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My Archetype based off the River Styx


Phantasm12778

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2 hours ago, Phantasm12778 said:

Constructive Crits only please! I'm in the process of refining it so any suggestions would be nice

Warrior of the Styx, Roa (1).jpeg

Archer of the Styx, Reich (1).jpeg

River's Soul Angel, Styx.jpeg

The River Styx.jpeg

Beast of the Styx, Cerberus.jpeg

1 "Styx" Tuner + 1 Non-Tuner "Styx" Synchro Monster.
(This is Treated as a "Styx" Monster)
Cannot be targeted or destroyed by card effects. Cannot be Destroyed by battle. If this card is Synchro Summoned: Discard 2 cards, and if you do, send 2 cards your opponent controls to the GY. If a card or effect is activated that would make a "Styx" card you control leave the field(Quick Effect); You can discard 1 card; Negate that effect, and if you do, send that card to the GY. If this card would leave the field, you can discard 1 card; Return this card to the Extra Deck, and if you do, Special Summon 1 "Styx" XYZ monster from your Extra Deck, and if you do that, attach 2 "Styx" Monsters from your GY to that monster(This is treated as an XYZ Summon). You can only use each effect of "River's Soul Angel, Styx" Once per turn.

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1 hour ago, Phantasm12778 said:

@Zamazenta the OS-Tan Fan Any question or comment you have?

Yeah one of the cards says to reveal a Fusion monster. Also why do they make you discard for no beneficial reasons? Cause cards that do that would normally do something else as well.

Edited by Zamazenta the OS-Tan Fan
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14 minutes ago, Zamazenta the OS-Tan Fan said:

Yeah one of the cards says to reveal a Fusion monster. Also why do they make you discard for no beneficial reasons? Cause cards that do that would normally do something else as well.

So the benefit isn't from the card itself, its from the cards that they discard. The main Deck revolves around hand ripping yourself on purpose to trigger their hand effects when they are discarded

The Spells and Traps have effects to immediately activate from the GY what they were going to do in the first place or something brand new.

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12 minutes ago, Phantasm12778 said:

 

So the benefit isn't from the card itself, its from the cards that they discard. The main Deck revolves around hand ripping yourself on purpose to trigger their hand effects when they are discarded

The Spells and Traps have effects to immediately activate from the GY what they were going to do in the first place or something brand new.

That sounds cool will they get a Fusion monster though since 1 of the cards mentions a Fusion Monster on card text?

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