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Robot, Mecha, whatever i love them anyway (Robomi series)


Kanashimi

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A series of cards based on the Robomi story (If you have played Cygames games, like GBF, Shadowverse or RoB, u should know that already)

 

 

 

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Robomi

WIND/Level 6

Machine

My name is Robomi.
Preparing to charge . . .
Charging complete. Hyper Megaton Kick and Super Gigaton Missile are ready to launch. Shiro, give me the order.

2500/2000

 

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Shiro, Brilliant Inventor

WIND/Level 4

Warrior/Effect

If this card is Normal or Special Summoned: You can add 1 "Go Go Robomi!" from your Deck or GY to your hand. You can only use the effect of "Shiro, Brilliant Inventor" once per turn. You can Tribute this card: Add 1 "Marie, Inspiring Assistant" from your Deck or that is banished to your hand.

1600/1200

 

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Marie, Inspiring Assistant

WIND/Level 2

Warrior/Effect

During the Main Phase or Battle Phase (Quick Effect), if "Go Go Robomi" or "Robomi" you control would leaves the field by card effect (except if it would be shuffled into the Deck): You can discard this card from your hand; negate that card effect. If "Go Go Robomi!" or "Robomi" you control would be destroyed, you can banish this card from your GY instead. You can only use each effect of "Marie, Inspiring Assistant" once per turn.

400/800

 

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Rashomon, Robotic Genius

WIND/Level 3

Warrior/Effect

You can discard this card: Special Summon 1 "Shiro, Brilliant Inventor" from your Deck or GY, but for the rest of this turn, you can only Special Summon "Robomi" or "Shiro" monster. If you control a "Robomi": You can banish this card from your GY; add 1 "Hyper Megaton Kick" or 1 "Super Gigaton Missile" from your Deck or that is banished to your hand. You can only use each effect of "Rashomon, Robotic Genius" once per turn.

1400/1000

 

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Robomi Mk. II Omega

WIND/Level 8

Machine/Effect

(This card's name is also always treated as "Robomi".)
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Robomi" you control. Unaffected by your opponent's card effects during Battle Phase only.

3000/2500

 

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Zerobomi

WIND/Level 1

Machine/Effect

This card's name is treated as "Robomi" while on the field or in your hand. Once per turn, during your Main Phase: You can reveal 1 card from your hand; send the revealed card to the GY, and if you do, send 1 "Robomi" or 1 "Shiro, Brilliant Inventor" from your Deck to the GY, then, add 1 "Unison Change" from your Deck or GY to your hand. You can Tribute this card: Special Summon 1 "Robomi" from your Deck or GY.

0/2000

 

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Go Go Robomi!

Spell/Field

If this card is activated: You can pick 1 "Robomi" from your Deck, if it is a Level 8 monster, add it to your hand, otherwise send it to the GY. Once per turn, if you control no "Robomi": You can discard 1 card or banish 1 card from your GY: Special Summon 1 "Robomi" from your hand or GY. You cannot Special Summon any monster from the Extra Deck during the turn you activate this effect, except "Robomi" or "Shiro" monster.

 

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Hyper Megaton Kick

Trap/Normal

If you control a "Robomi", you can activate this card during the turn it is Set. If you control a Machine monster: Target 1 monster on the field; place it to the top of the Deck. If this card is discarded or banished to activate the effect of "Go Go Robomi!": You can draw 1 card.

 

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Super Gigaton Missile

Spell/Quick-Play

If you control no "Robomi", this card cannot be activated during your turn. If you control a Machine monster: Target 1 Spell/Trap on the field; banish it. If this card is discarded or banished to activate the effect of "Go Go Robomi!": You can draw 1 card..

 

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Unison Change

Spell/Quick-Play

Target 1 monster you control and 1 monster from your GY (Must be 1 "Robomi" and 1 "Shiro, Brilliant Inventor"); shuffle them into the Deck, and if you do, activate 1 of these effects based on the Level of the "Robomi".
● Level 6 or higher: Special Summon 1 "Shiro, Mechanized Warrior" from your Extra Deck.
● Level 8: Special Summon 1 "Shiro, Darkslayer Cyborg" from your Extra Deck.

 

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Genius Invention

Spell/Normal

Activate 1 of these effects. You can only activate 1 "Genius Invention" per turn.
● Discard 1 card; add 1 "Marie, Inspiring Assistant" and 1 "Rashomon, Robotic Genius" from your Deck or that is banished to your hand.
● Target 1 "Robomi" monster, 1 "Shiro" monster, 1 "Marie, Inspiring Assistant" and 1 "Rashomon, Robotic Genius" from your GY or that is banished; shuffle them into the Deck, and if you do, Special Summon 1 "Super Robo Gigantes" from your Extra Deck.

 

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Absolute Justice

Spell/Continuous

If this card is activated: You can discard 1 card; add 1 "Go Go Robomi!" from your Deck or GY to your hand. Once per turn: You can target 1 "Robomi" or 1 "Shiro" monster, it gains 1 of these additional effects (you choose.) You can only use this effect of "Absolute Justice" once per turn.
● Once per turn, if this card destroy a monster by battle or its own effect: You can draw 1 card.
● Once per turn, if a card or effect is activated (Quick Effect): You can discard 1 card; this card is unaffected by that card or effect.

 

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Heart of Steel

Spell/Quick-Play

Target 1 "Go Go Robomi!" and/or 1 "Robomi" you control; return it to the hand, and if you do, you take no battle or effect damage until the end of this turn. If you target 1 "Go Go Robomi!" and 1 "Robomi" to activate this effect: You can draw 1 card.

 

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Mass Re-Production

Spell/Normal

Target 1 "Robomi" or 1 Machine non-Effect monster you control; Special Summon 1 monster from your Deck or GY with the same name as that monster, but for the rest of this turn, you cannot Special Summon any monster from the Extra Deck, except a monster with the same attribute and monster type as that monsters'. You can only activate 1 "Mass Re-Production" per turn.

 

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Gigante Blazer

Spell/Equip

Equip only to a "Robomi" or "Shiro" Machine monster. The equipped monster can attack directly. If the equipped monster inflict battle damage to your opponent's LP: Target 1 card your opponent controls; destroy it. During your Main Phase, if you control no monster: You can banish this card from your GY; Special Summon 1 "Robomi" from your GY.

 

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Robomi Mk. II Drill Mode

WIND/Level 8

Machine/Fusion/Effect

Must be Special Summoned by Tributing 1 "Robomi Mk. II Omega". Cards and effects cannot be activated in response to this card's Special Summon. This card's name is treated as "Robomi" while on the field or GY. Banish any monster that battle with this card before damage calculation.

3000/2500

 

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Shiro, Mechanized Warrior

WIND/Level 8

Machine/Fusion/Effect

Cannot be Normal Summoned/Set. Must be Special Summoned by the effect of "Unison Change" and cannot be Special Summoned by other ways. If this card is Special Summoned: You can target 1 card on the field; destroy it. If this card leaves the field by battle or opponent's card effect: You can Special Summon 1 "Robomi" from your Deck or GY.

2800/2300

 

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Shiro, Darkslayer Cyborg

WIND/Level 8

Machine/Fusion/Effect

Cannot be Normal Summoned/Set. Must be Special Summoned by the effect of "Unison Change" and cannot be Special Summoned by other ways. Unaffected by monster effects during the turn it is Special Summoned. If this card attacks or is attacked: All monsters your opponent currently controls loses 2000 ATK and DEF until the End Phase, then, if their ATK and/or DEF has been reduced to 0 by this effect, destroy them. If this card leaves the field by battle or opponent's card effect: You can add 1 "Shiro, Brilliant Inventor" from your Deck to your hand.

3100/2800

 

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Super Robo Gigantes

WIND/Level 10

Machine/Fusion/Effect

"Robomi" + "Shiro" Fusion monster
(This card is always treated as "Robomi" card)
Must be Special Summoned by the effect of "Genius Invention" or Tributing the above materials you control (You do not use "Plymerization".) If your opponent control a monster that cannot be destroyed by battle and/or card effect, or a monster that is unaffected by Spell, Trap and/or monster effect, this card can attack directly. During either player's End Phase, if this card is sent to the GY or that is banished this turn: You can banish 2 other Machine monsters from your GY; Special Summon this card.

4000/4000

 

 

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Update*

> Fixed some wording issue, i find problematic

> Slightly change the effect of both Shiro's Fusion monsters, make it easier to procs the last effect, while also make the Darkslayer slightly stronger (adding monster immunity during the turn it is Summoned)

> Added additional cards, Zerobomi (Effect monster), Mass Re-Production (Spell/Normal), and Gigante Blazer (Spell/Equip) 

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