Professor Cobra Posted August 22, 2008 Report Share Posted August 22, 2008 Add an a after when in the first line, good pic, Special Summon. 7/10 Link to comment Share on other sites More sharing options...
.Digital.Simplicity. Posted August 22, 2008 Report Share Posted August 22, 2008 9/10 awesome first card Link to comment Share on other sites More sharing options...
Silent Hunter™ Posted August 23, 2008 Author Report Share Posted August 23, 2008 Thanks Guyz ^_^ Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted August 23, 2008 Report Share Posted August 23, 2008 I made some edits to it, and I think I fixed the main problems in the effect: This card can only be Special Summoned when a Level 5 or higher monster you control is destroyed as a result of battle. Destroy this card at the End Phase of the turn it was Special Summoned. When this card is Special Summoned, you may Release 1 monster you control to activate the appropriate following effect based on the Attribute of the Released card:● Light: Increase the ATK of this card by 300.● Dark: Draw 1 card.● Fire: Special Summon 1 Level 3 or lower FIRE monster from your hand.● Water: Destroy 1 face-up Spell or Trap Card.● Earth: Destroy 1 Trap Card. I feel that the Fire effect should inflict damage to your opponent's Life Points, as, for one, it's the only effect that is completely dependent on having a specific card. Second, fire monsters are slightly based on inflicting damage to your opponent, or being a beatstick. P.S. If you didn't want the Release to be optional, then you should add an effect that destroys it or something. Link to comment Share on other sites More sharing options...
Guest Tiger Posted August 23, 2008 Report Share Posted August 23, 2008 Nicely Done! Good OCG! 10/10 Link to comment Share on other sites More sharing options...
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