CJEA_XTIAN Posted April 30 Report Share Posted April 30 "Arckcestial Burning" Arckcestial Burning Trap Card Activate only if you control an "Arckcestial" monster(s): Pay 300 LP for each face-up "Arckcestial" monster you control; change the ATK of all face-up monsters your opponent currently controls to 0, also their effects are negated, until the end of the Battle Phase. You can only activate 1 "Arckcestial Burning" per turn. Thoughts? 1 Quote Link to comment Share on other sites More sharing options...
Zamazenta the OS-Tan Fan Posted May 1 Report Share Posted May 1 Its too balanced it needs a 2nd effect like a GY effect take a look a the new Gimmick puppet trap card maybe it can banish itslef from the GY as cost to plus you in some sort of may also I would make the negates until the end of the turn as opposed to the BP that makes it alot less weaker. 1 Quote Link to comment Share on other sites More sharing options...
CJEA_XTIAN Posted May 1 Author Report Share Posted May 1 33 minutes ago, Zamazenta the OS-Tan Fan said: Its too balanced it needs a 2nd effect like a GY effect take a look a the new Gimmick puppet trap card maybe it can banish itslef from the GY as cost to plus you in some sort of may also I would make the negates until the end of the turn as opposed to the BP that makes it alot less weaker. Thanks for the analysis. Actually it has a secondary effect that banishes itself from the GY. I omitted those cause I think it's quite OP. But I guess I have to revise this again. Thanks! Will update later! Quote Link to comment Share on other sites More sharing options...
Zamazenta the OS-Tan Fan Posted May 1 Report Share Posted May 1 23 minutes ago, CJEA_XTIAN said: Thanks for the analysis. Actually it has a secondary effect that banishes itself from the GY. I omitted those cause I think it's quite OP. But I guess I have to revise this again. Thanks! Will update later! No Banishing itself from the GY is a cost than you would have an acutally effect look at the New Gimmick Puppet Trap Card. Quote Link to comment Share on other sites More sharing options...
LazerSwordKirbo Posted May 1 Report Share Posted May 1 I like the idea of the effect ending with the battle phase, but it just seems like a “destined rivals” with extra steps. Maybe you could have it banish to protect like “return of the dragon lords”. 1 Quote Link to comment Share on other sites More sharing options...
Zamazenta the OS-Tan Fan Posted May 1 Report Share Posted May 1 Just now, LazerSwordKirbo said: I like the idea of the effect ending with the battle phase, but it just seems like a “destined rivals” with extra steps. Maybe you could have it banish to protect like “return of the dragon lords”. Eww no it should last until the end of the turn like Dark Ruler, Imperrence, Vailer, etc and have a GY effect to either Monster Reborn Something or bounce something like Double Dragon Loards. 1 Quote Link to comment Share on other sites More sharing options...
CJEA_XTIAN Posted May 1 Author Report Share Posted May 1 24 minutes ago, Zamazenta the OS-Tan Fan said: Eww no it should last until the end of the turn like Dark Ruler, Imperrence, Vailer, etc and have a GY effect to either Monster Reborn Something or bounce something like Double Dragon Loards. I'll consider to add the bounce effect in exchange of banishing this card from the GY. I'll adjust the effect duration too. 1 Quote Link to comment Share on other sites More sharing options...
CJEA_XTIAN Posted May 1 Author Report Share Posted May 1 9 minutes ago, CJEA_XTIAN said: I'll consider to add the bounce effect in exchange of banishing this card from the GY. I'll adjust the effect duration too. 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.