Yuma Kaiba Posted September 12, 2024 Report Share Posted September 12, 2024 Knightmare Hounduo [EARTH] LV 2/Beast/Effect (800/800) If this card is sent to the GY to activate a "Knightmare" monster's effect: Special Summon this card from the GY, then you take 1000 LP. You can target 1 "Knightmare" Link Monster you control, then declare 1 Link Arrow Point; activate that declared Link Arrow from that target so point to it (even after this card leaves the field) (this effect not affect that target Link Rating). You can only used each effect of "Knightmare Hounduo" once per turn. Knightmare Imp [WIND] LV 2/Fiend/Effect 650/650 If this card is sent to the GY to activate a "Knightmare" monster's effect: Special Summon this card from the GY, and if you do, add 1 "Knightmare" monster from your Deck to your hand, except "Knightmare Imp". You can only Special Summon this card once per turn this ways. Knightmare Griffin [LIGHT] LV 4/Winged-Beast/Effect (1250/1250) If this card is sent to the GY to activate a "Knightmare" monster's effect; you can add up to 2 "Knightmare" non-Link monsters from your GY to your hand, except "Knightmare Griffin". You can only used this effect of "Knightmare Griffin" once per turn. Link monsters that are linked to this card is treated as co-linked. Knightmare Siren [WATER] LV 1/Aqua/Effect (500/500) Once per turn: You can sent 1 other "Knightmare" Card in your hand to the GY OR tribute 1 monster you control; Special Summon this card from your hand. If Summoned this ways, "Knightmare" monsters you control gains 500 ATK. Knightmare Seraphis [FIRE] LV 2/Winged-Beast/Effect (950/950) If this card is sent to the GY to activate a "Knightmare" monster's effect: "Knightmare" monsters you control gains 500 ATK. If "Knightmare" Link monster is Special Summon to your field; you can take this card from your GY, and either, add it to your hand or Special Summon it. You can only used each effect of "Knightmare Seraphis" once per turn. Knightmare Mystica [DARK] LV 3/Beast/Effect (1100/1100) Once per Chain, during the Main Phase: You can tribute 1 "Knightmare" monster to target 1 monster your opponent control; banish it, then both Player Draw 1 card. "Knightmare" Link monster in your Extra Monster Zone can attack your opponent directly. Link to comment Share on other sites More sharing options...
Phantasm12778 Posted September 12, 2024 Report Share Posted September 12, 2024 I like this too! Only issue is Hounduo. Did you mean to say that you move it to a Zone that a Knightmare points to? Also minor error on the LP thing I'm confused about: Take 1000 damage or Gain 1000 LP? Link to comment Share on other sites More sharing options...
Yuma Kaiba Posted September 12, 2024 Author Report Share Posted September 12, 2024 2 hours ago, Phantasm12778 said: Did you mean to say that you move it to a Zone that a Knightmare points to? Not move it, but added Link Arrow to the target (is something new). Take 1000 LP is consequence for used its effect. Link to comment Share on other sites More sharing options...
Phantasm12778 Posted September 12, 2024 Report Share Posted September 12, 2024 I dunno if that would work out. But I do like it. Keep up the good work! Link to comment Share on other sites More sharing options...
Yuma Kaiba Posted September 12, 2024 Author Report Share Posted September 12, 2024 13 minutes ago, Phantasm12778 said: I dunno if that would work out. I think that too, cause its something new (experiment). Thank u for suggestion. Link to comment Share on other sites More sharing options...
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