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Dark Edo Phoenix/Doom Wraith's 5-Star Celebration! My best Card of Each Attribute!


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Here are some of my highlight cards from my time here. There will be 1 of each Attribute.

 

FIRE - Blazelord Demon.

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 FIRE monsters you control. Remove from play 1 FIRE monster from your Graveyard to inflict 500 damage to your opponent. This card's ATK is equal to the number of FIRE monsters in your Graveyard x 500. You can Tribute this card to Special Summon 1 removed from play FIRE monster.

 

DARK - Symbiotic Phantom Parasite!

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This card cannot be Summoned. Discard this card and Tribute 1 monster you control to Special Summon 1 "Parasitic Phantom Token". (Zombie-Type/DARK/Level 5/ATK 1400/DEF 1700). When the "Parasitic Phantom Token" is Special Summoned, you can select 1 monster your opponent controls and equip it to the "Parasitic Phantom Token. The "Parasitic Phantom Token" gains the equipped monster's ATK and DEF. When the "Parasitic Phantom Token" is destroyed, any monster equipped to the "Parasitic Phantom Token" is Special Summoned to your opponent's side of the field in Attack Position.

 

3rd, the almighty Blizzard Nephthys!

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You can Special Summon this card from your hand or Graveyard by Tributing 2 WATER monsters you control. Once per turn during your Standby Phase, destroy any number of Spell or Trap Cards on the field. If you do, your opponent draws cards equal to the number of Spell and Trap Cards you destroyed. When this card is sent to the Graveyard, destroy all Spell and Trap Cards on the field and Special Summon 2 "Icicle Tokens" (Aqua-Type/WATER/Level 3/ATK 1000/DEF 1000) to your opponent's side of the field. The "Icicle Tokens" cannot be Tributed except by the effect of a WATER monster. When this card is Summoned, you can destroy 2 Spell or Trap Cards you control to take control of all "Icicle Tokens" your opponent controls. Tribute 1 "Icicle Token" to inflict 1000 damage to your opponent.

 

WIND - Sky Leviathan!

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 Sea Serpent-Type monsters. While this card is face-up on the field its Attribute is also treated as WATER. Discard 3 cards to destroy all cards on the field except this card.

 

EARTH - Ancient Jade Dragon! This was a Tribute Card.

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LIGHT - my infamous Blessing Sage, my longest effect ever!

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 monsters you control. When this card is Special Summoned, send this card to the Graveyard. If this card is sent to the Graveyard (except by its own effect) you lose 4000 Life Points. As long as this card is in the Graveyard, activate the following effects:

-Increase the ATK and DEF of all Fairy-Type and Warrior-Type monsters on your side of the field by 500.

-Decrease the ATK of all Fiend-Type and Zombie-Type monsters by 500.

-Control of Dragon-Type and Spellcaster-Type monsters on the field cannot be switched.

-When a Thunder-Type or Plant-Type monster is destroyed by battle, the monster that destroyed it loses 500 ATK.

-Fish-Type and Aqua-Type monsters are unaffected by Spell Cards if "Umi" is face-up on the field.

-All face-up Gemini Monsters on your side of the field are treated as Effect Monsters and gain their effects.

-All Spirit Monsters on your side of the field to not return to your hand during the End Phase.

-All Toon monsters on your side of the field can attack during the turn they are Special Summoned.

-Neither player can Special Summon from the Graveyard.

-All "Lightsworn" monsters on your side of the field are unaffected by Spell Cards.

-DARK monsters cannot be Special Summoned.

-Double the damage inflicted by the effect of a FIRE monster.

-Each time a WATER monster is Summoned, each player discards 1 card.

-All Level 4 or lower WIND monsters on the field can be Special Summoned from the controller's hand.

-Negate the effects of monsters destroyed by battle by LIGHT monsters.

-Once per turn, any EARTH monster on the field can be flipped into facedown Defense Position during the Main Phase.

-Monsters cannot be removed from play.

-Negate the effect of "Destiny Board"

-Negate the effect of all face-up "Evil Hero" monsters on the field.

-Ritual Monsters can be Special Summoned by discarding monsters from your hand equal to the Level of the Ritual Monster.

-Fusion Monsters can be Special Summoned by sending the Fusion Monster's Fusion Material from your hand and field to the Graveyard.

-By Tributing 1 monster you control equipped with "Metalmorph", you can Special Summon 1 monster with "Metal" in it's card name whose level is equal to the level of the Tributed monster.

-Once per turn, you can pay 1000 Life Points to select 1 monster you control. The selected monster is treated as a Tuner monster.

 

Thanks to all of those who made this a great time here, there are too many to name! ^_^ Celebration for the win!!!!!!!!!

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