Zexaeon Posted June 8, 2008 Report Share Posted June 8, 2008 I was amazed. Seriously, seriously amazed. xD I thought these kinds of decks were supposed to be for fun, but I ended up clearing out a whole tournament of players with it! It actually won! And I don't WIN tournaments very often. Like, top 6 or even 10 usually. Anyway, here we are (EDITED): [align=center]Monsters (16) Batteryman AA x3Marauding Captain x3Batteryman Micro Cell x3Batteryman Charger x3 Betteryman Industrial Strength x2Guardian Of Order x2[/align] [align=center]Spell Cards (18 ) Battery Charger x3Quick Charger x2Short Circuit x3Monster Gate x2Lightning Vortex x2Inferno Reckless Summon x3Heavy StormTrade In x2[/align] [align=center]Trap Cards (6) Portable Battery Pack x2Solemn Judgment x2Torrential TributeMirror Force[/align] This edited build is a much better fit. Still ridiculously easy to OTK. I'd say it's finished! Link to comment Share on other sites More sharing options...
「tea.leaf」 Posted June 8, 2008 Report Share Posted June 8, 2008 If it floods so fast, why not throw in Guardian? With a couple of those you can run Trade-In! Of course, that could disrupt your strategy, so I'm not too sure... Link to comment Share on other sites More sharing options...
Zexaeon Posted June 8, 2008 Author Report Share Posted June 8, 2008 Guardian? o.o Um, my apologies, I'm not sure which guardian you are implying. xD Yeah, Trade-In might disrupt, or it could help...I'd have to try it out in a simulation. Link to comment Share on other sites More sharing options...
Ultimate Ryan Posted June 8, 2008 Report Share Posted June 8, 2008 Guardian of order, and yes guradian may work. Link to comment Share on other sites More sharing options...
tonisanoob Posted June 8, 2008 Report Share Posted June 8, 2008 lol its weird your not running batteries right, wich means you must havebeen up against bad players seriously THIS THIS IS A GOOD BATTERYMAN DECK, if not the best one EVER BATTERY MAN DECKMONSTERS3 Batteryman-Industrial Type3 Guardian of Order1 the creator3 batteryman charger3 Batteryman AA3 Batteryman Micro-Cell3 maurading captain1 the foolMAGIC2 rota1 Heavy Storm1 Monster Reborn1 Premature Burial3 Inferno Reckless Summon3 Battery Charger3 short circuit3 card of safe return3 trade inTRAPS1 torrential tribute2 Portable Battery Pack Link to comment Share on other sites More sharing options...
Zexaeon Posted June 8, 2008 Author Report Share Posted June 8, 2008 -_- Constructive criticism is welcome, not blatant insult. Don't make assumptions of the players I was up against based on your opinion of the deck. This deck does a fine job of flooding and killing very quickly, and I don't need you telling me to just rebuild it. Link to comment Share on other sites More sharing options...
yoshimitsu Posted June 8, 2008 Report Share Posted June 8, 2008 get warriors out and use the calculator Link to comment Share on other sites More sharing options...
Zexaeon Posted June 8, 2008 Author Report Share Posted June 8, 2008 -___- What would be the point in that??? The calculator doesn't support the theme. I can't special summon it with any of the Battery Supporting cards. All it has is Thunder-type, which can power up Batteryman Charger, and that is no reason to include it. It does NOT belong in the deck. Link to comment Share on other sites More sharing options...
RacecaR Posted June 8, 2008 Report Share Posted June 8, 2008 Yes I can see how you would win with this. Link to comment Share on other sites More sharing options...
Zexaeon Posted June 8, 2008 Author Report Share Posted June 8, 2008 =p glad to see somebody does. Link to comment Share on other sites More sharing options...
RacecaR Posted June 8, 2008 Report Share Posted June 8, 2008 No probl-e-mo. Link to comment Share on other sites More sharing options...
tonisanoob Posted June 8, 2008 Report Share Posted June 8, 2008 -.- what the hell that was constuctive criticism make the deck i postet and it will work a million times better, ykno why, because it ftks like a b****** your does not, or at least not as easy as this deck Link to comment Share on other sites More sharing options...
Zexaeon Posted June 8, 2008 Author Report Share Posted June 8, 2008 Please refer to my reply to your comment on my Exodia deck for my answer to that. -.- Link to comment Share on other sites More sharing options...
tonisanoob Posted June 8, 2008 Report Share Posted June 8, 2008 Well, I certainly don't. tonisanoob: I understand how the combo works. My point was that I don't need it. I tried to go for at least SOME originality here. I prefer to think of my own methods rather than copy previously used combos. That's not to say I never do, but I always try to modify it at least a little when I do. Tell me, what is the bloody point of posting decks if you're expected to just copy something everyone else already knows of, or else it equals PHAIL? you said that i now say this i liek origonality as well the batteryman deck i posted is the combined knowlage of all my firends and me, it isnt som carbon copy meta deck its quinqe and its pwns i was only trying to help by showing you a better alternative and if you dont belive me look at the decks in my sig none are meta but they all pwn and they are all unique(well my macro monarch deck is kinda carbon copy, but its soo carbon copy its unique as its the pefect base build for a mm deck) Link to comment Share on other sites More sharing options...
Zexaeon Posted June 8, 2008 Author Report Share Posted June 8, 2008 Very well then. I'll respect that you were just trying to show me an alternative. Perhaps next time, however, you could double check your phrasing - I'm sure you understand by now that it sounded to me like you were just putting my deck down. However, I will respectfully say that while I will refer to your alternative for maybe a few changes, I am still overall satisfied with my build. Link to comment Share on other sites More sharing options...
tonisanoob Posted June 8, 2008 Report Share Posted June 8, 2008 okay then the best tip i could give you is maurading captain ad you cant activate ifs to micro cells effect btw (just incase you didnt know) Link to comment Share on other sites More sharing options...
Silencerleader Posted June 8, 2008 Report Share Posted June 8, 2008 LOLZ at Zaborg. Link to comment Share on other sites More sharing options...
jamief Posted June 8, 2008 Report Share Posted June 8, 2008 maybe limit reverse Link to comment Share on other sites More sharing options...
Tekken Ham Posted June 8, 2008 Report Share Posted June 8, 2008 Actually ton, this deck is better than yours, albeit both are meh. But still. @Deck Poster, -1 Dragon-2 Zaborg +1 Batteryman Charger+2 GoO Link to comment Share on other sites More sharing options...
Zexaeon Posted June 8, 2008 Author Report Share Posted June 8, 2008 Actually ton' date=' this deck is better than yours, albeit both are meh. But still. @Deck Poster, -1 Dragon-2 Zaborg +1 Batteryman Charger+2 GoO[/quote'] xD Yes, Zaborg was for giggles. He doesn't matter to this deck at all, so I'll drop him. And as for Voltech, he was meh from the beginning- just used him to support the theme. Seems like a good idea to ditch him for GoO anyway ^_^ @ Tonisanoob: What would you suggest removing for Marauding Captains? Also, I believe you about Micro Cell's non-ability to be chained with Inferno, but could you explain to me why? I'm having difficulty understanding that o.O Link to comment Share on other sites More sharing options...
tonisanoob Posted June 8, 2008 Report Share Posted June 8, 2008 ah mcells effect activates during the damage step during the damage step you can only activate s/t that change atk or def thus you cant play toorential tribute to say mother grizzys effect =) i hope i helped also for mauadings...batteryman d sucks bawls :) Link to comment Share on other sites More sharing options...
Zexaeon Posted June 8, 2008 Author Report Share Posted June 8, 2008 Aha, you're right - I remember reading that Inferno can't activate during the damage step. Hmmm, that's where I'm torn. Batteryman D does NOTHING for my offensive power, but he provided nice defense at the beginning of the duel in several of 'em. Plus, he supports Short Circuit. But then again, Marauding captain provides some of his own defensive abilities. -___- Can't decide. Link to comment Share on other sites More sharing options...
tonisanoob Posted June 8, 2008 Report Share Posted June 8, 2008 mauading, think, maurading for aa then irs, then short circut then you win Link to comment Share on other sites More sharing options...
Zexaeon Posted June 10, 2008 Author Report Share Posted June 10, 2008 Just making sure, if you manually flip Micro Cell yourself, so that he Special Summons outside of the Damage Step, you can chain IRS to it, right? I'm pretty sure that's a yes, but I like to double-check these things. I mean, I can' think of any reason why not. =p Link to comment Share on other sites More sharing options...
tonisanoob Posted June 10, 2008 Report Share Posted June 10, 2008 yhea as long as its out the dstep then yhea you can activate irs, you cant @[email protected] to it as you cant chain to a monster effect but you can, respond to it ;) Link to comment Share on other sites More sharing options...
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