TeddySlasher Posted February 4, 2020 Report Share Posted February 4, 2020 Yeah....I'm not sure how I found these two things endearing enough to do this for (The Artwork Sucked me in.) but I guess I'm gonna try and make this work. Cyphi is a Synchro Based archetype full of monsters with different attributes but mainly centered around "Cyphi Technomacer" A Normal Level 3 Tuner. The Synchros all have different attributes which require Cyphi Technomancer and a Monster of that attribute. The Spell and Trap Support (because yes this needs actual support in the form of spells and traps and not more monsters) help with changing the attributes of the Cyphi monsters as well as helping them out of the GY. Cyphi Technomancer *** Dark/Cyberse/Tuner Warning! Subject Dangerous! Seems to have the ability to control Technology even advanced forms of it. Must proceed with Cauti- I re- Cau- ATK:1400/DEF:1200 Cyphi Xeroxic *** Dark/Machine/Tuner Once per turn,You can send 1 "Cyphi" monster from your deck to the GY:Until the End Phase,this cards name is treated as the selected monsters name. ATK:1000/DEF:1500 Cyphi Nano * Light/Cyberse/Effect You can discard this card:Add 1 Level 3 "Cyphi" monster from your deck to your hand. ATK:300/DEF:200 Cyphi Terra Model *** Earth/Machine/Effect If "Cyphi Technomancer" would be destroyed,you can destroy this card instead. ATK:1000/DEF:1900 Cyphi Sea Model *** Water/Aqua/Effect When this card is Normal Summoned:You can discard 1 "Cyphi Monster" and add 1 "Cyphi Technomancer" from your deck to the hand. ATK:1200/DEF:600 Cyphi Wing Model *** Wind/Winged-Beast/Effect You can return this card to the hand to Special Summon 1 "Cyphi" monster from your hand,except "Cyphi Wing Model" ATK:1200/DEF:1200 Cyphi Burn Model *** Fire/Pyro/Effect If this card is summoned while "Cyphi Technomancer" is on the field,you can destroy 1 card your opponent controls. ATK:1400/DEF:1000 Cyphi Sol Model *** Light/Machine/Effect If this card is sent to the GY as Synchro Material for a "Cyphi" Synchro monster, That monster is unaffected by Card Effects until the End Phase. ATK:1500/DEF:1000 Cyphi Lune Model *** Dark/Machine/Effect If this card is sent to the GY as Synchro Material for a "Cyphi" Synchro Monster, that monster can attack directly but the damage is halved. ATK:1000/DEF:1500 Spells/Traps Cyphi Recovery Bot Normal Spell Target 1 "Cyphi Technomancer" in your GY:Special Summon it. Cyphi Nano Shuffler Quick-Play Spell Target 2 "Cyphi" monsters in your GY:Shuffle them into the deck. Cyphi Powerplant Continuous Spell All "Cyphi" monsters gain 500 ATK. Once per turn you can send this face-up card to the GY:Special Summon 1 "Cyphi" Tuner monster from you deck or GY. Cyphi Assimilation Continuous Trap Once per turn, you can declare one Attribute,send 1 "Cyphi" monster of that attribute from the deck to the GY and target 1 "Cyphi" monster on the field:That monster becomes that Attribute. You can send this face up card to the GY and Target 1 "Cyphi" monster in your GY and Special summon it. Cyphi Android Continuous Trap Special Summon this card as a Effect Monster(Cyberse/Light/Level 3/ATK:0/DEF:0)(This card is not treated as a Trap Card) Once per turn,you can declare 1 Attribute:This cards Attribute becomes the declared Attribute. Cyphi Blast Normal Trap If you control 2 or more "Cyphi"monsters with different Attributes, you can target 1 Spell/Trap on the field:Destroy it. Extra Deck Cyphi Teebeem ****** Earth/Cyberse/Synchro/Effect "Cyphi Technomancer" + 1 or more non tuner Earth Monsters. If this card is targeted for an attack, you can lose 200 ATK:Negate the attack. ATK:2600/DEF:2500 Cyphi Sonar ****** Water/Cyberse/Synchro/Effect "Cyphi Technomancer" + 1 or more non-tuner Water monsters. Once per turn,you can add 1 "Cyphi" monster from your GY to the Deck:Select 1 monster on the field and Negate its effects. ATK:2300/DEF:1800 Cyphi Aircraft ****** Wind/Cyberse/Synchro/Effect "Cyphi Technomancer" + 1 or more non-tuner Wind monsters. When this card is Syncrho Summoned,you can target 1 Special Summoned monster your Opponent controls and return it to the hand. ATK:2400/DEF:1600 Cyphi Seebeck ****** Fire/Cyberse/Synchro/Effect "Cyphi Technomancer" + 1 or more non-tuner Fire monsters. This card gains 200 ATK for each non-tuner monster used to Synchro Summon it. If this card is sent to the GY by Card Effect, you can target 1 monster your opponent controls:Destroy it and your opponent takes damage equal to the monsters level x 100. ATK:2600/DEF:1000 Cyphi Rover ****** Dark/Cyberse/Synchro/Effect "Cyphi Technomancer" + 1 or more non-tuner Dark monsters. If this card is in your GY, you can banish it and add 1 Spell/Trap in your GY to your hand. ATK:2400/DEF:1200 Cyphi Panel ****** Light/Cyberse/Synchro/Effect "Cyphi Technomancer" + 1 or more non-tuner Light monsters. Target 1 monster your opponent controls with less ATK than this card,it is unable to attack as long as this card is on the field. ATK:2500/DEF:2000 Cyphi Cyborg ********* Dark/Cyberse/Synchro/Effect "Cyphi Technomancer" + 1 or more non-tuner "Cyphi" monsters. You can banish the Synchro materials used to Synchro summon this monster: Double the ATK of this monster until the end phase,but it cannot attack directly,banish this card during the end phase. 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