EliminateHRN Posted May 9, 2008 Report Share Posted May 9, 2008 Okay well I'm working on a new TCG (actually it ain't really new it used to be a club but it died but somehow Clear Lair stayed alive :?) now it is ALOT like Yu-Gi-Oh but I want it to edge away from the Yu-Gi-Oh so I need some suggestions to make it edge away from it here are some of the Basics (NOTE: If you want to know more about Clear Lair I have a forum about it you can PM and I'll give it to you :D) How The Card Will Look The name will be at the top, center of the card, while the attribute is on the right of the name and type is on left of the name then the level will be at the same place of the yu-gi-oh card. Then picture will be in the middle of the card and rest (ATK, Effect, etc.) will be at the bottom of the name. Now will post a picture soon of how the card will look but here is how cards and stuff will happen Zones Creature Zone or Monster Zone: This is simply where you put the Creatures/Monsters (max. 6 on the field).Deck Zone: Where the deck goes simple.Trick & Spell Zone: This is where you place/play Trick & Spell Cards.Kill Zone: This is where the destroyed cards goes.Area Card Zone: This is where the Area/Field Spell Card goes.Fusion Deck Zone: This is where the Fusion Deck goes. Types Creature/Monster: This is the cards that try to lower opponent's Hit Points to 0. They are placed in the Creature Zone or Monster Zone. Base color pending on type (red if it has effect and brown if no effect)Spell Cards: Simple like yu-gi-oh has different kinds of effects that will help/destroy you etc.. They are placed/played on the Trick & Spell Card Zone. Base color is purple.Trick Cards: Read Spell Cards. They are placed/played on the Trick & Spell Card Zone. Base color is green. Elements LIGHTSHADOWAQUAFLAMEMETALEARTHSOUNDAIRLIGHTNINGWOOD Types DinosaurDragonAlienReptileWarriorMachineZombieFiendPredatorSorcererRockMarineAngel Levels 12345678910111213141516 Rules You start out with 15000 Hit Points (HP)You must have 45 cards or more in you DeckYou can only have 3 cards with the same name in you DeckCan only summon level 1 through 6 without tribute. Level 7 through 10 needs 1 tribute. Level 11 through 14 needs 2 tributes. And level 15 and 16 needs 3 tributes (unless says other wise)You draw 7 cards to start the duel and 1 per turnYou and your opponent starts out with 15000 Hit Points to start out with Creature/Monster Types Effects (base color red)Non-Effect (base color brown)Fusions (base color blue)Virus (base color blackish)Rituals (base color is a darkish yellow) Trick & Spell Types NormalConstantCounterDestructionEquipRitualField Basics about Creatures/Monsters Effect Monsters - They can give you an edge over your opponent depending on effect. Example "When this card is destroyed by combat, inflict 1,000 damage to your opponent's Hit Points.". Their base color is for the hundred time red.Non-Effect Monsters - Really do nothing but can help out like some might have high ATK or DEF. Their base color is brown.Fusions - Can only be summoned by fusing 2 or more creaturs/monsters together. Their base color is blue.Rituals - Can only be summoned by using a specific card and it can have an effect or non-effectt. Base color is a darkish yellow.Virus - Okay they are Super hard to get and when it will usally say "Dinosaur / Effect" it says "Dinosaur / Virus" and it usally have an effect around destroying/removing from play a card. They are again pretty hard to get but works well in a deck of their own "Virus Decks". Base color is blackish. What You Should Cap On A Card "Kill Zone" not "kill zone""Hand" not "hand""Dinosaur-Type Monster" not "Dinosaur-type monster""Deck" not "deck""Trick Card" not "trick card""Acid Fox" not "acid fox" (this means for CARD NAMES)"Fusion Deck" not "fusion deck" Basics about Tricks & Spells Normal - Just is used for anything can stay on the field for turns (but only if it says it can). This symbol is used for both types.Constant - Stays on the field until your opponent's destroy it somehow so you can use it effect each turn. This symbol is used for both types.Counter - Mostly used to Counter an effect. This symbol can be used for both tpyes but mostly Trick only.Destruction - Used to mostly destroy a card when activated. This symbol is for both types.Equip - It is equiped to a monster to raise something. This symbol is only for Spell.Ritual - Is used to Ritual Summon a monster(s). Symbol used for both but mostly Trick only.Field - A field card that raises ATK DEF etc. on a specific type of creature/monster. Only for Spell Cards. Phrases Draw PhraseWar PhraseEnd PhraseTrick Phrase (idea from Mon94key) Summons Normal Summon/SummonTribute Summon (for level 7 and up of course)Advance Summon (alot like Special Summon can only be used by effects)Fusion SummonRitual summonVirus Summon (for Virus types only)Set Decks Main Deck/DeckFusion DeckExtra Deck (Side Deck basicelly. Must have 20-25 cards in it) [spoiler=Card Example]Name: ReyaElement: FLAMEType: Predator / EffectLevel: 4Lore: During your End Phase you may Tribute this face-up card to Advance Summon 1 FLAME Element Monster from your Deck or Kill Zone.ATK / DEF: 1600 / 1300 Now there is the basics I need help with everything else and maybe give suggestions for stuff please. Thank you also I'll post some cards once I/we think of them :D Link to comment Share on other sites More sharing options...
Atomix Posted May 9, 2008 Report Share Posted May 9, 2008 Can I see a card from it? Link to comment Share on other sites More sharing options...
EliminateHRN Posted May 9, 2008 Author Report Share Posted May 9, 2008 Well it have to be written cause we can't find an template :D so what one sec Link to comment Share on other sites More sharing options...
EliminateHRN Posted May 9, 2008 Author Report Share Posted May 9, 2008 Sorry for DP but added a section for card ideas I only have a Monster/Creature tho :cry: Link to comment Share on other sites More sharing options...
Atomix Posted May 9, 2008 Report Share Posted May 9, 2008 I'll go on that site now ^_^ Link to comment Share on other sites More sharing options...
EliminateHRN Posted May 9, 2008 Author Report Share Posted May 9, 2008 Okay :D but which? Link to comment Share on other sites More sharing options...
Atomix Posted May 9, 2008 Report Share Posted May 9, 2008 Which what? Do you mean what site? Well the one you gave me Link to comment Share on other sites More sharing options...
EliminateHRN Posted May 9, 2008 Author Report Share Posted May 9, 2008 Oh yeah LOL I forgot I'm always forget stuff which ain't important (like school) Link to comment Share on other sites More sharing options...
Kizzi Posted May 9, 2008 Report Share Posted May 9, 2008 The only way you can edge it away from Yugioh but keep the game-play the same is to change the terminology. Eg. Level --> Ranking, Fusions --> Polymers, etc... Link to comment Share on other sites More sharing options...
EliminateHRN Posted May 9, 2008 Author Report Share Posted May 9, 2008 Ah okay I'll think about it and thanks for your tip Link to comment Share on other sites More sharing options...
tonisanoob Posted May 9, 2008 Report Share Posted May 9, 2008 so right it is BASICALLY yugioh Link to comment Share on other sites More sharing options...
EliminateHRN Posted May 9, 2008 Author Report Share Posted May 9, 2008 Well I'm still working on it it won't be like Yu-Gi-Oh once it is finished Link to comment Share on other sites More sharing options...
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