Shadowring Posted August 29 Report Share Posted August 29 (edited) Descriptions: " 2 Level 4 LIGHT Thunder-Type monsters Must First be Special Summoned (from your Extra Deck) by using the above monsters you control (you do not use "Polymerization") (This is treated as a Fusion Summon). The Special Summon of this card cannot be negated. You can only control 1 "Rai-Sekka, The Thunder Unity". Level 4 LIGHT Thunder-Type monsters and cards that mentions "Level 4 LIGHT Thunder-Type monster" in its description you own (including this card), cannot be targeted by, and are unnafected by your opponent card effects except destroying effects, also they cannot be tributed, used for a Pendulum Summon or be used as material for Ritual, Fusion, Synchro, Xyz or Link Summon. This card cannot be destroyed by card effects, targeted for an attack, gain ATK or DEF or be equiped with cards, and If the only monster you control is this card, your opponent can attack directly. Cannot be Special Summoned in a Extra Monster Zone, also monsters in the Extra Monster Zones must have different names from each other. Neither player can, make the opponent choose, or force cards to leave the Field in any way, except by the effect of "Rai-Sekka, The Thunder Unity", by destroying them with cards effects or by destroying monsters by battle, also cards cannot change its control or be in any location that are not in its owner's location(s). While you control this face-up cards, you cannot Normal Summon/Set, Flip Summon or Special Summon, except Level 4 LIGHT Thunder-Type monsters, also monsters you control with different Level, Atribute or Type from mentioned above are sent to the GY. Each time either player would change Banished cards to another location, they can look their face-down Banished cards and choose cards among them. While you control this card face-up on your side of field, the following monsters effects descriptions become the following appropriated descriptions, regardless their location: ● Thunder King Rai-Oh: "Its original ATK and DEF becomes, respectively 1900 and 1000 regardless its location. While face-up on your side of Field, your opponent cannot add cards to their Hand except for their normal Draw during the Draw Phase, also they cannot Special Summon monsters from their Deck. When the opponent Normal, Flip or Special Summon 1 or more monster(s), Set card(s), change monster(s) battle position, Flip cards (face-up or face-down), declare an atack or activate a card or effect: You can send this face-up card to the GY (Quick Effect); negate the Summon, Set, change, Flip, attack, activation or effect, and If you do, you can destroy It."; ● Denko Sekka: "The original ATK/DEF of this card becomes, respectively 1900 and 1000 regardless its location. While face-up on your side of Field, your opponent cannot Set cards, activate Spell/Trap that are Set on the field, Flip monsters (face-up or face-down) or change monsters battle position. If an effect is being aplied on the Duel because of an opponent card(s) (even If the card is not on the Field): You can send this face-up card to the GY (Quick Effect); negate the effect, then If the card is on the Field, you can destroy it, also your opponent cannot activate cards or effects after this effect resolves, If a card change its location or because this effect activation."; ● Pahunder, Mahunder, Brohunder and Sishunder: The original ATK/DEF of this card becomes, respectively 1600 and 1200 regardless its location. When this card is Normal Summoned (Quick Effect); You can add 1 Level 4 LIGHT Thunder-Type monsters from your Deck, GY or Banished to your Hand. Once per turn; you can Normal Summon 1 Level 4 LIGHT Thunder-Type monster as an additional Normal Summon."; ● Thunder Sea Horse: "You can discard this card (Quick Effect); add 2 Level 4 LIGHT Thunder-Type monsters with 1600 or less ATK with the same name from your Deck to your Hand. When this card is Normal Summoned (Quick Effect); you can equip this this card in a Level 4 LIGHT Thunder-Type monster you control: The equiped monster can attack twice per Battle Phase."; ● Spirit Converter: "When this card is activated, you can add 2 Level 4 LIGHT Thunder-Type monsters with 1600 or less ATK with the same name from your GY or Banished to your Hand. Each time a Level 4 LIGHT Thunder-Type monster enters a battle, gain ATK/DEF equal to respective ATK/DEF of all the other monsters you control and your opponent cannot activate cards or effects, during the damge step only. When this card leaves the Field (Quick Effect); gain 1000 LP, also you can Normal Summon a monster as an additional Normal Summon immediately after this effect resolves."; Once per turn, during your Main Phase; you can Special Summon 1 "Thunder King Rai-Oh" and/or 1 "Denko Sekka" from your Deck, Hand, GY or Banished to an Extra Monster Zone (each in a different Extra Monster Zone if you are Special Summoning both), ignoring their Summoning conditions, making either player Special Summon the monster(s) that are on Extra Monster Zones (If they have) in a Main Monster Zone(s) on their side of the Field, ignoring their Summoning conditions, if able, or return them to the Extra Deck. " Edited August 29 by Shadowring Quote Link to comment Share on other sites More sharing options...
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