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spidermonkey's Deck - Dues Ex Macina


spidermonkey

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monsters

 

1xemes the infinity

1xmechanical hound

1x barrel dragon

1x z metal tank

1x y dragon head

1x cyber phoenix

1x jinzo

3x cyber dragon

1x dark catapulter

1x gyroid

1x steamroid

1x reflect bounder

1x v tiger jet

1x ancient gear beast

1x drillroid

1x X head cannon

1x w wing catapult

2x cyber ogre

 

spells

 

2x premature burial

1x polymerization

1x fusion recovery

1x reload

1xamplifier

1x graceful charity

2x 7 completed

 

traps

 

1x byroad sacrifice

1x rare metalmorph

1xsakuretsu armor

1xcall of the haunted

2x dust tornado

1x magic cylinder

1x reckless greed

2x level conversion lab

 

fusion deck

1x steam gyroid

1x XY dragon cannon

1x yz tank dragon

1x vw tiger catapult

1x cyber ogre 2

1x wvxyz dragon catapult cannon

1x xyz dragon cannon

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this deck seems inconsistant on what u draw or how to get out things and i thought cyber dragon was down to 2?

other than that id make it so u had 3 of each v w x y z so u have a greater chance of fusing plus id add a machina armory unit to keep monsters flowing from ur deck and thinning it

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