shonenhikada Posted June 25, 2008 Report Share Posted June 25, 2008 Link to comment Share on other sites More sharing options...
Oxys Posted June 25, 2008 Report Share Posted June 25, 2008 Someone has been sharpening >_>. Anyways, try adding a cost to destroy the monsters, pay life points or discard a card. etc. overall gj. 8/10 Link to comment Share on other sites More sharing options...
shonenhikada Posted June 25, 2008 Author Report Share Posted June 25, 2008 Someone has been sharpening >_>. Anyways' date=' try adding a cost to destroy the monsters, pay life points or discard a card. etc. overall gj. 8/10[/quote'] the cost is this thing can't defend you ever. Link to comment Share on other sites More sharing options...
The Warden Posted June 25, 2008 Report Share Posted June 25, 2008 whoa, good card, the no defence is a nasty cost, i give it 8/10 Link to comment Share on other sites More sharing options...
Zexaeon Posted June 25, 2008 Report Share Posted June 25, 2008 There are plenty of Monsters, Spells, and Trap cards that can defend this thing just fine. The 0 defensiveness isn't a great cost, especially since it can revive itself. You need to add a cost to this thing, or it's too overpowered. Link to comment Share on other sites More sharing options...
Oxys Posted June 25, 2008 Report Share Posted June 25, 2008 whoa, good card, the no defence is a nasty cost, i give it 8/10 Defence wouldn't matter if the card is changed to attack position when it's battling a monster =.= Having no ATK and DEF with a side of +6 stars is great, but maybe a few lp or one card discard would compensate for the loss of two of your opponents monsters XD. Link to comment Share on other sites More sharing options...
EksDee Posted June 25, 2008 Report Share Posted June 25, 2008 I don't see it's 0 defense as being a problem. It's attacked, and it says to change position at the end of the damage step. So it can still absorb a hit from any card without damage, then change to attack mode for NO REASON before being sent to the graveyard. Then you remove from play one thunder type monster in the graveyard, it's back on your field, and you can destroy whatever uuber monster your opponent had. Re-work your card text so that it either goes to attack mode BEFORE the damage step (eg, "If this card is selected as an attack target while in defence position, it is changed to attack position"), or so that you have to pay for the destruction of monsters. Link to comment Share on other sites More sharing options...
Wyhe Posted June 25, 2008 Report Share Posted June 25, 2008 ok card.Put in the last effect that it removes a thunder monster except itself Link to comment Share on other sites More sharing options...
teramaster Posted June 25, 2008 Report Share Posted June 25, 2008 By the way, you should give credits for the taken images, and not saying it's the work of Takahashi. The image for Raigeki SHooter is for Duel Masters. Anyway, I see no problem in any of the 2 cards. Why is it overpowered? Nice job, 10/10. Link to comment Share on other sites More sharing options...
~ Chidori-Kun Posted June 25, 2008 Report Share Posted June 25, 2008 ok 8/10 Link to comment Share on other sites More sharing options...
HellKaiserofDarkness Posted June 25, 2008 Report Share Posted June 25, 2008 i like it 7/10 Link to comment Share on other sites More sharing options...
woodmouse Posted June 25, 2008 Report Share Posted June 25, 2008 That image is from a Duel masters card... That's why I don't like it so much... Let's say 5/10, because of the image. Link to comment Share on other sites More sharing options...
SHINI [THE CHAOS] Posted June 25, 2008 Report Share Posted June 25, 2008 whoa' date=' good card, the no defence is a nasty cost, i give it 8/10[/quote'] Um, no? Put this in a Stall/Burn Deck with Gravity Bind and Spell/Trap Removal and Counters, and you have a guy who removes Monster threats for basically nothing. Link to comment Share on other sites More sharing options...
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