Kale Posted June 16, 2008 Report Share Posted June 16, 2008 okay, as the title suggests i need major help with this deck. it is only an idea, and a lot of cards i want to use come out in The Duelist Genesis. Keep that in mind I may be good at fan fic, and making up my own cards, but building a deck is what i am bad at. i just ask one thing, please do not be rude. ^_^ here is the deck:tribute/level 5 higher... 3x1| Airknight Parshath1| Gaurdian of Order1| Cyber Dragon level 4 lower... 20x3| Shining Angel3| Mental Protector3| Destiny Hero - Defender3| shield warrior2| DUCKER Mobile Cannon2| Golden Lady Bug2| Cyber Valley2| Arcana Force 0 - The Fool spells...11x2| Ookazi3| Poison of the old man3| misfortune2| meteor of destruction1| Wave motion cannon traps...9x2| Guard Block2| Broken Blocker2| Hallowed Life barrier2| Ceasefire1| ojama triototal: 43. please suggest to add / delete cards at will, just do it politely or to-the-point. and please dont tell me it sucks, i know that. if it didnt, i wouldnt post it here. ^_^ Link to comment Share on other sites More sharing options...
RacecaR Posted June 16, 2008 Report Share Posted June 16, 2008 Well we share a common similarity with being bad with decks. However some advice I can give you is cut it to 40 cards. Link to comment Share on other sites More sharing options...
Kale Posted June 16, 2008 Author Report Share Posted June 16, 2008 Well we share a common similarity with being bad with decks. However some advice I can give you is cut it to 40 cards. okay, well what should i cut? valley and airknight will both serve as draw cards, so drawing wont be a problem... not really. Link to comment Share on other sites More sharing options...
HelioSpark Posted June 16, 2008 Report Share Posted June 16, 2008 hm.. maybe this:-1 Ookazi+1 Wave Motion Cannon -1 Guard Block+1 Ojama TrioI'm no expert though.... Link to comment Share on other sites More sharing options...
Kale Posted June 16, 2008 Author Report Share Posted June 16, 2008 hm.. maybe this:-1 Ookazi+1 Wave Motion Cannon -1 Guard Block+1 Ojama TrioI'm no expert though.... alright, sounds good to me. ^_^ i must have forgetten the effect of WMC, but now i remember. ^_^ anyone else care to help? Link to comment Share on other sites More sharing options...
Tekken Ham Posted June 16, 2008 Report Share Posted June 16, 2008 If you want a stall/burn you have to totally revamp this deck, if you want, I'll find a skeleton for a stall burn, but it won't look remotely like the current build. Link to comment Share on other sites More sharing options...
Kale Posted June 16, 2008 Author Report Share Posted June 16, 2008 If you want a stall/burn you have to totally revamp this deck' date=' if you want, I'll find a skeleton for a stall burn, but it won't look remotely like the current build.[/quote'] alright, well what would you suggest? ^_^ i just have a good system with the defense monsters, and i thought a good way to try and win would be with some burn cards... but as i said, i am no good with building decks. so im up for opinions. Link to comment Share on other sites More sharing options...
Tekken Ham Posted June 16, 2008 Report Share Posted June 16, 2008 Sh'ok, list will be up tomorrow, I'm too busy tonight to draw up a list. Link to comment Share on other sites More sharing options...
Kale Posted June 16, 2008 Author Report Share Posted June 16, 2008 Sh'ok' date=' list will be up very soon.[/quote'] thanks! ^_^ Link to comment Share on other sites More sharing options...
Elemental Lord Omi Posted June 16, 2008 Report Share Posted June 16, 2008 For a defensive deck Guardian Sphinx is pretty good. By returning all your opponents monsters to their hand, you can protect your defensive cards and make high level monsters a lot harder to summon for them. Link to comment Share on other sites More sharing options...
Kale Posted June 16, 2008 Author Report Share Posted June 16, 2008 alright, I will consider that. ^_^ Thanks for the tip. ;) Link to comment Share on other sites More sharing options...
The Dark One Posted June 16, 2008 Report Share Posted June 16, 2008 Don't use Ookazi, Meteor, or Misfortune. Poison is meh. Don't use Golden Ladybug. You may want to consider Stealth Bird. Link to comment Share on other sites More sharing options...
Kale Posted June 16, 2008 Author Report Share Posted June 16, 2008 alright, check 12 cards off the list. *crossed off* Now the deck total is 31. 9 cards below what is needed.... What would you suggest I add back in? I told you it needed work... ^_^ Link to comment Share on other sites More sharing options...
Elemental Lord Omi Posted June 16, 2008 Report Share Posted June 16, 2008 If your looking for something to deal your opponent damage each turn you could use a Eye of Truth and Bad Reaction to Sumachi. You can see their hand and if they have a spell card they take 1000 damage (and any Life Point increase they try to get becomes damage). The only thing that would make this combo better is to lock down their spell cards so they can't play them. Link to comment Share on other sites More sharing options...
Kale Posted June 16, 2008 Author Report Share Posted June 16, 2008 alright.... Maybe I should add in some gift card traps w/ reaction so I can defend while dealing damage that is supposed to be helping them.... ^_^ Any suggestions for how to draw said cards? Maybe cystal seer? Link to comment Share on other sites More sharing options...
Tekken Ham Posted June 16, 2008 Report Share Posted June 16, 2008 Nurse Burn is slow. Monsters[21]:3x Lava Golem 3x Des Koala3x Fire Trooper3x DHERO-Defender1x Sangan3x Shining Angel1x Marshmallon1x Spirit Reaper3x The FOOL Spells[11]:1x LLAB3x Messenger of Peace3x WMC1x Heavy1x Monster Reborn1x MST1x Premmy Traps[8]:3x Just Desserts3x Secret Barrel1x Gravity Bind1x Ojama Trio Rough build. Threw it together in 5 minutes. Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted June 16, 2008 Report Share Posted June 16, 2008 ^needs ojama trio Link to comment Share on other sites More sharing options...
Tekken Ham Posted June 16, 2008 Report Share Posted June 16, 2008 sheet, knew I forgot something, I fixed it though. Link to comment Share on other sites More sharing options...
Kale Posted June 16, 2008 Author Report Share Posted June 16, 2008 alright, thanks for that. ^_^ But do you know the effect of mental protector? It makes it so that all monster with 2000 ATK or less cannot attack, just for a cost of 500 LP each turn.... That's why I wanted him, and shining angel helped get him to the field. ^_^ Link to comment Share on other sites More sharing options...
Tekken Ham Posted June 16, 2008 Report Share Posted June 16, 2008 Defender is better. Link to comment Share on other sites More sharing options...
Kale Posted June 16, 2008 Author Report Share Posted June 16, 2008 well, yeah. I agree with you there... But why not have both? It'll work out to get a better defense with mental protector, because 2000 ATK or less cannot attack. That means that your opponent would have to tribute to get monsters strong enough to attack, which could help. ^_^ Link to comment Share on other sites More sharing options...
Tekken Ham Posted June 16, 2008 Report Share Posted June 16, 2008 Because he's bad stall and no burn. Link to comment Share on other sites More sharing options...
hotfoilcard Posted June 16, 2008 Report Share Posted June 16, 2008 i dont know if youve changed it but you appear to have two ceasefires in your main deck...ceasefire is limited to 1 last time i checked...maybe you could swap the second one for a chain strike...i would lose the misfortunes for secret barrels...but if your going to run as many traps as that might put you up to just make sure youve got some jinzo hate. Link to comment Share on other sites More sharing options...
Kale Posted June 16, 2008 Author Report Share Posted June 16, 2008 thanks for the tip. ^_^ Link to comment Share on other sites More sharing options...
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