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A new trap card


hatchetman_354

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Wow. OCG mistakes are horrible in this one. Sorry, but I had to say it. The idea is good, but the text should read something close to:

"This card can only be activated in response to the activation of a card effect controlled by your opponent, which has the effect of increasing your opponent's Life Points. Negate the activation of the card, and destroy it, then, gain Life Points equal to double the amount."

Also, instead of making it a Quick Play Trap, make it a Counter Trap, and you should be fine.

 

Name: Needs Work

OCG: Should be fine, if you take my advice

Picture: Generic, no effort

Effect: Usable.

Very nice try. You have potential, maybe just not the skill yet. But, we'll see. Practice makes (almost) perfect.

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