect, is sent to the GY as tribute for the special summoning of a "Vizor" monster, you can shuffle this card into your deck, then add 1 "Vizor" Spell or trap from your GY or deck to your hand. 

ATK: 1500

DEF: 1500

Vizor of Agitator

Level: 4

LIGHT/Fiend/Effect

 When the opponent controls no Monsters, you can special summon this card from your hand. when this card is special summoned by its own effect, you can target 2 in the opponents GY, shuffle those targets into their deck. When this card, special summoned by its own effect, is sent to the GY as tribute for the special summoning of a "Vizor" monster, you can shuffle this card into your deck, then, you can discard 1 card from your hand, and draw 2 cards. 

Vizor of Rioter:

Level; 4

LIGHT/Fiend/Effect

When there are no cards in the opponents Spell/Trap zone, you can special summon this card from your hand. when this card is special summoned by its own effect, you can target 2 Spells or Traps in the opponents GY, shuffle them into their deck. When this card, special summoned by its own effect, is sent to the GY as tribute for the special summoning of a "Vizor" monster, you can shuffle this card into your deck, then add 2 "Vizor" Spells or traps from your GY or deck to your hand. 

ATK: 1500

DEF: 1500

Vizor of Martyr

Level: 4

LIGHT/Fiend/Effect

When there is at least at least one card in the opponents Banish Zone, you can special summon this card from your hand. when this card is special summoned by its own effect, you can target 1 card in the opponents Banish Zone, shuffle it into their deck. When this card, special summoned by its own effect, is sent to the GY as tribute for the special summoning of a "Vizor" monster, you can banish this card, then add 1 "Vizor" card from your GY or deck to your hand. 

ATK: 1500

DEF: 1500

Vizor of Victim

Level: 4

LIGHT/Fiend/Effect

When there is at least 1 card in the opponents GY, you can special summon this card from your hand. when this card is special summoned by its own effect, you can target 1 card in the opponents GY, shuffle it into their deck. When this card, special summoned by its own effect, is sent to the GY as tribute for the special summoning of a "Vizor" monster, you can add 1 "Vizor" card from your GY or deck to your hand. 

ATK: 1500

DEF: 1500

Vizor of Terror

Level: 4

LIGHT/Fiend/Effect

When there is at least 1 card in the opponents hand, you can special summon this card from your hand. when this card is special summoned by its own effect, you can target 1 card in the opponents hand, shuffle it into their deck. When this card, special summoned by its own effect, is sent to the GY as tribute for the special summoning of a "Vizor" monster, you can shuffle this card into your deck, then draw 1 card.

ATK: 1500

DEF: 1500

Vizor of Horror

Level: 4

LIGHT/Fiend/Effect

When there is at least 1 card in your opponents hand, you can special summon this card from your hand. when this card is special summoned by its own effect, you can target 1 in the opponents hand, shuffle it into their deck. When this card, special summoned by its own effect, is sent to the GY as tribute for the special summoning of a "Vizor" monster, you can shuffle this card into your deck, then look at your opponents hand, swap one card in their hand with one card in your hand. 

ATK: 1500

DEF: 1500

Vizor of Synthesis

Level: 4

LIGHT/Fiend/Effect

When the number of monsters on both sides of the field are equal, you can special summon this card from your hand. when this card is special summoned by its own effect, you can shuffle all monsters on the field into their respective owners decks. During the End Phase of a turn in which this card activated its previous effect, you can inflict 300 damage to your opponent for each monster shuffled into the deck by this cards effect, then add 1 Spell or Trap with the word "Vizor" in its description. 

ATK: 1500

DEF: 1500

Vizor of Antithesis

Level: 4

LIGHT/Fiend/Effect

When the number of cards in the Spell/Trap zone on both sides of the field are equal, you can special summon this card from your hand. when this card is special summoned by its own effect, you can shuffle all cards in the Spell/Trap zone into their respective owners decks. During the End Phase of a turn in which this card activated its previous effect, you can inflict 300 damage to your opponent for each spell or trap shuffled into the deck by this cards effect, then add 1 Spell or Trap with the word "Vizor" in its description. 

ATK: 1500

DEF: 1500

Vizor of Victor

Level: 6

LIGHT/Fiend/Effect

This card cannot be normal summoned/set. This card can only be special summoned by tributing 1 "Vizor" Monster on your field. When this card is special summoned from your hand, you can shuffle 1 card on the opponents field into their deck, then add 1 "Vizor" Spell/Trap from your GY or Deck to your hand, and increase the ATK of all "Vizor" monsters you control by 300. When this monster attacks an opponents monster, during damage calculation only, you can add half of the opponents monsters ATK to this monsters. 

ATK: 2250

DEF: 2250

Vizor of Champion

Level: 6

LIGHT/Fiend/Effect

This card cannot be normal summoned/set. This card can only be special summoned by tributing 1 "Vizor" Monster on your field. When this card is special summoned from your hand, you can shuffle 1 card on the opponents field into their deck, then add 1 "Vizor"  Spell/Trap from your GY or Deck to your hand, and decrease the ATK and DEF of all non- "Vizor" monsters your opponents controls by 300. When this monster destroys an opponents monster, after damage calculation, you can inflict damage to your opponent equal to half of the opponents monsters original ATK. 

ATK: 2250

DEF: 2250

Vizor of Loser

Level: 6

LIGHT/Fiend/Effect

This card cannot be normal summoned/set. This card can only be special summoned by tributing 1 "Vizor" Monster on your field. When this card is special summoned from your hand, you can shuffle 1 card on the opponents field into their deck, then you can shuffle 1 card in the opponents hand into their deck, and inflict 800 damage to your opponent. This monster can inflict piercing damage. 

ATK: 2250

DEF: 2250

Vizor of Failure

Level: 6

LIGHT/Fiend/Effect

This card cannot be normal summoned/set. This card can only be special summoned by tributing 1 "Vizor" Monster on your field. When this card is special summoned from your hand, you can shuffle 1 card on the opponents field into their deck, then you can shuffle 1 card in the opponents hand into their deck, and gain 800 LP. This monster can attack twice per turn. 

ATK: 2250

DEF: 2250

Vizor of Neutral

Level: 6

LIGHT/Fiend/Effect

This card cannot be normal summoned/set. This card can only be special summoned by tributing 1 "Vizor" Monster on your field. When this card is special summoned from your hand, you can shuffle 1 card on the opponents field into their deck. Once per turn, you can change this card battle position. While this card is in defense position, it gains 2500 DEF, and defense position monsters on the opponents field have their effects negated. While this card is in attack position, it gains 2500 ATK, and attack position monsters on the opponents field have their effects negated. 

ATK: 0

DEF: 0

That's all of the Main deck monsters, there are 15 of them. 10 level 4, 5 level 6. 

Next is the Spells and Traps

Hall of the Vizor Masquerade

Field Spell

When this card is activated, you can add 1 "Vizor"  card from your deck. All level/rank 4 or lower "Vizor" monsters gain 300 ATK and DEF. All level/rank 5 or higher "Vizor" monsters gain 350 ATK & DEF. Once per turn, If you control a "Vizor" monster, you can use that "Vizor" monster, and a "Vizor"' monster in your hand that has the same level, but a different name, to XYZ summon a "Masquerade Vizor" XYZ monster with the same rank as those "Vizor" monsters levels. While you control a "Vizor" monster, this card is unaffected by other card effects. 

Vizor Tag Team

Quick-Play Spell

When a "Vizor" monster is special summoned from your hand by its own effect, you can add 1 level 4 or lower "Vizor" monster whose summoning condition is currently being met to your hand, from your deck or GY. when a "Vizor" monster on your field would be destroyed by battle or by effect, you can banish this card from your GY, instead. you can only activate 1 "Vizor Tag Team" per turn.

Vizor Draw

Normal Spell

While you control at least 2 "Vizor" monsters, you can shuffle 2 level 4 or lower "Vizor" monster in your hand or GY into your deck, then both players can draw 3 cards and reveal them. Then, both players discard 1 card. During the End Phase of a turn in which you activated this card, banish this card, and your entire hand. You can activate 1 "Vizor Draw" per turn. 

Vizor Double Team

Normal Spell

While you control at least 1 "Vizor" monster, you can shuffle you're entire hand into your deck, then activate 1 of the following effects:

- Add 2 level 4 or lower "Vizor" monsters whose summoning requirements are currently met from your deck to your hand

- Draw 3 cards, then discard 2

- Add 1 "Vizor" Spell/Trap from your deck or GY to your hand

During the End Phase of a turn in which you activated this card, banish this card, and your entire hand, then draw 1 card. You can only activate 1 "Vizor Double Team" per turn.

Vizor XYZ

Quick-Play Spell

While you control at least 1 "Vizor" monster, you can activate one of the following effects:

- Overlay 2 "Vizor" monsters in your Hand with different names, but the same level, in order to special summon 1 "Maquerade Vizor" XYZ monster with a corresponding Rank, (this special summon is treated as an XYZ summon)

- Overlay 1"Vizor" monster on your Field with 1 "Vizor" monster in your hand with a different name, but the same level, in order to special summon 1 "Maquerade Vizor" XYZ monster with a corresponding Rank, (this special summon is treated as an XYZ summon) 

- Overlay 1 "Vizor" monster on your field with this card, treated as a "Vizor" monster of the same level, in order to special summon 1 "Maquerade Vizor" XYZ monster with a corresponding Rank, (this special summon is treated as an XYZ summon)

- Tribute 2 "Vizor" monsters, then Overlay 2 "Vizor" monster with different levels, but the same level from your Deck or GY, in order to special summon 1 "Maquerade Vizor" XYZ monster with a corresponding Rank, (this special summon is treated as an XYZ summon)

An XYZ monster special summoned using this card as Material loses 500 ATK. You can only activate 1 "Vizor XYZ" per turn.

Vizor Cannon

Continuous Spell

When a card is shuffled into the opponents deck by the effect of a "Vizor" monster, inflict 300 damage to your opponent. When a "Vizor" monster attacks, after damage calculation inflict 500 damage to your opponent. 

Vizor Blast

Equip Spell

When the equipped monster leaves the field, inflict damage to your opponent equal to half of the equipped monsters original ATK. The shuffle this card into your deck.

Vizor Counter

Counter Trap

When the opponent activates a card effect that would negate the activation of a "Vizor" card or effect, you can negate that card or effects activation, and shuffle both this card and that card into the opponents deck. 

Vizor Mirror

Continuous Trap

Any card effect that targets or would affect a "Vizor" monster is negated, and the same effect is applied to one card the opponent controls. 

Vizor Disguise

Normal Trap

When this card leaves the field, you can add 1 level 4 or lower "Vizor" monster from your deck to your hand, then inflict 800 damage to your opponent. 

That's the Spells & Traps. There are 10 of them, 7 being spells, 3 being traps. I'll make the Extra Deck tomorrow. 

Masquerade Vizor of Power

Rank: 4

LIGHT/Fiend/XYZ/Effect

2+ Level 4 "Vizor" monsters

 When this card is successfully XYZ summoned, you can add 1 level 4 or lower "Vizor" monster from your GY, or deck to your hand. You can detach 1 Overlay unit from this card, Inflict 800 damage to your opponent, then increase this cards ATK and DEF by 400. Once per turn, when this card is targeted by an effect, or by battle while it has no Overlay units attached to it, you can reveal 1 "Vizor" Monster in your hand, treat this card as a "Vizor" monster with the same level as that "Vizor" monster, then special summon 1 "Masquerade Vizor" XYZ monster from your extra deck that has a rank equal to the level of the revealed "Vizor" monster, using this card and that "Vizor" monster. An XYZ monster summoned using this card as material gains this effect:

- It gains 800 ATK

ATK: 1800

DEF: 1800

Masquerade Vizor of Weakness

Rank: 4

LIGHT/Fiend/XYZ/Effect

2+ Level 4 "Vizor" monsters

 When this card is successfully XYZ summoned, you can add 1 level 4 or lower "Vizor" monster from your GY, or deck to your hand. Once per turn, you can detach 1 Overlay unit from this card, lower this cards ATK by 800, then shuffle all cards in the opponents Spell/Trap zone, or their Main monster Zone, into their deck, this card cannot attack the turn you activate this effect. Once per turn, when this card is targeted by an effect, or by battle while it has no Overlay units attached to it, you can reveal 1 "Vizor" Monster in your hand, treat this card as a "Vizor" monster with the same level as that "Vizor" monster, then special summon 1 "Masquerade Vizor" XYZ monster from your extra deck that has a rank equal to the level of the revealed "Vizor" monster, using this card and that "Vizor" monster. An XYZ monster summoned using this card as material gains this effect:

- When it's summoned, you can shuffle 1 card in the opponents hand into their deck.

ATK: 1800

DEF: 1800

Masquerade Vizor of Greed

Rank: 4

LIGHT/Fiend/XYZ/Effect

3+ Level 4 "Vizor" monsters

 When this card is successfully XYZ summoned, you can add 1 level 4 or lower "Vizor" monster from your GY, or deck to your hand. Once per turn, you can detach 2 Overlay units from this card, then draw 1 card, and if it was a "Vizor" monster, increase this cards ATK/DEF by 500, and inflict 500 damage to your opponent. Once per turn, when this card is targeted by an effect, or by battle while it has no Overlay units attached to it, you can reveal 1 "Vizor" Monster in your hand, treat this card as a "Vizor" monster with the same level as that "Vizor" monster, then special summon 1 "Masquerade Vizor" XYZ monster from your extra deck that has a rank equal to the level of the revealed "Vizor" monster, using this card and that "Vizor" monster. An XYZ monster summoned using this card as material gains this effect:

- It can inflict piercing damage.

ATK: 1800

DEF: 1800

Masquerade Vizor of Corruption

Rank: 4

LIGHT/Fiend/XYZ/Effect

3+ Level 4 "Vizor" monsters

 When this card is successfully XYZ summoned, you can add 1 level 4 or lower "Vizor" monster from your GY, or deck to your hand. Once per turn, if your opponent activates a card effect during during the battle phase, you can detach 1 Overlay unit from this card, negate the activation of that card, then shuffle it into their deck, and if you did, increase this monster ATK by 800 until the End Phase. Once per turn, when this card is targeted by an effect, or by battle while it has no Overlay units attached to it, you can reveal 1 "Vizor" Monster in your hand, treat this card as a "Vizor" monster with the same level as that "Vizor" monster, then special summon 1 "Masquerade Vizor" XYZ monster from your extra deck that has a rank equal to the level of the revealed "Vizor" monster, using this card and that "Vizor" monster. An XYZ monster summoned using this card as material gains this effect:

- When it attacks, the opponents cannot activate card effects.

ATK: 1800

DEF: 1800

Masquerade Vizor of King

Rank: 4

LIGHT/Fiend/XYZ/Effect

3+ Level 4 "Vizor" monsters

 When this card is successfully XYZ summoned, you can add 1 level 4 or lower "Vizor" monster from your GY, or deck to your hand. You can detach 1 Overlay unit from this card, shuffle 2 cards on the opponents field into their deck, If the opponent were to activate a card effect against the activation of this cards effect, you can negate that cards activation, then you can shuffle it into the opponents deck. Once per turn, when this card is targeted by an effect, or by battle while it has no Overlay units attached to it, you can reveal 1 "Vizor" Monster in your hand, treat this card as a "Vizor" monster with the same level as that "Vizor" monster, then special summon 1 "Masquerade Vizor" XYZ monster from your extra deck that has a rank equal to the level of the revealed "Vizor" monster, using this card and that "Vizor" monster. An XYZ monster summoned using this card as material gains this effect:

- When the opponent activates a card effect that negate the activation of its effects, you can negate that cards effects. 

ATK: 1800

DEF: 1800

Masquerade Vizor of Capulet

Rank: 6

LIGHT/Fiend/XYZ/Effect

2+ Level 6 "Vizor" monsters

When this card is XYZ summoned, you can add 1 "Vizor" card from your GY or deck to your hand. Once per turn, you can target 1 XYZ monster on the field with no overlay units, inflict damage to your opponent equal to half of its original ATK to your opponent. Once per turn, when the opponent activates a card effect that would affect a "Vizor" monster on your field, you can detach 1 Overlay unit form this card, negate the activation of that opponents card, shuffle it into your deck, and if you did, inflict 800 damage to your opponent. When a card on the opponents field leaves the field, place one counter on this card. Once per turn, you can remove any number of counters from this card, special summon 1 " Vizor" token with a level equal to the number of counters removed by this effect. 

ATK: 2600

DEF: 2600

Masquerade Vizor of Montague

Rank: 6

LIGHT/Fiend/XYZ/Effect

2+ Level 6 "Vizor" monsters

When this card is XYZ summoned, you can add 1 "Vizor" card from your GY or deck to your hand. While this card is on the field, every time an opponents card leaves the field, inflict 200 damage to them. Once per turn, you can detach 1 Overlay unit from this card, then check the top 5 cards of your deck, for every "Vizor" monster among those revealed, shuffle 1 card on the opponents field into their deck, then shuffle those 5 cards into your deck. If this card were to leave the field, you can detach one Overlay unit instead. Once per turn, if this card has no Overlay units attached to it, you can target 1 card on the opponents field, attach it to this card as an Overlay unit. 

ATK: 2600

DEF: 2600

King of the Masquerade - Vizor

Link: 3

LIGHT/Fiend/Link/Effect

Bottom-Left/Bottom/Bottom-Right

2+ "Masquerade Vizor" Monsters

Once per turn, you can target 1 XYZ monster on your side of the field, that is linked to this card, that has no Overlay units, if it is a "Masquerade Vizor" monster, inflict damage to your opponent equal to its Rank times 200. Then if you did, you can target 1 card on the opponents field, and 1 card in your GY, attach those targets to one XYZ monster you control. If there is a "Masquerade Vizor" XYZ monster next to this cards Link, this card cannot be destroyed by battle or by effects. 

ATK: 3000

That's the Extra deck: 5 Rank 4 XYZ monsters, 2 Rank 6 XYZ monsters, and 1 Link 3 monster. 

That's the end of this Archetype, there are 15 main deck monsters, 10 Spells/Traps, and 8 Extra Deck monsters. I'd like to hear everyone's opinion. 

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