CalluW Posted June 7, 2008 Report Share Posted June 7, 2008 ok, let me clarify this at the startNOT MY DECKwas pondering around metagame, and i came across this decki found it quite interesting, to say the leastbut anyway, the deck :D Monsters: 213 Jinzo3 Jinzo - Returner2 Cyber Dragon3 Dekoichi the Battlechanted Locomotive3 Ryko, Lightsworn Hunter1 Card Trooper3 Armageddon Knight1 Dark Grepher1 Sangan1 Destiny Hero - Disk Commander Spells: 131 Future Fusion1 Overload Fusion1 Limiter Removal1 Nobleman of Crossout1 Heavy Storm1 Premature Burial1 Monster Reborn2 Allure of Darkness2 Enemy Controller2 Reinforcement of the Army Traps: 61 Torrential Tribute1 Mirror Force1 Crush Card Virus3 Limit Reverse Fusion:3 Chimeratech Overdragon the only problem i find with this deck, is that it can be EXTREMELY explosive, or it can fall flat on its face with no way to recoverso yea, a Jinzo - Returner deck Link to comment Share on other sites More sharing options...
armageddon08 Posted June 7, 2008 Report Share Posted June 7, 2008 Like you said, extremely volatile. But it looks interresting. :) Link to comment Share on other sites More sharing options...
CalluW Posted June 7, 2008 Author Report Share Posted June 7, 2008 yea, i mean, drop three returners and jinzos for three free jinzos!7200 attack, then they go to the gravethen you activate limit reverse, and you do it all againand if that fails, overload the guys in the grave for a Chimeratechbut yea, can fail HUGELY if they manage to solemn/bribe something Link to comment Share on other sites More sharing options...
armageddon08 Posted June 7, 2008 Report Share Posted June 7, 2008 That's why this deck should have 3 Solemns; they can negate anything that will screw it up. Link to comment Share on other sites More sharing options...
CalluW Posted June 7, 2008 Author Report Share Posted June 7, 2008 good pointbut this deck can work to fast for them to even USE a solemn or bribeso yea, but solemns would be a welcome addition to this deck Link to comment Share on other sites More sharing options...
Zexaeon Posted June 7, 2008 Report Share Posted June 7, 2008 o_O I like this deck. I'm tempted to try it for giggles. Link to comment Share on other sites More sharing options...
SHINI [THE CHAOS] Posted June 7, 2008 Report Share Posted June 7, 2008 o_O I like this deck. I'm tempted to try it for giggles. I agree' date=' but I'm not gonna try it. lol This deck looks like fun![/size'] Link to comment Share on other sites More sharing options...
NeoPaladin2008 Posted June 7, 2008 Report Share Posted June 7, 2008 - 1 ryko- 1 dekoichi + 2 foolish Link to comment Share on other sites More sharing options...
maximate Posted June 7, 2008 Report Share Posted June 7, 2008 Wow, Jinzo Rock!! It's cool!! Link to comment Share on other sites More sharing options...
.:pyramid:. Posted June 7, 2008 Report Share Posted June 7, 2008 firstly card troopers effect dont trigger returner effect! also why isnt dad being played ( i know this sounds noobish, but its a powerful beatstick at worse ) which would dominate this deck even more. finally only run 2 jinzo at the mostas it will clog your hand, which im suspecting was one of your problems, am i right? ol yer using Ryko, Lightsworn Hunter i think was a very good idea. ol yer one more criticism, why arnt you running 2 foolish burial as it works with returner? Link to comment Share on other sites More sharing options...
schyshter Posted June 7, 2008 Report Share Posted June 7, 2008 CARD TROOPER doesn't trigger RETURNER'S effect...? why...? Link to comment Share on other sites More sharing options...
.:pyramid:. Posted June 7, 2008 Report Share Posted June 7, 2008 because, card trooper gains atk after its discarded and for returners effect to work it can't be a cost and it must be the last thing that happens Link to comment Share on other sites More sharing options...
schyshter Posted June 7, 2008 Report Share Posted June 7, 2008 so LIGHTSWORN + DARK WORLD DEALINGS = yes, but HAND DESTRUCTION + CARD DESTRUCTION = no...? Link to comment Share on other sites More sharing options...
.:pyramid:. Posted June 7, 2008 Report Share Posted June 7, 2008 yer because its the last thing that happens ( not sure on the ruleing of card destruction though but i assume its the same ) Link to comment Share on other sites More sharing options...
coolmoo Posted June 7, 2008 Report Share Posted June 7, 2008 It looks interesting thats pretty good Link to comment Share on other sites More sharing options...
Silencerleader Posted June 7, 2008 Report Share Posted June 7, 2008 Well...it's either you automatically win or just flatly...lose. Link to comment Share on other sites More sharing options...
Blue Lightning Posted June 7, 2008 Report Share Posted June 7, 2008 firstly card troopers effect dont trigger returner effect! also why isnt dad being played ( i know this sounds noobish' date=' but its a powerful beatstick at worse ) which would dominate this deck even more. finally only run 2 jinzo at the mostas it will clog your hand, which im suspecting was one of your problems, am i right? ol yer using Ryko, Lightsworn Hunter i think was a very good idea. ol yer one more criticism, why arnt you running 2 foolish burial as it works with returner?[/quote'] DaD isnt in there because this deck cant control how many monsters in the grave. Link to comment Share on other sites More sharing options...
CalluW Posted June 8, 2008 Author Report Share Posted June 8, 2008 Well...it's either you automatically win or just flatly...lose. that is the biggest problem with this deck, it is either AMAZING, or AMAZINGLY BADand there is no way to get back if you start to go down that AMAZINGLY BAD route... Link to comment Share on other sites More sharing options...
.:pyramid:. Posted June 8, 2008 Report Share Posted June 8, 2008 Well...it's either you automatically win or just flatly...lose. that is the biggest problem with this deck' date=' it is either AMAZING, or AMAZINGLY BADand there is no way to get back if you start to go down that AMAZINGLY BAD route...[/quote'] thats the problem i always have when i run this deck, and even when you run a destiny engine it still has the same problem to a degree. Link to comment Share on other sites More sharing options...
tonisanoob Posted June 8, 2008 Report Share Posted June 8, 2008 cosr? Link to comment Share on other sites More sharing options...
.:pyramid:. Posted June 8, 2008 Report Share Posted June 8, 2008 cosr? card of safe return ( if you were wondering what it is ) Link to comment Share on other sites More sharing options...
CalluW Posted June 10, 2008 Author Report Share Posted June 10, 2008 and, if you guys did manage to forget, NOT MY DECKi did say this in the first post, but yeawould happily run this deck though :Dstill, CoSR *yes, i do know what it is* is a good idea, will take into account Link to comment Share on other sites More sharing options...
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