Wyhe Posted June 19, 2008 Report Share Posted June 19, 2008 Here's a new card that I'm working that had been sent in for 2 contests already. Link to comment Share on other sites More sharing options...
Careless Whisper Posted June 19, 2008 Report Share Posted June 19, 2008 Hmm... Name: Interesting, sounds like a great inclusion to the Archfiend Set. Picture: its pretty well, creepy. But all-in-the-same, Creepy=Good. Effect: Hmmm, it can't be destroyed in battle, the controle of the card must pay 500 Life Points to keep it there, and as soon as it's summoned, conrtole of the card gets switched. And the controler gets to automatically decide on the dice roll. Sounds like it would be underpowered, but it's actually very balanced. Nice job. 10/10..(and I actually mean it) Link to comment Share on other sites More sharing options...
J-Max Posted June 19, 2008 Report Share Posted June 19, 2008 So you get a Marshmellon/Spirit Reaper effect. In exchange your Opponent gets the chance to choose the Outcome of Dice Rolls? Different ;) And giving it to them leaves them open for the Heavy Cost and the Risk of a Pieceing monster hitting them. I like it! 9/10 Link to comment Share on other sites More sharing options...
Wyhe Posted June 19, 2008 Author Report Share Posted June 19, 2008 Hmm... Name: Interesting' date=' sounds like a great inclusion to the Archfiend Set. Picture: its pretty well, creepy. But all-in-the-same, Creepy=Good. Effect: Hmmm, it can't be destroyed in battle, the controle of the card must pay 500 Life Points to keep it there, and as soon as it's summoned, conrtole of the card gets switched. And the controler gets to automatically decide on the dice roll. Sounds like it would be underpowered, but it's actually very balanced. Nice job. 10/10..(and I actually mean it)[/quote']actually the life points cost is half of its conntroller's current life points Link to comment Share on other sites More sharing options...
Careless Whisper Posted June 20, 2008 Report Share Posted June 20, 2008 ...then in that case...I take it down to a 9.5/10...Because thatr means it's overpowered... Link to comment Share on other sites More sharing options...
Wyhe Posted June 20, 2008 Author Report Share Posted June 20, 2008 If the cost were 500,it might let the opponent lose the duel.But half the total lifepoints lets the opponent off...albeit with heavy loss Link to comment Share on other sites More sharing options...
Chevalier Posted June 20, 2008 Report Share Posted June 20, 2008 Overpowered. Nice idea, but no dice, pardon the pun. Link to comment Share on other sites More sharing options...
bury the year Posted June 20, 2008 Report Share Posted June 20, 2008 You spelled "jester" wrong, lul. It's a lot like the anime version of "Arcana Force 0 - The Fool", which was very overpowered in context. 6/10 Link to comment Share on other sites More sharing options...
TIBONE LUIS Posted June 20, 2008 Report Share Posted June 20, 2008 during "each" of their standby phases?? Link to comment Share on other sites More sharing options...
Phantasy Dreamz Posted June 20, 2008 Report Share Posted June 20, 2008 meh........ so does the controller pays half life points every turn like the other archfield.... or does the controller only pay it once....... you kinda lost me at first effect...... and its overpower due its last effect............... Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted June 20, 2008 Report Share Posted June 20, 2008 I think the attribute should be DARK. Good card otherwise. Link to comment Share on other sites More sharing options...
Wyhe Posted June 20, 2008 Author Report Share Posted June 20, 2008 You spelled "jester" wrong' date=' lul. It's a lot like the anime version of "Arcana Force 0 - The Fool", which was very overpowered in context. 6/10[/quote']Yeah,I based Doomjester on ThFool himself. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.