hotfoilcard Posted June 29, 2008 Report Share Posted June 29, 2008 Total 40Monsters 20 Tributes 83 Hino-Kagu Tsuchi1 Yamata Dragon2 DRE2 Van Dally Fodder 11 3 D.D. Survivor3 D.D. Scout Plane2 Arcana Force – 0 The Fool1 Reaper1 Snipe1 Marshmallon Spells 12 3 D Fissure2 ECON2 RoTA2 allure1 Brain1 Lightning Vortex1 foolish burial Traps 9 3 Solemn3 Bribe2 Macro1 TT No side as of yet but I assume it might be a third Hino, some trade-in, or Dres, Thestys, Shrinks and Zaloog if I can fit em. R/F? Oh and if you dont understand the abbreviations lemme know EDIT: i literally vomit and scoop when i dont get a dd something and a macro or d fissure in mah first 6. im ready to write this deck off for a dre/thesty apprentice engine hand breaker help me or dont post Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted June 29, 2008 Report Share Posted June 29, 2008 I think Trade-In might be worth Maining. Link to comment Share on other sites More sharing options...
hotfoilcard Posted June 29, 2008 Author Report Share Posted June 29, 2008 neg what plus tradin in what? could you please explain what you would remove from the deck and what/how many you would add? also can you name the GOOD targets for trade in? (i mean things that i wouldnt feel like a jerk for "trading in"?) i mean i could add allure for the scout planes generally speaking i h4t3 this deck. i mean its supposed to be fun but li3k i sayed when i dont get a macro early and/or a dd something i feel like going VWT. Link to comment Share on other sites More sharing options...
.:pyramid:. Posted June 29, 2008 Report Share Posted June 29, 2008 i would of least expected you to use "mollonseum" field spell. i can tell you right now that this deck will not generate enough speed for the win. also ur playing scout plane without foolish burial? Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted June 29, 2008 Report Share Posted June 29, 2008 needs allure Link to comment Share on other sites More sharing options...
hotfoilcard Posted June 29, 2008 Author Report Share Posted June 29, 2008 yeah its too slow... Link to comment Share on other sites More sharing options...
Blue Lightning Posted June 29, 2008 Report Share Posted June 29, 2008 i would of least expected you to use "mollonseum" field spell. i can tell you right now that this deck will not generate enough speed for the win. also ur playing scout plane without foolish burial? Do you mean Mausoleum? if so, I dont think this deck can benefit a lot from it. It has monarchs, so you want to have tribute fodder often. Also, try main decking Trade In. I dont know what to take out but what about reaper. Link to comment Share on other sites More sharing options...
Benraino Posted June 29, 2008 Report Share Posted June 29, 2008 Your Running Mobius over Thestalos in a Hand Control Deck. That's pro. Link to comment Share on other sites More sharing options...
hotfoilcard Posted June 29, 2008 Author Report Share Posted June 29, 2008 Your Running Mobius over Thestalos in a Hand Control Deck. That's pro. hes mah heavy storm. its not puny hand control its HAND BREAKER. Im not picking at their hand like some freaking scab ben. plus id use DRE over thestalos if i was gonna replace mobius with a "hand control monarch". now look in the mirror and say "i am not PRO". Link to comment Share on other sites More sharing options...
Benraino Posted June 29, 2008 Report Share Posted June 29, 2008 Your Running Mobius over Thestalos in a Hand Control Deck. That's pro. hes mah heavy storm. its not puny hand control its HAND BREAKER. Im not picking at their hand like some freaking scab ben. plus id use DRE over thestalos if i was gonna replace mobius with a "hand control monarch". now look in the mirror and say "i am not PRO". *facepalm*Thestalos is good for this deck because it supports the theme. Even if you don't take out Mobius for him, he is still a good choice for this deck. Your running Spiritual Energy Settle Machine, which keeps your Spirit Monsters on the field, even though you have Survivor and Scout plane in a Macro deck. Link to comment Share on other sites More sharing options...
KornKing153 Posted June 29, 2008 Report Share Posted June 29, 2008 *facepalm* Why no thestlos? This isn't hand control. The onley thing thats right is the traps and even then theres no mirror force. Link to comment Share on other sites More sharing options...
hotfoilcard Posted June 29, 2008 Author Report Share Posted June 29, 2008 the settle machine is probably not necessary. its never really been anything but a dead draw and was just something i was tinkering with. i could axe it for allures i suppose. id also like to fit 1 foolish in or even an AK for dumping plane maybe -1 fool+1 AK or -1 fool+1 foolish i have multiple versions with dres and thesties, zaloogs mained vs sided, shrinks, apprentice engine, RFG with moar econ and trip valley, etc. thanks tho youve made me see that energy settle dont really belong here...maybe in a version with hinos and mausoleum without RFG engine. as far as the next guy who wants me to run MF. id rather chain torrential and blow my dd's off the field (to bring them back) than to get my MF popped by a caius. if you havent noticed LOTS of people siding /not using their MF in this format. thesty is not going in...i could maybe main 2 dre's vs mobius Link to comment Share on other sites More sharing options...
KornKing153 Posted June 29, 2008 Report Share Posted June 29, 2008 Explain the effect of thestlos? How do you not know what it does? Its a plus 1 which is good? Mobius onley kills spells and traps which are most the time eather bluffs or chainable, mobius is side material, -2 mobius +2 thestlos. Link to comment Share on other sites More sharing options...
Benraino Posted June 29, 2008 Report Share Posted June 29, 2008 the settle machine is probably not necessary. its never really been anything but a dead draw. i could axe it for allures i suppose. id also like to fit 1 foolish in or even an AK for dumping plane maybe -1 fool+1 AK or -1 fool+1 foolish i also have a version with dres and thesties' date=' a full don zaloog side, shrinks, apprentice engine etc. im kinda familiar with it ben. i was looking for fixes not somebody to explain the effect of thestalos to me.[/quote'] Except that I tried to help you. I told you that Thestalos would help your theme. I explained why he would be a good card and I gave you a suggestion to put him in here. Link to comment Share on other sites More sharing options...
Blue Lightning Posted June 29, 2008 Report Share Posted June 29, 2008 Take out 2 Spiritual Energy Settle Machine for 2 Trade-In. Link to comment Share on other sites More sharing options...
hotfoilcard Posted June 29, 2008 Author Report Share Posted June 29, 2008 thats why i edited that out and said thanks. here it is again. thanks. and dre > thesty unless your running both in the same deck and i am not (nor want to in this build) lol @ kornking thinks i dont know what thesty iz.. im putting dres in for mobius axed the energy settle for allures...now should i do the fool for foolish or AK thing? meh i will -1 fool+1 foolish Link to comment Share on other sites More sharing options...
The Dark One Posted June 29, 2008 Report Share Posted June 29, 2008 I have a Hino-Kagu-Tsuchi deck in my sig that makes use of Mausoleum. If you want to try that out, take a look. Otherwise...don't, I guess. Also,-1 Fool+1 DDWLShe's a searchable blocker that punishes your opponent for attacking. Fool just delays your opponent for a turn before he smashes it with monster removal. It probably won't last long enough to for you to set a second one and then tribute both off on the following turn. Link to comment Share on other sites More sharing options...
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