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🐍Sssssssupport card ideasssss for the “Venom” Archetype to hopefully make them solid in their own right🐍


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Basically, my approaches to buffing the archetype are as follows: Bolster most of the cards of the archetype, give more uses to Venom Counters, tie the boss monsters into the archetype proper, and give them a few odds and ends to tie into the “Venom” Fusion Dragon archetype. In addition, most of these cards grow more powerful while “Venom Swamp” (itself being also reworked here) is out on the field. I also added 2 Tuners in the Cobra and Snake reworks, made those prior 2 Flip and Pendulum monsters respectively to help the archetype tap into new sorts of resources, and even made an entirely NEW “Venom” monster that’s also FIRE, designed to make the entire “Venom” archetype compatible with “Rekindling” (which would combine especially well with Snake Rain).

Speaking of Rekindling and Snake Rain, most of the cards have effects to get their banished selves and their fellows (and in one case ALL Banished cards) into the GY, to serve as fuel for the boss monsters ATK/DEF gains and Banishing effects.
(If the text for the cards shown below is incomplete, I’ll fill the rest in at my next moment of convenience. If it’s things like ATK/DEF, Types and/or Attributes, those SHOULD be the same as their original counterparts.)
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Vennominaga the Deity of Venom
This card's name becomes "Vennominaga the Deity of Poisonous Snakes" while in the hand, Deck, GY, or on the field, but is still treated as an "Venom" card. Must be Special Summoned with "Rise of the Snake Deity" or by its own effect. Cannot be targeted with card effects, Tributed, or used it as Material. Is unaffected by other cards and their effects. Gains 1000 ATK/DEF for each Reptile monster in your GY. If this card leaves your field: You can banish 1 Reptile monster from your field or GY; Special Summon this card. If this card inflicts battle damage to your opponent: Place 1 Divine-Venom Counter on it. If the 3rd Divine-Venom Counter is placed on this card, you win the Duel.

Vennominon the King of Venom (DARK)

level 8

Reptile/Effect
This card's name becomes "Vennominon the King of Poisonous Snakes" while in the hand, Deck, GY, or on the field, but is still treated as an "Venom" card. You can Tribute Summon this card by Tributing 1 “Venom” monster, and, while “Venom Swamp” is in the field, during your opponent’s turn. If this card would be Banished Facedown, it is Banished Face-up instead. Gains 500 Original ATK/DEF for each Reptile monster in your GY. If this card leaves your field: You can banish other 1 Reptile monster from your hand, field or GY; either Special Summon this card, or add it to your hand.

ATK/0 DEF/0

Rise of the Venom Deity

Trap Card
This card's name becomes "Rise of the Snake Deity" while in the hand, Deck, GY, or on the field, but is still treated as an "Venom" card. If a face-up "Vennominon the King of Poisonous Snakes" you control is Destroyed by Battle or leaves the field by an opponent’s card or effect: Special Summon 1 "Vennominaga the Deity of Poisonous Snakes" from your hand, Deck or GY; Apply the following effects for the rest of the Duel: ● “Venom” monsters you control gain ATK equal to their original DEF, and DEF equal to their Original ATK. ● Once per turn, you can send all Banished cards to the GY, but their effects are Negated for the rest of the turn.

Venom Rain

Trap Card
Discard any number of cards (min. 1); Send up to 4 “Venom” cards from your hand, Deck or Banishment to the GY for each Discarded card, and/or place Venom Counters on all monsters your opponent controls equal to the number of Discarded cards. If "Venom Swamp" is on the field, you can activate this card from your hand. During the End Phase, If this card is in your GY while you control a Face-up "Vennominon the King of Poisonous Snakes" or “Vennominaga the Deity of Poisonous Snakes”: You can Shuffle this card into your Deck; Draw 1 card. Neither player can activate cards or effects in response to this card's activation.

Starving Venom Swamp

Field Spell
This card's name becomes "Venom Swamp" while in the hand, Deck, GY, or on the field. While this card is on the field, “Venom” monsters you control are also DARK-Attribute. During each player's End Phase: Place 1 Venom Counter on each face-up monster. Non-“Venom” Monsters lose 500 ATK/DEF for each Venom Counter on them, and are Destroyed if their ATK or DEF becomes 0 by this effect. You can Fusion Summon 1 “Venom” Fusion monster from your Extra Deck, using monsters from your hand or either field as Fusion Material. You can only use this effect of “Starving Venom Swamp” once per turn.

Venom Ambush

Counter Trap
Activate only when a face-up "Venom" monster you control is declared as an attack target. Negate the attack and end the Battle Phase. Then, you can place 1 Venom Counter on all monsters your opponent controls and apply 1 of the following effects:
●Gain 500 LP for each Venom Counter on the field.
●Change the battle positions of any “Venom” monsters you control.
●Special Summon 1 “Venom” monster from your hand or Deck.
While “Venom Swamp” is on the field, you can Activate this card from your hand.

Venom Deity’s Command

Trap Card

Activate by showing your opponent 1 "Venom" monster in your hand. Apply 1 of the following effects:
● Negate the activation and effect of an opponent's Spell/Trap, and destroy it.
● Negate the Special Summon of an opponent’s monster and Destroy it.
● Add 1 “Venom” card from your Deck or GY to your hand.
While you control a Face-up “Vennominaga the Deity of Poisonous Snakes”, you can Activate this card from your hand, and also, neither player can activate cards or effects in response to this card's activation.

Pyre-Venom Cornsnake (FIRE)

Level 4

Reptile/Effect
(Quick Effect) You can Special Summon this card (from your hand) while “Venom Swamp” is on the field. While this card is in your GY or Face-up on the field; “Venom” monsters in your GY are also FIRE, and their DEF becomes 200. If an opponent’s monster leaves the field; Inflict 500 Damage to your opponent for each Venom Counter that was on it. Once per turn (Quick Effect): You can place 1 Venom Counter on 1 monster your opponent controls. During the End Phase, if this card is Banished; Send it to the GY. 
ATK/1800 DEF/200

Hyper-Venom Snake

Pendulum Scales:0

You can remove 8 Venom Counters from either field; Apply 1 of the following effects: ● From your hand or Deck, Normal Summon/Set 1 “Vennominon the King of Poisonous Snakes”, Set 1 “Rise of the Snake Deity”, and/or Activate 1 “Snake Rain”. ● You can Set 1 “Venom”, “Polymerization” and/or “Fusion” Spell/Trap each from your hand or Deck.

Reptile/Pendulum/Tuner/Effect

(Quick Effect) Can be Special Summoned this card from your hand or Pendulum Zones while “Venom Swamp” is on the field. If a monster(s) is Summoned, place 1 Venom Counter on all monsters on the field for each monster Summoned. During each player’s End Phase, place Venom Counters on all monsters on the field equal to the number of Venom Counters already on the field. During the End Phase, if this card is Banished or Face-up in the Extra Deck; You can return it to your hand.
ATK/1000 DEF/800

Hyper-Venom Cobra (EARTH)

Level 4

Reptile/Flip/Tuner/Effect
FLIP: You can change the battle positions any monsters in the field with Venom Counters on them.
(Quick Effect) You can Special Summon this card (from your hand) while “Venom Swamp” is on the field. Your “Venom” monsters can attack while in face-up Defense Position (apply their DEF for damage calculation). Once per turn (Quick Effect): You can place 2 Venom Counters on 1 monster your opponent controls. During the End Phase, if this card is Banished; Send it to the GY. 
 

Hyper-Venom Boa
(Quick Effect) You can Special Summon this card (from your hand) while “Venom Swamp” is on the field. Negate the effects of monsters that are Destroyed by Battle with “Venom” monsters you control. Once per turn (Quick Effect): You can place 2 Venom Counters on 1 monster your opponent controls. During the End Phase, if this card is Banished; Send it to the GY. 
 

 

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Edited by But First He Lit It On Fire
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