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Super-Heated Clash of the Eternal Rivals


Dramatic Crossroad

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So.... I've had this crazy idea: 

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Super-Heated Clash of the Eternal Rivals (TRAP)

1. The player with lower LP takes no Battle Damage.

2. Each player can activate this effect until the end of the Battle Phase:

 If an Attack Position monster you control was destroyed by battle with your opponent's Attack Position monster and their ATK difference was 500 or less; Special Summon your monster destroyed from the GY in face-up Attack Position. Its ATK becomes equal to your opponent's monster that destroyed it +100 and it must attack that monster once in a row.  

3. If the difference in players' LP is 100 or less; end the Battle Phase.

 

(sorry for using GuiltyGear art, but this is closest to what i imagined the artwork would be.)

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