Jump to content

All my Cards! All of 'em! Except those Space cards which I accidentally deleted. T_T


Recommended Posts

Here're all my cards. Ultimateryan gave me the idea to do this by postin' all his cards.

 

[spoiler=My Final Fantasy 6 Set (First Cards, a little...bad)]

These are The Returners, the heroes of FFVI. Rates/Suggestions would be ideal.

76110pw7.jpg

76110vd1.jpg

76110iu4.jpg

76110yx1.jpg

76110kj4.jpg

76110zz9.jpg

76110je5.jpg

76110kt8.jpg

76110pi8.jpg

76110pf8.jpg

76110zg4.jpg

76110qb2.jpg

76110wd7.jpg

 

 

[spoiler=My Member Tributes]Disclaimer: I don't own the images used in my cards unless otherwise stated. To those who made the pictures: think of it as me complimenting your work by choosing it above other images. ^_^

 

To Lazerman...SHOOP DA WHOOP!

76110sk6.jpg

 

To Titus, we started making Metal cards and had lotsa fun with it. ^_^

76110kc7.jpg

 

To Lord Wyhe, for being cool ^_^

76110zc6.jpg

 

To Atomix, for making member tributes.

 

76110rt2.jpg

 

To Marshmallon King, for making member tributes. Pic is my art. ^_^

76110op1.jpg

 

To Clariex, for asking nicely ^_^

76110sd3.jpg

Here's the effect if you can't read it, it suits her because she can rack up posts quickly: During your Standby Phase, place 100 Post Counters on this card. You can remove all Post Counters on this card to lower the ATK of 1 of your opponent's monsters equal to the amount of Post Counters you removed. When this card is destroyed by a card effect, place 1000 Post Counters on 1 face-up "Clariex" on your side of the field.

 

To Chronos Crowler, for being cool.

76110lf4.jpg

Effect: When this card is Tribute Summoned successfully, remove from play all "Slifer Slacker" monsters on your opponent's side of the field. During your opponent's second Standby Phase after this card was Tribute Summoned, Special Summon all cards removed from play by this card's effect. Once per turn during your Standby Phase, you can discard 1 card to add 1 "Ancient Gear" monster from your Deck to your hand.

 

He's giving Slifers a detention. XD

 

For Raven...

76110rd6.jpg

Nevermore can your opponent's monster attack or switch positions. XD

 

For Psychic Storm, who I think has great potential.

76110ye4.jpg

Destroys all facedown cards, because nothing can hide from your powerful psychic lightning. Also summons a Psychic-Type.

 

To Chaos Impact...

76110eg5.jpg

Such a ferocious impact that it has the power to destroy everything.

 

To The Almighty Animator

76110os5.jpg

This card was inspired by his avatar ^_^

 

To Buffer, the Mr. Volcano in his sig and his name gave me the idea for the effect.

76110al8.jpg

 

To nate1606, inspired by his Holiday thread.

76110uf1.jpg

 

To Spirit of B.M.G, for starting the really long card effect trend. XD

76110tu2.jpg

 

To Phantom Ruler. You have lotsa potential, good luck. ^_^

76110ww8.jpg

 

To DesWombat4Ever, good luck in all your contests. ^_^

76110od9.jpg

 

To Rain Kurosu, a vampire card. ^_^

76110jn6.jpg

 

To kst80 The Wind God ^_^

76110gk1.jpg

 

To Zero Slash...

76110ot4.jpg

 

To v8561v...

76110ny8.jpg

 

To Poke123 for your Lucky Cards Set ^_^

76110qq5.jpg

 

To San-Meti 13 in Donnie Darko style. ^_^

76110yx6.jpg

 

To Death Dealer...

76110kd9.jpg

 

To 0Girouette0 for your angel set.

76110aq6.jpg

 

To saint_jimmy...

76110eo0.jpg

When this card is Summoned, place 3 "Parallel Counters" on this card. During battle between this attacking monster and a Defense Position monster with a lower DEF than the ATK of this card, inflict the difference as Battle Damage. This card cannot be destroyed by battle. If this card is attacked by a monster with a higher ATK than this card's DEF, remove 1 "Parallel Counter" from this card. If this card battles without a "Parallel Counter", destroy this card at the end of the Damage Step.

 

For Chaos Demon...

76110op1.jpg

 

 

[spoiler=Backstabbing Fear Knight]

Here's a new card by me, hope y'all like it. ^_^

76110ye3.jpg

Effect: When this card is Tribute Summoned successfully, place it face-up in your opponent's Spell & Trap Card Zone as a Continuous Spell Card. During each of your the controller's Standby Phases, the controller must Tribute 1 monster on their side of the field. If the Tributed monster's ATK is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.

 

 

[spoiler=My Fake Counterparts]

76110tt1.jpg76110fa0.jpg

 

 

[spoiler=My Metal God Cards and their Fake Counterparts]

76110yk9.jpg

76110iz1.jpg

76110cp9.jpg

76110pm2.jpg

 

 

 

[spoiler=My Attempt at an Infinity Attack Card XD]

76110st0.jpg

 

 

[spoiler=Red-Eyes Ultimate Dragon]

76110nm0.jpg

 

 

[spoiler=My Destiny Heroes]

76110lt7.jpg

Shuriken Commander is my own art ^_^

76110no5.jpg

92865264zf5.jpg

76110eo0.jpg

When this card is Summoned, place 3 "Parallel Counters" on this card. During battle between this attacking monster and a Defense Position monster with a lower DEF than the ATK of this card, inflict the difference as Battle Damage. This card cannot be destroyed by battle. If this card is attacked by a monster with a higher ATK than this card's DEF, remove 1 "Parallel Counter" from this card. If this card battles without a "Parallel Counter", destroy this card at the end of the Damage Step.

 

 

[spoiler=My rediculously long-texted card]

76110on0.jpg

 

It sorta represents Jesus. Even though I'm not religious.

 

Effect *Drumroll*:

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 monsters on your side of the field. When this card is Special Summoned, send this card to the Graveyard. If this card is sent to the Graveyard (except by its own effect) you lose 4000 Lfe Points. As long as ths card is in the Graveyard, activate the following effects:

-Increase the ATK and DEF of all Fairy-Type and Spellcaster-Type monsters on your side of the field by 500.

-Decrease the ATK of all Fiend-Type and Zombie-Type monsters by 500.

-Control of Dragon-Type and Warrior-Type monsters on the field cannot be switched.

-When a Thunder-Type or Plant-Type monster is destroyed by battle, the monster that destroyed it loses 500 ATK.

-Fish-Type and Aqua-Type monsters are unaffected by Spell Cards if "Umi" is face-up on the field.

-All face-up Gemini Monsters on your side of the field are treated as Effect Monsters and gain their effects.

-All Spirit Monsters on your side of the field to not return to your hand during the End Phase.

-All Toon monsters on your side of the field can attack during the turn they are Special Summoned.

-Neither player can Special Summon from the Graveyard.

-All "Lightsworn" monsters on your side of the field are unaffected by Spell Cards.

-DARK monsters cannot be Special Summoned.

-Double the damage inflicted by the effect of a FIRE monster.

-Each time a WATER monster is Summoned, each player discards 1 card.

-All Level 4 or lower WIND monsters on the field can be Special Summoned from the controller's hand.

-Negate the effects of monsters destroyed by battle by LIGHT monsters.

-Once per turn, any EARTH monster on the field can be flipped into facedown Defense Position during the Main Phase.

-Monsters cannot be removed from play.

-Negate the effect of "Destiny Board"

-Negate the effect of all face-up "Evil Hero" monsters on the field.

-Ritual Monsters can be Special Summoned by discarding monsters from your hand equal to the Level of the Ritual Monster.

-Fusion Monsters can be Special Summoned by sending the Fusion Monster's Fusion Material from your hand and field to the Graveyard.

 

 

[spoiler=My Water Set]I do not own the pictures for the following cards and use them only to make my cards more realistic.

 

76110hd1.jpg

 

76110ei5.jpg

 

76110fi8.jpg

 

76110mi8.jpg

 

76110ql6.jpg

76110um7.jpg

 

76110tf7.jpg

 

76110ft1.jpg

 

76110zo5.jpg

 

76110zs8.jpg

 

Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 WATER monsters on your side of the field. Each time a Spell or Trap Card is activated, you can Special Summon 1 "Hydra Head Token". (Sea Serpent-Type/WATER/Level 3/ATK 1200/DEF 1200.) Tribute 1 WATER monster to destroy 1 card on the field. When this card is sent to the Graveyard, destroy all monsters on your side of the field and Special Summon 1 Level 6 or lower WATER monster from your Graveyard.

 

76110pp8.jpg

 

76110pp0.jpg

 

1 Level 6 or higher Sea Serpent-Type monster + 1 Level 6 or higher Aqua-Type monster + 1 Level 6 or higher Fish-Type monster

This card cannot be Special Summoned from the Fusion Deck except by discarding the above monsters from your hand to the Graveyard. (You do not use "Polymerization".) This card is unaffected by your Spell Cards. When this card is Special Summoned, destroy all cards on the field except this card. During the End Phase, destroy this monster and inflict 4500 damage to your Life Points. You can then Special Summon up to 3 WATER monsters from your Graveyard.

 

76110tg9.jpg

 

76110qy5.jpg

 

76110ic9.jpg

 

I worked hard on these so please leave rates, suggestions, fixes, etc. ^_^

 

Special Thanks to MagicBunny for helping with card effect balance.

 

 

[spoiler=My Fire Set]This set is to go with my Water set.

 

Disclaimer: I do not own the images and use them only to increase the quality of my cards

 

76110dy7.jpg

76110jg6.jpg

76110zj1.jpg

76110hh8.jpg

I know, I know Vanilla=Toilet paper. I mostly made him for fun and as a Frostosaurus counter. Also kinda fun because I like Troop Dragons. ^_^

76110qh6.jpg

76110ax9.jpg

I know "in its same colemn" sounds like shaky OCG, but I went by Rampaging Rhynos's OCG, and that's what it said: http://yugioh.wikia.com/wiki/Rampaging_Rhynos

 

I'll add more cards later, for now I'd be greatly thankful if you could point out any errors or make comments. Rates are nice too, thanks for looking. ^_^[/img]

 

 

[spoiler=My DARK Counterparts]

76110aq6.jpg

Metal Armored Bug Counterpart, here's the effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 face-up DARK monsters on your side of the field. Once per turn, pay 2000 Life Points to remove from play 1 DARK monster in your Graveyard. This card gains ATK equal to the ATK of the removed DARK monster until the end of the turn.

 

76110ol1.jpg

Blue-Eyes White Dragon Counterpart, here's the effect: When a Level 4 or lower DARK monster is sent to the Graveyard by your opponent's card effect, pay 1000 Life Points to Special Summon the destroyed monster from your Graveyard in Attack Position. When this card is sent to the Graveyard by your opponent's card effect, pay 2000 Life Points to Special Summon it from your Graveyard in Attack Position.

 

76110gd1.jpg

Paladin of White Dragon counterpart, here's the effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Dark Dragon Amulet". When this card is sent from the field to the Graveyard, Special Summon 1 DARK Dragon-Type monster from your Graveyard. The DARK Dragon-Type monster Special Summoned in this way is unaffected by the effects of Effect Monsters.

 

76110nj6.jpg

 

 

[spoiler=My Metal Cards]

76110xd9.jpg

Metal deck users get to burn their opponent with a high-pressure blast of flames. 76110ty5.jpg

 

Remember those magnet toys that were all the rage? Well, even if you don't, I decided to base my next Metal support card around them, behold the Magnetic Pyramid! XD The magnets attract metal, which summons Metal monsters from your deck bypassing their Summoning conditions. Both players can use it, since it's nice to share your toys.

 

76110ef0.jpg

76110kc7.jpg

 

 

Okay, that's my gallery, for now anyway. By the way, the 2 Fate Gunners in the D-Hero section are Alternate Arts of eachother.

 

 

 

 

 

 

 

 

 

 

 

^_^

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...