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Shadows of Death


Exodia777

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Mjohnr = Very powerful recomend making it an effect monster with a requirement to get it out.

 

Water python = should be Flip: select 1 monster on your opponents side of the field that monster may not attack or change its battle position until the end phase of your opponents next turn.

 

Ball of Death = too powerful needs some kind of cost for the effect :p

 

Battle Orb = Damage could be increased more.

 

Undead Warrior the Begining = again give it a cost or a draw back to using it's effect and maybe make it only once per turn.

 

Undead Warrior the End = a bit powerful recomend a limit to the amount you can bring back.

 

Dark Knight = Looks fine

 

DOTD & ReturnofDK = looks fine

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Mjohnr = Very powerful recomend making it an effect monster with a requirement to get it out.

 

Water python = should be Flip: select 1 monster on your opponents side of the field that monster may not attack or change its battle position until the end phase of your opponents next turn.

 

Ball of Death = too powerful needs some kind of cost for the effect :p

 

Battle Orb = Damage could be increased more.

 

Undead Warrior the Begining = again give it a cost or a draw back to using it's effect and maybe make it only once per turn.

 

Undead Warrior the End = a bit powerful recomend a limit to the amount you can bring back.

 

Dark Knight = Looks fine

 

DOTD & ReturnofDK = looks fine

 

 

i like some of the suggestions, but the one for "Mjohnr" is ok to me...i dun like the suggestion...i think its fine...i mean...in the actuall game there is a card with almost the same atk and def..."Hyozanryu" to be exact. i also agree with wat creator said about "water python"...no such thing as "spellbind" n YCG or show

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Mjohnr = Very powerful recomend making it an effect monster with a requirement to get it out.

 

Water python = should be Flip: select 1 monster on your opponents side of the field that monster may not attack or change its battle position until the end phase of your opponents next turn.

 

Ball of Death = too powerful needs some kind of cost for the effect :p

 

Battle Orb = Damage could be increased more.

 

Undead Warrior the Begining = again give it a cost or a draw back to using it's effect and maybe make it only once per turn.

 

Undead Warrior the End = a bit powerful recomend a limit to the amount you can bring back.

 

Dark Knight = Looks fine

 

DOTD & ReturnofDK = looks fine

 

 

i like some of the suggestions' date=' but the one for "Mjohnr" is ok to me...i dun like the suggestion...i think its fine...i mean...in the actuall game there is a card with almost the same atk and def..."Hyozanryu" to be exact. i also agree with wat creator said about "water python"...no such thing as "spellbind" n YCG or show

[/quote']

 

umm Hyozanryu is 2100/2800 not 4500/3500

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