Jump to content

Recommended Posts

ANY AND ALL SUGGESTIONS ARE WELLCOME AND ENCOURAGED

I want to make a TCG based around dragon's and I thought that this would be a good place to post stuff for it and get feedback. As of right now, everything is just a concept. The only thing I know for sure are that I want 2 decks that you can draw from like INSCRYPTION, with one being focused on more developmental cards and the other being focused on accomplishing your main goal. I also had the idea of bypassing a naming convention as a signifier for archetypes and instead just having a symbol to indicate the card's archetype. The "power" indicator is intended to work like levels/ranks from yugioh. The current way I have combat working in my head is that when a card declares an attack on another card it will check the "damage" value of both cards, if they have one, then depending on which one has the higher value will subtract the difference from the target's HP or Scales.

Below are two example cards made in google drawings as a blueprint and example card.

PrototypeDragoncard-ECHIDNA.jpg.537bccc29c1857fad4589a7043f35f6b.jpg            PrototypeDragoncard-Alpha.jpg.bd5649de56797589d74c59cefe3020f2.jpg

 

I also had an idea for a type of "totem" card, which would work similarly to a "klunker" from WILD FROST, but I don't have a solid idea of what the game's playmat or board will look like.

  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...