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The X-Periment Archetype part 1 (Written)


Phantasm12778

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X-Periment SP3C1M3N

Level 1

DARK

Reptile/Effect

300/0

If this card was sent to the GY by an opponents card; Special Summon 1 "X-Periment" Monster from your Deck in Defense Position. You can only use this effect of "X-Periment SP3C1M3N" once per turn

XX-Periment B1GF00T

Level 11

DARK

Beast/Effect

3000/2800

If this card is Normal or Special Summoned: You can make this card lose 500 ATK; Destroy 1 card your opponent controls. You can only activate this effect of "XX-Periment B1GF00T" once per turn.  If this card battles an opponents Monster, you can make this cards ATK become double its current ATK until the end of the Battle Phase, also your opponent cannot activate Spell cards until the end of the Damage Step. If this card leaves the field by the effect of a Trap Card, and is now in the GY or banished; Special Summon this card, and if you do, it gains 1000 ATK. You can only use this effect of "XX-Periment B1GF00T" once per turn

X-Periment B1R7H

Trap Card

You can Tribute 1 "X-Periment" Monster you control; Special Summon 1 "X-Periment SP3C1M3N" from your GY or that is banished to your field. You can only activate 1 "X-Periment B1R7H" per turn

XX-Periment L0CH N355

Level 11

DARK

Sea-Serpent/Effect

3000/4000

If this card is Normal or Special Summoned: You can discard 1 card; Shuffle 1 card your opponent controls into the Deck. You can only activate this effect of "XX-Periment L0CH N355" once per turn. If this card battles; You can make this card gain ATK equal to the ATK of the Monster with the highest ATK on the field(If tied you get to choose) and if you do, that Monsters ATK becomes 0 until the end of the Battle Phase. If this card leaves the field by the effect of a Trap Card, and is now in the GY or banished; Special Summon this card, and if you do, it gains 1000 ATK. You can only use this effect of "XX-Periment L0CH N355" once per turn

XX-Periment CH1M32A

Rank 11

DARK

Beast/XYZ/Effect

4500/3000

2 Level 11 "X-Periment" Monsters

If this card is XYZ Summoned: You can Excavate the top 3 cards of your Deck, and if you do, Set 1 Excavated "X-Periment" Spell/Trap to your field. That Set card can be activated this turn.  You can detach 1 XYZ Material from this card, then target 1 Monster your opponent controls; Change its ATK to 0, and if you do, gain LP equal to the lost ATK. You cannot attack directly the turn you activate this effect.If this card leaves the field by the effect of a Trap Card, and is now in the GY or banished; Special Summon this card, and if you do, it gains 1000 ATK, and if it does attach 1 "X-Periment Monster" from your GY or face-up banished cards to this card as XYZ Material. You can only use each effect of "XX-Periment Ch1M32A" Once per turn

 

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