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Slayer's first cards in forever


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Just some random cards I made up on the spot, maybe some other time I'll think up a whole set.

 

Jet-Engine Thrust

Equip Spell Card

Equip only to a Machine-Type monster. The equipped monster can attack your opponent's Life Points directly. When the equipped monster attacks, decrease its ATK and DEF by 2000 during the damage step only.

 

Synchro Magnet

Equip Spell Card

Equip only to a Tuner. Once per turn, during your Main Phase, you may discard a card at random from your hand. If the discarded card was a Monster, you may Special Summon that monster in face-up defense position on your side of the field. The effects of monsters summoned by this effect are negated.

 

Negative Energy

Continuous Spell Card

Each time a player draws a card outside of their Draw Phase they must discard a number of cards from the top of their deck equal to the number of cards they drew.

 

Miracle Hand

Normal Trap Card

Send all cards in your hand and on the field to the Graveyard. Then draw 3 cards from your deck and send the remaining cards to your Graveyard. During the turn this effect was activated you cannot Special Summon monsters removed from play.

 

Angel's Blessed Arrow

Continuous Spell Card

Remove from play 1 face-up Fairy-Type monster on your side of the field. Draw 1 card and increase your Life Points by 1000. This effect can only be activated once per turn.

 

Deformed Zombie

Earth/Zombie/4/2000/0

This card cannot be Normal Summoned or Set. You may discard this card from your hand to Special Summon up to 2 EARTH monsters in your hand with a combined ATK of 2000 or less.

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Just some random cards I made up on the spot' date=' maybe some other time I'll think up a whole set.

 

Jet-Engine Thrust

Equip Spell Card

Equip only to a Machine-Type monster. The equipped monster can attack your opponent's Life Points directly. When the equipped monster attacks, decrease its ATK and DEF by 1000 during the damage step only.

[/quote']

 

UAGG/Chimeratech anyone?

 

Synchro Magnet

Equip Spell Card

Equip only to a Tuner. Once per turn' date=' during your Main Phase, you may discard a card at random from your hand. If the discarded card was a Monster, you may Special Summon that monster in face-up defense position on your side of the field. The effects of monsters summoned by this effect are negated.

[/quote']

Decent card is decent.

 

Negative Energy

Normal Spell Card

Each time a player draws a card outside of their Draw Phase they must discard a number of cards from the top of their deck equal to the number of cards they drew.

Anti-meta FTW' date=' but perhaps a Continuous Spell Card instead?

 

Miracle Hand

Normal Trap Card

Send all cards in your hand and on the field to the Graveyard. Then draw 3 cards from your deck and send the remaining cards to your Graveyard. During the turn this effect was activated you cannot Special Summon monsters removed from play.

Wow, I can finally quote Chad Warden on something. "Who'd like to play that sh*t?"

 

Angel's Blessed Arrow

Continuous Spell Card

Remove from play 1 face-up Fairy-Type monster. Draw 1 card and increase your Life Points by 1000. This effect can only be activated once per turn.

 

The fact that you can remove the opponent's monsters with this card makes it slightly overpowered.

 

Deformed Zombie

Dark/Zombie/4/2000/0

This card cannot be Normal Summoned or Set. You may discard this card from your hand to Special Summon 2 monsters in your hand with a combined ATK of 2000 or less.

 

Yubel says hi.

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