bury the year Posted June 16, 2008 Report Share Posted June 16, 2008 What happens when the card leaves the field? Link to comment Share on other sites More sharing options...
bury the year Posted June 16, 2008 Report Share Posted June 16, 2008 What happens when the card leaves the field? Link to comment Share on other sites More sharing options...
Guest JoshIcy Posted June 16, 2008 Report Share Posted June 16, 2008 Its strange and unusual' date=' I like it ! Its cards like these that really spice up the game! Great job 10/10[/quote'] Lol but tipping over and spilling out weakness, this card is the overpowerdness that holds it... Any suggestions for Balance? What happens when the card leaves the field? I would assume the S/T are still treated as monsters but cannot go back, and the monsters become Continuous Spells/Traps that have no effect... Thanks for reminding me. Link to comment Share on other sites More sharing options...
Guest JoshIcy Posted June 16, 2008 Report Share Posted June 16, 2008 Its strange and unusual' date=' I like it ! Its cards like these that really spice up the game! Great job 10/10[/quote'] Lol but tipping over and spilling out weakness, this card is the overpowerdness that holds it... Any suggestions for Balance? What happens when the card leaves the field? I would assume the S/T are still treated as monsters but cannot go back, and the monsters become Continuous Spells/Traps that have no effect... Thanks for reminding me. Link to comment Share on other sites More sharing options...
Guest JoshIcy Posted June 16, 2008 Report Share Posted June 16, 2008 Its strange and unusual' date=' I like it ! Its cards like these that really spice up the game! Great job 10/10[/quote'] Lol but tipping over and spilling out weakness, this card is the overpowerdness that holds it... Any suggestions for Balance? What happens when the card leaves the field? I would assume the S/T are still treated as monsters but cannot go back, and the monsters become Continuous Spells/Traps that have no effect... Thanks for reminding me. Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted June 16, 2008 Report Share Posted June 16, 2008 Very Very interesting card. Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted June 16, 2008 Report Share Posted June 16, 2008 Very Very interesting card. Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted June 16, 2008 Report Share Posted June 16, 2008 Very Very interesting card. Link to comment Share on other sites More sharing options...
~ Chidori-Kun Posted June 16, 2008 Report Share Posted June 16, 2008 good idea. Link to comment Share on other sites More sharing options...
~ Chidori-Kun Posted June 16, 2008 Report Share Posted June 16, 2008 good idea. Link to comment Share on other sites More sharing options...
~ Chidori-Kun Posted June 16, 2008 Report Share Posted June 16, 2008 good idea. Link to comment Share on other sites More sharing options...
Guest JoshIcy Posted June 16, 2008 Report Share Posted June 16, 2008 Thanks, ooh and updated >_>... OCG Help will be appreciated lol Link to comment Share on other sites More sharing options...
Guest JoshIcy Posted June 16, 2008 Report Share Posted June 16, 2008 Thanks, ooh and updated >_>... OCG Help will be appreciated lol Link to comment Share on other sites More sharing options...
Guest JoshIcy Posted June 16, 2008 Report Share Posted June 16, 2008 Thanks, ooh and updated >_>... OCG Help will be appreciated lol Link to comment Share on other sites More sharing options...
Noble Legend Posted June 16, 2008 Report Share Posted June 16, 2008 -Spell & Trap Card Zones- "...are considered in Attack Position..."- "...all monsters you control..." I'd have to somewhat agree, it does make Heavy Storm very overpowered, also it is very very confusing effect. Which doesn't seem to help much at all. Though it could be I guess. But 1st you need to make sure it isn't overpowered, so i don't know but since monsters are still treated like monsters, and Spell & Trap Cards are still treated as Spell & Trap, that's what makes it overpowered. Also, can you summon a monster in a Spell & Trap Card Zone AND Monster Card Zone? It's very confusing effect (though a quote from you said you didn't like long effects :P). Link to comment Share on other sites More sharing options...
Noble Legend Posted June 16, 2008 Report Share Posted June 16, 2008 -Spell & Trap Card Zones- "...are considered in Attack Position..."- "...all monsters you control..." I'd have to somewhat agree, it does make Heavy Storm very overpowered, also it is very very confusing effect. Which doesn't seem to help much at all. Though it could be I guess. But 1st you need to make sure it isn't overpowered, so i don't know but since monsters are still treated like monsters, and Spell & Trap Cards are still treated as Spell & Trap, that's what makes it overpowered. Also, can you summon a monster in a Spell & Trap Card Zone AND Monster Card Zone? It's very confusing effect (though a quote from you said you didn't like long effects :P). Link to comment Share on other sites More sharing options...
Noble Legend Posted June 16, 2008 Report Share Posted June 16, 2008 -Spell & Trap Card Zones- "...are considered in Attack Position..."- "...all monsters you control..." I'd have to somewhat agree, it does make Heavy Storm very overpowered, also it is very very confusing effect. Which doesn't seem to help much at all. Though it could be I guess. But 1st you need to make sure it isn't overpowered, so i don't know but since monsters are still treated like monsters, and Spell & Trap Cards are still treated as Spell & Trap, that's what makes it overpowered. Also, can you summon a monster in a Spell & Trap Card Zone AND Monster Card Zone? It's very confusing effect (though a quote from you said you didn't like long effects :P). Link to comment Share on other sites More sharing options...
Guest JoshIcy Posted June 16, 2008 Report Share Posted June 16, 2008 Lol I dont like long effects but im also a Heckler for rulings XD. That only applies to the field >_> so you cant search s/t from your deck... and the intent is to make Heavy Storm etc overpowered for effort that this card can be balanced. Also the reason why they are treated that way is for prevented confusion when attacking and since the extra zones are there, it makes more cards vulnerable.... so yeah, the idea was to have alot of zones, but as such make cards more vulnerable as the pay off... Link to comment Share on other sites More sharing options...
Guest JoshIcy Posted June 16, 2008 Report Share Posted June 16, 2008 Lol I dont like long effects but im also a Heckler for rulings XD. That only applies to the field >_> so you cant search s/t from your deck... and the intent is to make Heavy Storm etc overpowered for effort that this card can be balanced. Also the reason why they are treated that way is for prevented confusion when attacking and since the extra zones are there, it makes more cards vulnerable.... so yeah, the idea was to have alot of zones, but as such make cards more vulnerable as the pay off... Link to comment Share on other sites More sharing options...
Guest JoshIcy Posted June 16, 2008 Report Share Posted June 16, 2008 Lol I dont like long effects but im also a Heckler for rulings XD. That only applies to the field >_> so you cant search s/t from your deck... and the intent is to make Heavy Storm etc overpowered for effort that this card can be balanced. Also the reason why they are treated that way is for prevented confusion when attacking and since the extra zones are there, it makes more cards vulnerable.... so yeah, the idea was to have alot of zones, but as such make cards more vulnerable as the pay off... Link to comment Share on other sites More sharing options...
The Ruby Posted June 16, 2008 Report Share Posted June 16, 2008 very unusual >_> [unusual= Good XD] seems, like you said overpowered, then you have too many speels, or too many monsters ?_?, but then again, when removed from the field, can hurt you by leaving the monsters on the speel & trap card zone Link to comment Share on other sites More sharing options...
The Ruby Posted June 16, 2008 Report Share Posted June 16, 2008 very unusual >_> [unusual= Good XD] seems, like you said overpowered, then you have too many speels, or too many monsters ?_?, but then again, when removed from the field, can hurt you by leaving the monsters on the speel & trap card zone Link to comment Share on other sites More sharing options...
The Ruby Posted June 16, 2008 Report Share Posted June 16, 2008 very unusual >_> [unusual= Good XD] seems, like you said overpowered, then you have too many speels, or too many monsters ?_?, but then again, when removed from the field, can hurt you by leaving the monsters on the speel & trap card zone Link to comment Share on other sites More sharing options...
Noble Legend Posted June 16, 2008 Report Share Posted June 16, 2008 All right then, just fix up those few OCG errors too :P Link to comment Share on other sites More sharing options...
Noble Legend Posted June 16, 2008 Report Share Posted June 16, 2008 All right then, just fix up those few OCG errors too :P Link to comment Share on other sites More sharing options...
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