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Jinzo - Returner Deck


CalluW

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ok, let me clarify this at the start

NOT MY DECK

was pondering around metagame, and i came across this deck

i found it quite interesting, to say the least

but anyway, the deck :D

 

Monsters: 21

3 Jinzo

3 Jinzo - Returner

2 Cyber Dragon

3 Dekoichi the Battlechanted Locomotive

3 Ryko, Lightsworn Hunter

1 Card Trooper

3 Armageddon Knight

1 Dark Grepher

1 Sangan

1 Destiny Hero - Disk Commander

 

Spells: 13

1 Future Fusion

1 Overload Fusion

1 Limiter Removal

1 Nobleman of Crossout

1 Heavy Storm

1 Premature Burial

1 Monster Reborn

2 Allure of Darkness

2 Enemy Controller

2 Reinforcement of the Army

 

Traps: 6

1 Torrential Tribute

1 Mirror Force

1 Crush Card Virus

3 Limit Reverse

 

Fusion:

3 Chimeratech Overdragon

 

the only problem i find with this deck, is that it can be EXTREMELY explosive, or it can fall flat on its face with no way to recover

so yea, a Jinzo - Returner deck

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yea, i mean, drop three returners and jinzos for three free jinzos!

7200 attack, then they go to the grave

then you activate limit reverse, and you do it all again

and if that fails, overload the guys in the grave for a Chimeratech

but yea, can fail HUGELY if they manage to solemn/bribe something

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firstly card troopers effect dont trigger returner effect! also why isnt dad being played ( i know this sounds noobish, but its a powerful beatstick at worse ) which would dominate this deck even more. finally only run 2 jinzo at the mostas it will clog your hand, which im suspecting was one of your problems, am i right? ol yer using Ryko, Lightsworn Hunter i think was a very good idea. ol yer one more criticism, why arnt you running 2 foolish burial as it works with returner?

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firstly card troopers effect dont trigger returner effect! also why isnt dad being played ( i know this sounds noobish' date=' but its a powerful beatstick at worse ) which would dominate this deck even more. finally only run 2 jinzo at the mostas it will clog your hand, which im suspecting was one of your problems, am i right? ol yer using Ryko, Lightsworn Hunter i think was a very good idea. ol yer one more criticism, why arnt you running 2 foolish burial as it works with returner?

[/quote']

 

DaD isnt in there because this deck cant control how many monsters in the grave.

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Well...it's either you automatically win or just flatly...lose.

 

that is the biggest problem with this deck, it is either AMAZING, or AMAZINGLY BAD

and there is no way to get back if you start to go down that AMAZINGLY BAD route...

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Well...it's either you automatically win or just flatly...lose.

 

that is the biggest problem with this deck' date=' it is either AMAZING, or AMAZINGLY BAD

and there is no way to get back if you start to go down that AMAZINGLY BAD route...

[/quote']

 

thats the problem i always have when i run this deck, and even when you run a destiny engine it still has the same problem to a degree.

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